a tevinter mageM-Taylor wrote...
Izana wrote...
I like this theory. It would explain how the PC got selected the way he did, and it would be a different experiance from the Origins in DA:O.
However, I hope we don't get a circle mage origin. We already had it in DA:O, after all.
I hope we don't have an Apostate origin. We already had it DA2, after all...
I'm really interested in how they handle the Mage class this time around. I hope they've learnt from their mistakes of DA2, and to a lesser extent DA:O, and people have reactions to both being a mage and what type of mage you are.
But anyway, there's only really 2 different kind of Mage origins. Tower, or Apostate. Saying you don't want one limits people and forces them to play something they don't want to play. I always play mages for example, and I don't want my origins to be Apostate based again. I really do want to play a rebel Circle mage.
Five rings indicating DAI's PC backgrounds?
#126
Posté 14 juin 2013 - 03:17
#127
Posté 14 juin 2013 - 03:20
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?LobselVith8 wrote...
Xilizhra wrote...
I doubt the demons would be a possible ally too, but I'm not considering the templars one unless it's the most absolutely dire of circumstances.
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
#128
Posté 14 juin 2013 - 03:28
now that is a good ideaXilizhra wrote...
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?LobselVith8 wrote...
Xilizhra wrote...
I doubt the demons would be a possible ally too, but I'm not considering the templars one unless it's the most absolutely dire of circumstances.
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
#129
Posté 14 juin 2013 - 03:34
LobselVith8 wrote...
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
If the choice is allying with the templars (which doesn't mean fight side by side) or die, what would you choose?
Xilizhra wrote...
Well, if it's that or absolutely
everyone everywhere dies. Better to live to fight another day than kill
the world based on principle. In any case, why not have templars dying
on the front lines instead of us?
That's the spirit.
I'm not on either side (that depends on how Bioware will portray mages and templars) but even for a pro-mage or pro-templar, fighting against the same enemy without fighting each other should be preferable to continue fight the opposite side and die by the hand of threat that would destroy the world.
Modifié par hhh89, 14 juin 2013 - 03:37 .
#130
Posté 14 juin 2013 - 03:52
eyesheild21 wrote...
No the red ring is the one morrigan gave the warden so she could find him no matter where he was.
Female Wardens don't have the ring. Male Wardens that romanced Lelian and Zevran don't have the ring. By that, I doubt that the ring is the one Morrigan gave to some Wardens.
Beside, I clearly remember that the ring wasn't glowing back then.
#131
Posté 14 juin 2013 - 03:54
True enough. But they're both enemies, one is just slightly less dangerous... maybe. We don't know how the game is set up yet.I'm not on either side (that depends on how Bioware will portray mages and templars) but even for a pro-mage or pro-templar, fighting against the same enemy without fighting each other should be preferable to continue fight the opposite side and die by the hand of threat that would destroy the world.
#132
Posté 14 juin 2013 - 03:58
Maybe, okay probably, but fighting together against a common threat without the power imbalance of the Circle does create a foundation to build on. It might be overly optimistic but I'm coming to realise I'm more pro co-exsistence than wanting either side to get an out right win.esper wrote...
hhh89 wrote...
Esper, a cease fire/armistice is exactly what I'd expect. I mean, it's a logical solution for all sides. Fighting each other and at the same time trying to deal with the demon threat seems a bad choice.
In that case we are no longer talking about uniting people which means it is not a solution, but a postponing of the problem.
After all as soon as the conflict was over templars/mages and the chantry would go right back to fighting.
#133
Posté 14 juin 2013 - 04:01
Xilizhra wrote...
True enough. But they're both enemies, one is just slightly less dangerous... maybe. We don't know how the game is set up yet.I'm not on either side (that depends on how Bioware will portray mages and templars) but even for a pro-mage or pro-templar, fighting against the same enemy without fighting each other should be preferable to continue fight the opposite side and die by the hand of threat that would destroy the world.
That's true. I'm quite interested to see how dragons are related to all this mess, and how dangerous they'll be (the theories based on the recent comics aren't that pleasant for Thedas).
#134
Posté 14 juin 2013 - 04:16
I would want it to be that we could get the sides to armistice early-midway on in the game but then there are several moments where we could easily lose a side depending on our decisions rather than them becoming sheep as soon as we fix their problem. If you favour extremist then the moderates might leave or visa versa. It'd make them feel more realistic
As for the rings I hope the theory is true.
