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Why leave enemy type as UNK?


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#1
codsquallic

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I get the idea of leaving it as UNK, if you are trying to level up characters faster, and/or that you just don't really care and want a suprise, but knowing the enemy type can give a huge advantage.

From my experience pretty much everyone chooses an enemy for platinum, and nearly everyone doesn't for gold (and lower). As much as I like playing against the collectors on the PS3, running into them can be a pain, which is easy to avoid by picking a different faction. And isn't it easier to play against Cerb/Gold using a Shadow, than say a GE?

#2
Ledgend1221

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Back to bronze scrub.

#3
Dr. Tim Whatley

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Some of us prefer the element of surprise.

#4
Stillsean

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I prefer to chose enemy/map unless am levelling up. For example, I always struggle when I play Drell on Hazard Ghost... which is why I prefer to know what am getting into...

#5
SilentStep79

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b00g13man wrote...

Some of us prefer the element of surprise.


this.

#6
satchel

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Unknown/Unknown or get out

#7
The Rainbow Reaper

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b00g13man wrote...

Some of us prefer the element of surprise.

+1. Easy games that you're perfectly prepared for are rather boring to me.

#8
The-Fantasm

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Variety, i'd assume.

Although on PS3, it's preferable to have it against a set enemy that's NOT Collectors (at least on Gold)

#9
The Rainbow Reaper

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The-Fantasm wrote...

Variety, i'd assume.

Although on PS3, it's preferable to have it against a set enemy that's NOT Collectors (at least on Gold)

I play U/U on PS3 all the time. #yolo B)
 

#10
The-Fantasm

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The Rainbow Reaper wrote...

The-Fantasm wrote...

Variety, i'd assume.

Although on PS3, it's preferable to have it against a set enemy that's NOT Collectors (at least on Gold)

I play U/U on PS3 all the time. #yolo B)
 

Must be quite the thrill, playing the equivelant of Russian Roulette :lol:

#11
acicm2

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cause its my lobby and no one is forcing you to stay.

#12
Stillsean

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LOL @ russian roulette... on point!

Modifié par Stillsean, 11 juin 2013 - 07:13 .


#13
Boog_89

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I always chose an enemy, If im using reave and we land on geth I lose out a permanant 40% DR .. no thanks, dont want to be a close range class against geth either or I'll be raging at the stunlock... its just common sense to choose an enemy.

#14
mumba

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Swag.

#15
Taritu

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More interesting not to know, and not to be able to optomize. I enter a game where someone has selected the Geth as the enemy, then taken a Kroguard, I leave.

If I can find it, I don't play anything but u/u

#16
Daxamite

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It keeps the games more unpredictable and interesting to have u/u . If I was on p s3 then I would def understand picking faction to avoid collector and game crashing . OR if you're grinding enemy challenges and need another 1000 husk points to complete reaper mastery . Otherwise why make it so boring ?

#17
Daxamite

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b00g13man wrote...

Some of us prefer the element of surprise.



especially when you're playing characters you hate and you get geth. :P 

#18
LuckyBullet95

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Games easy enough with preventing the possibility of Collector/Condor whilst playing a Fitnessless Novaguard Off-host on a half Mbps connection.

#19
Dr. Tim Whatley

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PhoenixUK wrote...

b00g13man wrote...

Some of us prefer the element of surprise.


especially when you're playing characters you hate and you get geth. :P 

Lol. I'd still rather be surprised.

#20
ryoldschool

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If the geth were not so cheap I would not have a problem with u/u/g. But they are broken and I still dont enjoy cussing at their cheap damn ai. I'd much prefer that they had sync kill units and less cheapness.

So I will not play against the geth except for the units they stick on platinum, and I always rocket primes when those mf show up.

#21
R0gueSp3ctre18

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UUG is cake. UUP can get interesting...

#22
SilentStep79

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i like Collector Platinum.
(low phantom quotient)


*flameshield up*

#23
capn233

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They should let you select random difficulty.

#24
Podboq

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random is way more fun

giving yourself an advantage does not necessarily equal more fun

#25
Guest_Lusty Argonian Maid_*

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My platinum and gold lobbies are always u/u. I like the element of surprise.