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Final Fantasy XV (formerly Final Fantasy Versus XIII)


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#301
Ibn_Shisha

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I find pretty much everything about Square to be overstated. It's not as if earlier FFs weren't pretty linear, and as Voragoras was saying it's not as if larger worlds don't also frequently mean boring and faceless. Comparing something like Daggerfall to the likes of FFIV or something would have yielded a pretty much identical comparison to that between something like XIII and Skyrim.

 

I don't think we're missing out on anything honestly, if anything, most companies could stand to learn from Square. Also, for people who suggest they have no credibility in less linear games they've obviously never played XIV (either 1.0 or ARR) or.XI for that matter.

 

In fact, it's ironic to consider that many gamers were unhappy with XIV originally despite being a larger, more seamless world. It was only when it was narrowed down and made much more strict and limited, with an emphasis on endgame raiding that western gamers (who supposedly idolize Skyrim, etc) were able to accept it. 

 

Skyrim and the Elder Scrolls series was fortunate to have Ken Rolston churning out interesting ideas and worlds for them at one point, without that, I doubt Skyrim would of ever become the success it did, open world or not. No game company right now outside of maybe CPDR or possibly Bioware intermittently is even capable of filling the blank space in any game that I've come across, and without that none of them really stand a chance in the long term IMHO...

Storywise (and creature level-gating), sure, the early games were linear, but with the world map, the stories and characters, it felt much less linear than the hallway concept they started in X.  And you are correct - I have never played XI or XIV (or WoW, etc.)  The only MMO I've ever touched is TOR, which I play more as a single player, and only because my pc just does not like KOTOR.

 

As far as capabilities, I think any company is capable of making a great game - they just rarely manage to execute it.  Despite it's problems, I think DAI is a step in the right direction as far as an attempt to fuse incredible graphics, great story and character, and ES-like exploration.  There were stumbles, but it is a learning experience, especially in a franchise like DA which seems to be all about trying something new in each iteration.  I'm very curious to see how both TW3 and ME4 turn out as they seem to also be attempts in the same direction.  My disappointment with Square is that they haven't really tried that yet outside of the MMO titles.

 

Semi off-topic - has anybody heard anything (rumors/whispers/anything at all) if there's another Star Ocean in the works?



#302
Seraphim24

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Tri-ace is a mobile developer now, the last Star Ocean will probably always be Star Ocean 4.



#303
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Tri-ace is a mobile developer now, the last Star Ocean will probably always be Star Ocean 4.

Word? Damn. No more Infinite Undiscovery.



#304
Seraphim24

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Yeah

 

http://www.technobuf...mobile-company/



#305
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Lol I like how IU was the top picture too.



#306
Ibn_Shisha

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Wow.  That is disheartening.  I never played any of their other stuff, and never had an opportunity to play SO1, but SO:TSS is still one of my favorites.  SO:TTEOT I enjoyed despite the wierd matrix twist ending, and SO:TLH I did like the story (but abhorred the combat).


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#307
TheChris92

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There was that one Star Ocean that ended even worse than that of David Cage's Fahrenheit.. Man, was it bad.



#308
Ibn_Shisha

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There was that one Star Ocean that ended even worse than that of David Cage's Fahrenheit.. Man, was it bad.

Till the End of Time?  Yeah, definitely a wtf ending, but it was fine up to that point.



#309
Voragoras

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Storywise (and creature level-gating), sure, the early games were linear, but with the world map, the stories and characters, it felt much less linear than the hallway concept they started in X.  And you are correct - I have never played XI or XIV (or WoW, etc.)  The only MMO I've ever touched is TOR, which I play more as a single player, and only because my pc just does not like KOTOR.

 

As far as capabilities, I think any company is capable of making a great game - they just rarely manage to execute it.  Despite it's problems, I think DAI is a step in the right direction as far as an attempt to fuse incredible graphics, great story and character, and ES-like exploration.  There were stumbles, but it is a learning experience, especially in a franchise like DA which seems to be all about trying something new in each iteration.  I'm very curious to see how both TW3 and ME4 turn out as they seem to also be attempts in the same direction.  My disappointment with Square is that they haven't really tried that yet outside of the MMO titles.