#135
Posté 14 juin 2013 - 04:24
mitthrawuodo wrote...
I hope that it will more than just mage vs templar. Within those two groups there should be fractions with different motives and methods and we could choose which of those we want by our side. They already have different mage fractions and the templars have some variety.
I would want it to be that we could get the sides to armistice early-midway on in the game but then there are several moments where we could easily lose a side depending on our decisions rather than them becoming sheep as soon as we fix their problem. If you favour extremist then the moderates might leave or visa versa. It'd make them feel more realistic
As for the rings I hope the theory is true.
Your theory is interesting. It's better than the relationship with the various factions are dynamic and not static as they were in DAO and ME3.
And I agree, there should be more than mages and templar, though this is practically sure.
#136
Posté 14 juin 2013 - 04:33
Ok then it's the reapers faction and the writing says that they are the vanguard of are destruction.hhh89 wrote...
eyesheild21 wrote...
No the red ring is the one morrigan gave the warden so she could find him no matter where he was.
Female Wardens don't have the ring. Male Wardens that romanced Lelian and Zevran don't have the ring. By that, I doubt that the ring is the one Morrigan gave to some Wardens.
Beside, I clearly remember that the ring wasn't glowing back then.
#137
Posté 14 juin 2013 - 04:55
I think Tevinter is most likely. Would also give an interesting alternative for mage players who don't want to be circle mages.
I personnaly would chose the Templars as background as they are my favourite faction of these five (assuming the fifth ring is Wardens). Sadly no dwarf or Qunari faction in there.
I Don't hope we'll get to unite all the factions again, but I don't want to destroy any of them either. Maybe we could just save the world on our own for once? Or at least without full backup from anyone else?
#138
Posté 14 juin 2013 - 05:39
I kid i kid
I think its the background thingy
#139
Posté 14 juin 2013 - 05:47
Very interesting points you've got. I really hope the backgrounds idea is true!
#140
Posté 14 juin 2013 - 05:48
Xilizhra wrote...
LobselVith8 wrote...
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?
Why would the templars be essential? I would turn to others for help instead. I find the idea of working with the Templar Order repugnant. If being a Circle mage is one of the possible backgrounds for the protagonist, I'm looking to play as someone who can oppose the templars and support mage autonomy.
Saving the world is one thing, but I would never accept working with the templars.
#141
Posté 14 juin 2013 - 06:00
It's a hypothetical. I don't like Bhelen, but I supported him over Harrowmont because he was still better and we needed dwarf help. I don't like Greagoir, but I saved the tower anyway because the goals of the templars and mages could coincide in that case. I don't like Loghain, but I thought he could still be useful. The point being that it's just possible that the templars could be necessary at some point. I hope it's not, but that could happen.LobselVith8 wrote...
Xilizhra wrote...
LobselVith8 wrote...
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?
Why would the templars be essential? I would turn to others for help instead. I find the idea of working with the Templar Order repugnant. If being a Circle mage is one of the possible backgrounds for the protagonist, I'm looking to play as someone who can oppose the templars and support mage autonomy.
Saving the world is one thing, but I would never accept working with the templars.
#142
Posté 14 juin 2013 - 06:06
only as a meatbags at the forefront, fuel for blood magic ritualls or golem material(if you save Karidin forge and i hope than many peoples was wise and save her)....in other cases they are totally uselessXilizhra wrote...
It's a hypothetical. I don't like Bhelen, but I supported him over Harrowmont because he was still better and we needed dwarf help. I don't like Greagoir, but I saved the tower anyway because the goals of the templars and mages could coincide in that case. I don't like Loghain, but I thought he could still be useful. The point being that it's just possible that the templars could be necessary at some point. I hope it's not, but that could happen.LobselVith8 wrote...
Xilizhra wrote...
LobselVith8 wrote...
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?
Why would the templars be essential? I would turn to others for help instead. I find the idea of working with the Templar Order repugnant. If being a Circle mage is one of the possible backgrounds for the protagonist, I'm looking to play as someone who can oppose the templars and support mage autonomy.
