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Mass Effect the better game?


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#76
AngryFrozenWater

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I am not sure if ME is a better game than DA. They are two different games with good story telling. I've always enjoyed ME1 a lot. It looks like ME2 has a lot of changes and I am not sure if I like them. I have to wait and see. Currently DA:O appeals to me more than ME2 does.

#77
cw8

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Of all Bioware's RPGs, I put BG2 right at the top and Mass Effect right at the bottom. Dragon Age Origins probably 2nd or 3rd with KOTOR.



Mass Effect doesn't have the gameplay depth as DAO, planetary exploration in ME1 was repetitive, plotwise regarding the unknown race bent to destroy all life in the Galaxy is made in other games like Sins of The Solar Empire and Freespace.

#78
TSamee

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While Mass Effect certainly seemed more polished and cinematic, I find that the emotional value of DA means that I like it a whole lot more. I've never been more strongly attached to a group of NPCs, neither have I agonised over making a decision so much as in DA.



If ME2 retains that polish and combines it with DA-class characters and emotional attachments, then it's a question of personal choice. Right now, though, DA wins for me.

#79
evilhouseboat

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ME was an amazing game. So was DAO. The reason why I prefer DAO is that I've always liked fantasy settings. If someone liked sci-fi better I can't imagine them preferring DAO.



Truth is Bioware makes amazing games.

#80
Dajiaocookie

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I've not tried the Witcher and unfortunately Vampire: The Masquerade gives me nausea (motion sickness...something to do with all the purples in the game...lol)



I don't have a lot of time to invest in RPGs (took me about 18 months to get to level 70 in wow).



That said, I felt that ME was not as clunky as DAO. I think it's because i enjoy the smaller squad size and the game is a nice simple bite sized runs.



I do enjoy some of the characters in DAO, but the ME ones are more interesting. Wrex and that blue chick comes to mind, heck cpt anderson is a likable chap too. DAO on the other hand has a bunch of annoying characters...The two chicks and that elf dude really gets on your nerves. Plus Grandma Healer has a body and legs to die for...lol



Not to bash DAO, but i felt the whole Zevran (did i get his name right?) addition to the team was completely farcical and appears very forced. Adds nothing much to the game. Again, it's a personal preference, I prefer a smaller team with richer characterization.



Moreover, I enjoy the graphics in ME more than DAO. Everyone in DAO looks uhmmm ugly and chunky...probably the armor design..for a hero, you look kinda raggedy. ME looks more slick.



Yes, I do admit that the Mako Rover thingie gets stale really quick, and the itemization is vaguely the same, but that could be said with DAO as well.



Anyways, Im more interested to complete ME rather than DAO.



Incidentally, has anyone noticed kaiden and alistair are roughly the same characters? Not cookie cutter the same, but vaguely familiar. The same can go with the Ship's doctor and the incredibly hawt grandma healer (sorry cant remember the name). And the word Quarians...vaguely sounds like that race that big guy is from (the dude that you saved from the cage in DAO). Actually, come to think of it, DAO is vaguely like ME in space.




#81
ToastyToci

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Based on the quality of the game, I think that Dragon Age: Origins is much better game and definitely has less issues. Personally, I still liked Mass Effect more though. I played 9 playthroughs of Mass Effect and I'm on my 2nd in Dragon Age: Origins. I found the story in Mass Effect to be more interesting. Also, I like a sci-fi/space setting more than medieval/magic setting.

#82
Dajiaocookie

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ToastyToci wrote...

Based on the quality of the game, I think that Dragon Age: Origins is much better game and definitely has less issues. Personally, I still liked Mass Effect more though. I played 9 playthroughs of Mass Effect and I'm on my 2nd in Dragon Age: Origins. I found the story in Mass Effect to be more interesting. Also, I like a sci-fi/space setting more than medieval/magic setting.


Agreed, quality wise, DAO is better, though i dislike the art direction in DAO.

9 playthroughs of ME? that will take me an entire lifetime.... :mellow:

#83
ToastyToci

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Dajiaocookie wrote...

ToastyToci wrote...

Based on the quality of the game, I think that Dragon Age: Origins is much better game and definitely has less issues. Personally, I still liked Mass Effect more though. I played 9 playthroughs of Mass Effect and I'm on my 2nd in Dragon Age: Origins. I found the story in Mass Effect to be more interesting. Also, I like a sci-fi/space setting more than medieval/magic setting.