 

Semi off-topic - has anybody heard anything (rumors/whispers/anything at all) if there's another Star Ocean in the works?

 

The problem is side-quests and exploration. If you want a secure and focused narrative, you can't have side quests, because side quests necessitate a messed up pace in your main plot. Inquisition never felt like the world was ending, because I could go faff about rescuing some guy's ram for 10 minutes. Yes, they framed it within the context of gaining power, but it didn't change the fact that there was no sense of impending doom. Already you've made a sacrifice in what kind of story you can tell well.


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#310
Ibn_Shisha

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The problem is side-quests and exploration. If you want a secure and focused narrative, you can't have side quests, because side quests necessitate a messed up pace in your main plot. Inquisition never felt like the world was ending, because I could go faff about rescuing some guy's ram for 10 minutes. Yes, they framed it within the context of gaining power, but it didn't change the fact that there was no sense of impending doom. Already you've made a sacrifice in what kind of story you can tell well.

Well, it's definitely a balancing issue, but I still don't think it's undoable.  DAI has the increasingly nasty rifts scattered throughout the maps to remind you things are going to hell, just as Skyrim had the random dragons. 



#311
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Lol good thing i don't mind reading codexs. I was considering just reading story synopsis of the all the FF games i know i won't play like the really early ones so i could get a better idea of the lore and such. The ones you mentioned are all on steam i'm pretty sure or at least 7 is which i always heard good things about. I will probably pick them up during a big sale like the summer one. I also have PS now streaming subscription which as Final Fantasy XIII but i was told to avoid it.

 

You shouldn't avoid any game simply based on what others tell you. You should decide for yourself.

 

Final Fantasy XIII is a linear game. If you don't like linear games, don't play it. It doesn't have any side activities outside of battles, so if you feel like you NEED more in a game than a battle system then don't get it (though the battle system is the best in the series, on par with FF III). There's a whole lot of drama and some amount of wangst--if you can't stand that at all, don't get the game.

 

If none of those are deal-breakers, you should consider trying it out. It's also on Steam, by the way, along with its sequel Final Fantasy XIII-2 (and the final game of the trilogy is supposed to be on Steam this spring, though suspiciously it's been a no-show so far).

 

Additionally, you do not need to read up on each FF game to understand the next. Each numbered game (1, 2, 3, and so on) is a unique game with a completely new world, completely new characters, completely new lore. Occasionally there will be a game were they produce more games within that series, but they aren't numbered titles (outside of XV).



#312
Seraphim24

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You guys want to share favorite FFXIII trilogy characters or something?

 

Lightning

Sarah

Caius

Vanille

Oerba

Noel

Sazh

Snow

 

 

 

Hope


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#313
dongsaeng

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You guys want to share favorite FFXIII trilogy characters or something?

 

Lightning

Sarah

Caius

Oerba

Noel

Snow

 

 

 

Hope

Vanille would be my all time fave in the FF13 tilogy :P


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#314
Seraphim24

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Dear god I forgot Vanille doh, well I'll put her after Caius.



#315
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Um...Oerba isn't a character...

 

My list is pretty much the same as yours but Hope is lying in a gutter with a fatal gun wound.

 

Stay away from my girl you little expletive

 

Though I'd put Cid above Snow personally.



#316
The Love Runner

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Dear god I forgot Vanille doh, well I'll put her after Caius.


You forgot Sazh, too.

Lightning
Sazh
Fang
Sarah
Snow
Vanille
Hope

I can't say anything about Noel, since I have yet to play XIII-2.

#317
Seraphim24

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Haha... oh my... how embarassing. I guess I was just thinking of all 3 in the aggregate and kind of instinctually. In fact,  could of put Lumina in there somewhere also I guess. Hmm.. where does Sazh go... maybe slightly above Snow or tied with Snow I guess.

