TellTale's The Walking Dead
#1051
Posté 24 décembre 2013 - 05:47
#1052
Posté 24 décembre 2013 - 05:48
To each his own, I for instance couldn't care less about major a-hole, I mean, Kenny.Cthulhu42 wrote...
This may make me a horrible person, but I gave zero f**ks about the dog. Sorry, Sam, in a universe where major characters die brutally on a regular basis, I'm not going to feel sad about killing you just because we played frisbee for two minutes.
#1053
Posté 24 décembre 2013 - 05:54
Greylycantrope wrote...
So does anyone remember seeing a wrist watch in one of the desk drawers while looking for bandages? I didn't grab it on my run through since, what would I need it for but does anything happen if you take it?
I had Clem leave it as well.
I figured it was out of character for her to go "Oooh, shiny!" and take things from the house that she did not need to treat her arm. Beyond that, I also figure its going to backfire on those take it. I'm guessing someone is going to notice it is missing and later on someone is going to discover that Clem took it, damaging her relationship with whomever it belongs to.
#1054
Posté 24 décembre 2013 - 06:27
Greylycantrope wrote...
To each his own, I for instance couldn't care less about major a-hole, I mean, Kenny.Cthulhu42 wrote...
This may make me a horrible person, but I gave zero f**ks about the dog. Sorry, Sam, in a universe where major characters die brutally on a regular basis, I'm not going to feel sad about killing you just because we played frisbee for two minutes.
I don't like Kenny OR the damn dog.
Ben gave me a case of the sadz though.
#1055
Posté 24 décembre 2013 - 06:29
No sadz for Ben
#1056
Posté 24 décembre 2013 - 06:50
Not that some dogs don't have food aggression issues, just that the family dog isn't going to turn into a Dingo when resources are low. And dogs have a whole rahge of vocalizations and body language designed by nature to get them what they want without having to fight for it. It wouldn't have went from calm and submissive one moment to attempting to kill Clem the next. Its the equivalent of going from 0 to 60 MPH in your car, without ever hitting any of the numbers in between.
Now had the dog first tried to 'claim' the food by growling, raising its hackles, showing teeth, ect...basically telling Clem to back off, and then bit her when she failed to take the hint..that might be a bit more realistic. And a warning bite (which still might require stiches) would be more likely than attempting to kill.
Modifié par Han Shot First, 24 décembre 2013 - 06:52 .
#1057
Guest_Cthulhu42_*
Posté 24 décembre 2013 - 06:58
Guest_Cthulhu42_*
I never much liked Ben, and he was certainly a detriment to the group, but I will admit I felt somewhat bad when he died.Ryzaki wrote...
Ben gave me a case of the sadz though.
He did literally ask for it though.
#1058
Posté 24 décembre 2013 - 07:04
LPPrince wrote...
Didn't Ben leave Clem to die(surrounded by Walkers, doing nothing to help her when he was tasked to)?
No sadz for Ben
True but he dies so pathetically that I can't help but feel bad.
Cthulhu42 wrote...
I never much liked Ben, and he was certainly a detriment to the group, but I will admit I felt somewhat bad when he died.
He did literally ask for it though.
He did XD I can't find it in me to just drop him though. eaten by walkers is a bad way to go.
#1059
Guest_Cthulhu42_*
Posté 24 décembre 2013 - 07:11
Guest_Cthulhu42_*
I was expecting him to die from the fall, honestly. I guess it was a short belltower.Ryzaki wrote...
Cthulhu42 wrote...
I never much liked Ben, and he was certainly a detriment to the group, but I will admit I felt somewhat bad when he died.
He did literally ask for it though.
He did XD I can't find it in me to just drop him though. eaten by walkers is a bad way to go.
#1060
Guest_simfamUP_*
Posté 24 décembre 2013 - 07:14
Guest_simfamUP_*
Cthulhu42 wrote...
I was expecting him to die from the fall, honestly. I guess it was a short belltower.Ryzaki wrote...
Cthulhu42 wrote...
I never much liked Ben, and he was certainly a detriment to the group, but I will admit I felt somewhat bad when he died.
He did literally ask for it though.
He did XD I can't find it in me to just drop him though. eaten by walkers is a bad way to go.
Is it evil that I laughed the second time I did it?
#1061
Guest_simfamUP_*
Posté 24 décembre 2013 - 07:15
Guest_simfamUP_*
Zazzerka wrote...
And when Luke said, "Still, you don't kill dogs.." I was like, "NO, YOU ****ING DON'T, TELLTALE."
But the poor little thing was suffering, it had to be done.
So instead she should walk right back into biting distance to slit the dogs throat?
The dog was preoccupied with the ****ing pikes sticking out its legs to bite you, 'twas the least you could do. I could never blame the dog for that, it's in his nature.
@Han
We have no idea how long it's been there, perhaps it's gone days without food and was naturally agressive to begin with. We don't know enough about Sam to make conclusions.
Still, you do have a good point. I just enjoyed how it placed you into one 'cliche' and totally surprised you with that. I thought telltale was going to actually give us a dog companion that we'd come to love.
Modifié par simfamSP, 24 décembre 2013 - 07:25 .
#1062
Posté 24 décembre 2013 - 07:22
Zazzerka wrote...
And when Luke said, "Still, you don't kill dogs.." I was like, "NO, YOU ****ING DON'T, TELLTALE."
Luke is one of my favorites so far, he's so nice
#1063
Posté 24 décembre 2013 - 07:26
So nice he drops Clem like a sack of bricks when he sees her armHiddenInWar wrote...