Agreed, quality wise, DAO is better, though i dislike the art direction in DAO.

9 playthroughs of ME? that will take me an entire lifetime.... :mellow:


Yeah well it has been 2+ years. I've gotten the game down to the point where I know exactly what to do at every instance so the game goes much faster for the later playthroughs.

#84
Pinkleaf

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Even though I think DAO to be the better game I still have ME2 pre-ordered, in fact I will buy anything that has the Bioware label attached, games, books even fluffy toys if available.

#85
AtreiyaN7

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Darth Obvious wrote...

DA has more choices for character appearance and equipment, while ME had a much better inventory system.


Okay, I must disagree on that one point. The ME inventory system was incredibly clunky to use in my opinion. Oh dear God, being forced to hit that omni-gel button over and over...now I'm having flashbacks. *wince* 

#86
ToastyToci

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AtreiyaN7 wrote...

Darth Obvious wrote...

DA has more choices for character appearance and equipment, while ME had a much better inventory system.


Okay, I must disagree on that one point. The ME inventory system was incredibly clunky to use in my opinion. Oh dear God, being forced to hit that omni-gel button over and over...now I'm having flashbacks. *wince* 


Yeah honestly, the DAO inventory was so much better. The ME inventory was awful. I can't even begin to explain the problems with it.

#87
Guest_Jeedepee_*

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Personally I enjoyed ME a bit more, but that's mostly because I'm a bit tired of the Fantasy genre. Spent too much time reading fantasy books, playing fantasy games and watching fantasy movies over the last 25 years. Sick of elves and dwarves and whatnot at the moment.



Never been into Sci-Fi thatmuch, so ME has the advantage of being something new for me.



Any chance Bioware is going to release a horror RPG in the future? (No vampires and werewolves please) :)

#88
stefan9

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Different games , both very good but different. If I have to chose it would be dao.

#89
Hyper Cutter

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ToastyToci wrote...

AtreiyaN7 wrote...

Darth Obvious wrote...

DA has more choices for character appearance and equipment, while ME had a much better inventory system.


Okay, I must disagree on that one point. The ME inventory system was incredibly clunky to use in my opinion. Oh dear God, being forced to hit that omni-gel button over and over...now I'm having flashbacks. *wince* 


Yeah honestly, the DAO inventory was so much better. The ME inventory was awful. I can't even begin to explain the problems with it.

It did have a better loot system, though...

Unless you wanted armor for Tali, then you were pretty much boned.

#90
Carol L S

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I don't get why people have to compare games  They are two different games in two different settings.  Maybe instead of saying which is the "better" game, you should ask which one do we "like" better.

#91
Ugrosa

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To compare 2 games from 2 different sub genres of what is the amazing world of RPGs is pretty hard to do.
As stated previously imho the fantasy world is kinda stagnant ive been gaming for many years and have always been waiting for the genre altering game like "Actraiser" that makes you just sit back and say WOW i was never expecting that. From FF for the nes to WoW for the PC ive searched that same wow factor and have found myself constantly looking for that game that just screams this is it. I have a personal preference to the post-apoc sub genre as my first introduction the Fallout one was pure bliss. I personally want that character development thats all encompassing that engrosses me to the point where ive got a vested interest in the character success or failure. While i realize thats a bit on the excessive, the story from FF7 was pretty close without the choice to mold your character by the choices you get to make. There is alot of room to explore in the RPG genre i think its just gonna take a company to take the chance and try to innovate without the guarantee of a reward at the end. Its a hard sell with the gaming industry now but one can always hope. That being said i quite enjoy the story development in DAO but wish my choices mattered a little more then hey i have to kill this guy now or ill let him live etc. ME i enjoyed the paragon and renegade system a little more and found the story a little more to my liking but i will definately be getting both ME2 and Awakenings as I have been impressed with Bioware since Baldur's Gate etc. RIP Black Isles <3 /end rant.

Modifié par Ugrosa, 19 janvier 2010 - 05:32 .


#92
RoninJT

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I don't honestly think one of them is better than the other. I thoroughly enjoy both of these games. I do think, however, that Mass Effect's dialogue was written better. I say this because I was much more invested in ALL of the characters in Mass Effect than I was in DA:O.In ME I connected emotionally with all of your recruitable squadmates with ease while in DA:O I only connected to a handful of the recruitable members naturally. I eventually got there with most of them in DA:O but only because of a considerable effort on my part to push through the layers of their personalities (a process I found very tedious and frustrating). Additionally, in ME I always want to be able to bring along all of my members (occasional exception to Carth 2.0 Kaiden) Whereas in DA:O I found myself really only wanting to bring certain characters along all the time. I felt bad about leaving characters behind in ME. I had no such emotional quandary in DA:O and that makes me sad.