 

Geez Hope is taking such a beating >.<



#318
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He deserves it for every pep talk.



#319
Seraphim24

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Cid was pretty cool though I kind of agree with you there I might of put him higher.

 

I just came across this thought it was kinda funny.

 



#320
Matieo

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Hear, hear.



#321
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As the title says, the second one is X1 footage specifically.

And she has the weirdest accent I've ever heard.

http://www.gamespot....v/1100-6425749/

Apparently an all-male cast isn't the end of the world.
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#322
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Hear, hear.

Hello Sasuke


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#323
Seraphim24

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As the title says, the second one is X1 footage specifically.

And she has the weirdest accent I've ever heard.

http://www.gamespot....v/1100-6425749/

Apparently an all-male cast isn't the end of the world.

 

It looks pretty similar to the other videos to me, FFXIII with a Kingdom Hearts twist.

 

My biggest concern is really with the absence of anything distinguishing the aesthetics from XIII. It's going to probably have some pretty hilarious moments, cool moments.. idk... probably some boring moments.

 

Like the initial interest in versus was spurred by the idea that it was "darker," but I don't know what that means exactly or if that's going to happen. If they kept Stella at the forefront like a million years ago I'd probably be a lot more excited.

 

I kinda sort agree that it doesn't really matter if they're all male characters as long as it's interesting, but I don't see any reason why they wouldn't have half female half male like in every other FF.



#324
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It looks pretty similar to the other videos to me, FFXIII with a Kingdom Hearts twist.
 
My biggest concern is really with the absence of anything distinguishing the aesthetics from XIII. It's going to probably have some pretty hilarious moments, cool moments.. idk... probably some boring moments.
 
Like the initial interest in versus was spurred by the idea that it was "darker," but I don't know what that means exactly or if that's going to happen. If they kept Stella at the forefront like a million years ago I'd probably be a lot more excited.
 
I kinda sort agree that it doesn't really matter if they're all male characters as long as it's interesting, but I don't see any reason why they wouldn't have half female half male like in every other FF.


To respond in inverse chronological order...

Because they're focusing on a more tight-knit group. What kind of relationship did Fang and Hope have? Sazh and Snow? Vanille and Snow? XIII does a fantastic job of giving us character interaction, but you notice they do it on a one-to-one level--Light and Hope (dang, I hate that little kid (kinda), that one sleeping scene gets me everytime, get.the.flip.away.from.my.girl./rant) on the run for example, or Sazh and Vanille. They have such strong interaction because they can focus in so much. A smaller cast allows this.

And for it being all male specifically, how many females do you think a young prince would encounter in his life? He might know a few powerful queens, or the daughters of kings and queens (are the rulers here even called kings and queens, I don't remember), but by and large he wouldn't know many. He CERTAINLY would not have any female playmates, and very likely would not have a female bodyguard (seeing as how bodyguards are usually male, or the gender of the child othewise). He just doesn't know many growing up, and seeing as how this game is trying to focus on the party as a close-knit group, it's harder to just toss in random characters like Yuffie or something. I'm sure I'll be proven wrong at some point by a female guest party member, but the principle remains.

Yeah who knows what happened to Stella, at this point she's up in the air. As for it being dark, that's still in there, but they haven't focused on it very much--they've focused on Duscae, which is very light on plot.

Are you referring to the general realism-mixed-with-magic thing? I'd argue that XIII was somewhat different--it wasn't realism as much as it was sci-fi. It felt like it was set in the future (except for the "Lightning arrives in France" thing). XV, however, is squarely in our present time (outside of a few things like airships). Heck, it has cars with actual tires and gas stations, and check out the TGS or whatever trailer where they drive through town. It's set in the present while XIII was future.

#325
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Hear, hear.

Kill yourself. Not really. Still, your opinion is terrible.


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