Zazzerka wrote...
And when Luke said, "Still, you don't kill dogs.." I was like, "NO, YOU ****ING DON'T, TELLTALE."
Luke is one of my favorites so far, he's so nice
#1064
Posté 24 décembre 2013 - 07:29
#1065
Posté 24 décembre 2013 - 10:52
I was happy when Ben died.Ryzaki wrote...
Greylycantrope wrote...
To each his own, I for instance couldn't care less about major a-hole, I mean, Kenny.Cthulhu42 wrote...
This may make me a horrible person, but I gave zero f**ks about the dog. Sorry, Sam, in a universe where major characters die brutally on a regular basis, I'm not going to feel sad about killing you just because we played frisbee for two minutes.
I don't like Kenny OR the damn dog.
Ben gave me a case of the sadz though.
#1066
Posté 24 décembre 2013 - 10:55
Mr.House wrote...
I was happy when Ben died.Ryzaki wrote...
Greylycantrope wrote...
To each his own, I for instance couldn't care less about major a-hole, I mean, Kenny.Cthulhu42 wrote...
This may make me a horrible person, but I gave zero f**ks about the dog. Sorry, Sam, in a universe where major characters die brutally on a regular basis, I'm not going to feel sad about killing you just because we played frisbee for two minutes.
I don't like Kenny OR the damn dog.
Ben gave me a case of the sadz though.
If anything i actually felt a bit of relief that at least now i wouldn't need to worry about how he'd screw the group over next
#1067
Posté 24 décembre 2013 - 11:01
#1068
Posté 24 décembre 2013 - 11:01
Han Shot First wrote...
The dog was one of the more poorly executed elements of the first episode. It kind of falls into that video game trope where animals are unrealistically vicious in order to play the 'monster' role to the player character.
Not that some dogs don't have food aggression issues, just that the family dog isn't going to turn into a Dingo when resources are low. And dogs have a whole rahge of vocalizations and body language designed by nature to get them what they want without having to fight for it. It wouldn't have went from calm and submissive one moment to attempting to kill Clem the next. Its the equivalent of going from 0 to 60 MPH in your car, without ever hitting any of the numbers in between.
Now had the dog first tried to 'claim' the food by growling, raising its hackles, showing teeth, ect...basically telling Clem to back off, and then bit her when she failed to take the hint..that might be a bit more realistic. And a warning bite (which still might require stiches) would be more likely than attempting to kill.
I have to agree with this. I thought the whole hurr I am a dog! into BAAAAAH I'M A WEREWOLF!!! change was really strange for a dog.
#1069
Posté 24 décembre 2013 - 11:19
It's actually not strange at all given the circumstances. Dogs can very often act calm one minute and aggressive the next (with regards to other dogs or people) what people don't often realize is that there are things that set this off, hunger is one thing, Clemantine being effectively a stranger is another. If he had met her previously on a number of occasions he'd be less disposed to agression but she is effectively someone who has litterally just entered his territory and while, even if it was for an instant, trying to prevent him from getting food. What you learn when training dogs is that they very much live in the moment and getting them to behave is a matter of repetition so they actually remember who to listen to and how to behave.Milan92 wrote...
I have to agree with this. I thought the whole hurr I am a dog! into BAAAAAH I'M A WEREWOLF!!! change was really strange for a dog.
I can also give you one real life example of something similar happening. I have this friend, she own a big masstive mix named Otis. Otis is a lovable lumax who's generally on good terms with everyone he meets and just wants them to pet him, however one of her accaintances one thought it be a good idea to try and mess with Otis and tried to grab a bone from Otis's mouth while Otis was eating. Otis knew this guy but the guy still ended up getting bit when he tried to take the bone away because Otis doesn't recognize him the alpha of his pack.
#1070
Posté 24 décembre 2013 - 11:24
#1071
Posté 24 décembre 2013 - 11:32
Modifié par Mr.House, 24 décembre 2013 - 11:32 .
#1072
Posté 24 décembre 2013 - 11:37
#1073
Posté 24 décembre 2013 - 11:44
#1074
Posté 25 décembre 2013 - 12:06
Cthulhu42 wrote...
I was expecting him to die from the fall, honestly. I guess it was a short belltower.
Yeah it was a unlucky lucky break for him.
simfamSP wrote...
Is it evil that I laughed the second time I did it?
D:
I thought I was terrible for laughing at Doug's death (mostly cause it's so WTF).
simfamSP wrote..
The dog was preoccupied with the ****ing pikes sticking out its legs to bite you, 'twas the least you could do. I
could never blame the dog for that, it's in his nature.
Just because an animal's in pain doesn't mean it won't attack you for attempting to help it. **** HUMANS will attack you for attempting to help them at times. I'm supposed to think more of a dog? One that already tried to rip Clem's throat out? Yes there are stories of dogs attempting to attack someone only trying to help it when it has a serious injury. And no Clem owes that dog nothing not even a merciful death. The dog put itself first when it attacked her over some beans so Clem has every reason to put herself first while defending herself and stay out of range of the dog and waste no time in trying to get that bite treated.
As you said dogs don't think like people it wouldn't necessarily see Clem's actions as doing it a favor.
Really how dare someone not want to go towards the vicious animal that just attempted to kill them how dare they.
Mr.House wrote...
I was happy when Ben died.
D:
Modifié par Ryzaki, 25 décembre 2013 - 12:20 .
#1075
Posté 25 décembre 2013 - 12:16





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