Saving the world is one thing, but I would never accept working with the templars.
we rather hire an army of non-templars warriors who would be much cheaper, much larger and much effective than this inefficient fanatical and to much expensive ~15000-30000 junkies scattered on Thedas
Modifié par Dark Korsar, 14 juin 2013 - 06:17 .
#143
Posté 14 juin 2013 - 06:17
#144
Posté 14 juin 2013 - 06:18
Tammassarants already did:DDinoSteve wrote...
Has anyone made the 'One ring to rule them all' joke about this topic yet?
Modifié par Dark Korsar, 14 juin 2013 - 06:18 .
#145
Posté 14 juin 2013 - 06:21
#146
Posté 14 juin 2013 - 07:57
LobselVith8 wrote...
Xilizhra wrote...
LobselVith8 wrote...
I doubt it, too. The demons might be as hostile as the darkspawn. Perhaps the developers might surprise us.
And I'm surprised you would accept the templars as allies - I wouldn't accept such a proposal under any circumstances.
Well, if it's that or absolutely everyone everywhere dies. Better to live to fight another day than kill the world based on principle. In any case, why not have templars dying on the front lines instead of us?
Why would the templars be essential? I would turn to others for help instead. I find the idea of working with the Templar Order repugnant. If being a Circle mage is one of the possible backgrounds for the protagonist, I'm looking to play as someone who can oppose the templars and support mage autonomy.
Saving the world is one thing, but I would never accept working with the templars.
And if, hypothetically, the choice was between the destruction of Thedas and cooperating minimally with the Templars for a short period of time, would your answer be the same?
Heck, even Zathrian was willing to work with humans, possibly led by a human Grey Warden, to defeat the Blight.
#147
Posté 14 juin 2013 - 08:33
Dark Korsar wrote...
]only as a meatbags at the forefront, fuel for blood magic ritualls or golem material(if you save Karidin forge and i hope than many peoples was wise and save her)....in other cases they are totally useless
we rather hire an army of non-templars warriors who would be much cheaper, much larger and much effective than this inefficient fanatical and to much expensive ~15000-30000 junkies scattered on Thedas
If you ally yourself with someone else, I doubt that they'd like to be used as a sacrifices or golem material, if you think that the role of a non-mages warriors army is to be used that way. The other factions aren't going to be used as sacrifices by the mages.
#148
Posté 14 juin 2013 - 08:49
Templars aren't allies. They might be temporarily enemies of our enemies, but that's all. Of course, it's probably logistically impossible to do that in any case.hhh89 wrote...
Dark Korsar wrote...
]only as a meatbags at the forefront, fuel for blood magic ritualls or golem material(if you save Karidin forge and i hope than many peoples was wise and save her)....in other cases they are totally useless
we rather hire an army of non-templars warriors who would be much cheaper, much larger and much effective than this inefficient fanatical and to much expensive ~15000-30000 junkies scattered on Thedas
If you ally yourself with someone else, I doubt that they'd like to be used as a sacrifices or golem material, if you think that the role of a non-mages warriors army is to be used that way. The other factions aren't going to be used as sacrifices by the mages.
#149
Posté 14 juin 2013 - 08:58
Xilizhra wrote...
Templars aren't allies. They might be temporarily enemies of our enemies, but that's all. Of course, it's probably logistically impossible to do that in any case.
Dark Korsar's post seems to imply that in his theory mages and templars fight on the same battlefield against the enemy. What I meant is that if the mages firm a cease fire with templars (or an alliance treated with anothe faction like the Wardens), they shoudn't use them as sacrifice for blood magic. Though my plan would be to make them fight the enemy in different battlefields, so there' shoudn't be problems.
What do you mean with logistically impossible? Having mages and templars fight side by side. If so, I agree.
#150
Posté 14 juin 2013 - 09:36
I mean, as far as backgrounds goes, is there any meaningful difference between Seeker and Templar? Both being the martial arm of the Divine. One being a bit more clandestine (and focusing on internal threats) than the other sure. But they have the same broad strokes.
That theory also suggest a basic lack of secular backgrounds as well, such as Chevaliers, assassins, bards and similar.
So while it's entirely possible they do represent our backgrounds, that does seem a bit of a narrow span for it. Since it'd only be backgrounds directly related to Chantry.
Then allies sounds far more likely... or conquests.





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