#93
Treason1

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Two different games.
Two different genres.

Each had it's appeal to me, and I enjoyed both.

My own personal likes and dislikes place DAO above ME.  I've always enjoyed the Fantasy story telling above the Sience Fiction action, when it comes down to RPGs.  ME was more of an action game with a story to move it along between action points, in my opinion.  I didn't connect with any of the characters that I left back aboard the Normandy.  As far as the main game and sub plots were concerned, several of my squad mates might as well not even have been thought up.  DAO's main plot and sub-plots felt more imersive, due to the story referencing and speaking of companions that I would often just leave back in camp.  I couldn't just think of them as expendable bodies.  They were people.

Part of the reason I may feel this way, is that there were sub-quests attached to each of your party members.  They were more than just a warm body to fill a squad rouster.  They objected or approved of your actions and game events, they bantered with one another, they could up and leave due to decisions you made.

ME had this, to a much more minor extent, and for me, that just left a feeling of them as half-people.  Only a few did I feel were more than Recruit #123.  Liara, Ashley and Kaidan, were the ones that sprang to mind.  More back story to them, they had more tie in to the main plot.  Wex had a nod at one point, but that was about it.  Garrus and Tali were..mainly expendable.

Overall, DAO is more enjoyable to me, and that's that.  I still go back and play ME, though, and if you find it a superior game, all the more power to you.

#94
Darth Obvious

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Kitten600 wrote...

Dragon Age Origins is too hard for me at the end. I even set the difficulty to Casual, still hard.
Same for Mass Effect.


The difficulty in DA is due to several reasons:

1. In DA, they make you virtually min/max everything to be good enough to take on the harder settings (e.g. if you prefer a set of armor that looks cool over some bright pink set that is really powerful, then you are putting yourself at a big disadvantage). In Mass Effect (or KotOR for that matter), you didn't necessarily have to do that (e.g. I beat Mass Effect on Insanity with some really cool-looking snow camo armor, instead of going with the uber-powerful black/magenta Colossus set).

2. There is far too much minutia in DA (salves/coatings/way too many prolonged effects/ fatigue/ stamina/etc.), and most of the time you can't easily see what mathematical effect something is having, preventing you from being able to always make the best tactical decisions in that regard. I have played multiple pen-and-paper rpgs, and the gameplay in those would be ruined with this much unnecessary micromanagement. In Mass Effect, the amount of micromanagement was not even close to slowing down the gameplay or the story. It "flowed" much better, one could say.

3. Mages are really powerful in DA, but what if I don't really like taking a mage along? I prefer to run with two melee fighters and two archers, and that puts one at a huge disadvantage when it comes to the difficulty levels. In previous Bioware games, you could run with just about anybody you wanted on the harder difficulties. Granted, in Mass Effect the biotics did have a distinct advantage (Liara?), but not wanting to use them didn't hurt you all that much. In DA the difference is staggering.

4. The talent/stamina system is basically flawed in DA, in that you too frequently find yourself wanting to use a particular talent, but that particular character has already expended too much stamina to do it. The reason is that after they use just a couple talents, they have to wait to recharge before they can even think of getting around to other talents in their arsenal, and by the time that happens, the fight is usually almost over. In Mass Effect, on the other hand, you could almost always cycle through your various special attack abilities before needing to "recharge", making it much more fun to acquire and use your special abilities. In DA there are so many talents per character, and there are literally several talents I have never even used, because by the time I switch to that character in a fight, they hardly ever have the stamina to pull it off. Again, if you use a mage you can boost stamina back up quickly, but what about those if us who don't like using mages?


Overall, I find the difficulty levels in Mass Effect to be just about right, and not really any harder than previous Bioware games (KotOR, Jade Empire). DA, on the other hand is considerably harder, and every single person I know playing this game got frustrated on their first playthrough and had to put it on casual (and these are mostly hardcore RPGers). Yet, I never heard any of these people complain about the difficulty in those previous titles.

As to your comment that Mass Effect was too hard, I don't see how you found it so. I ran almost exclusively a combat/tech team (i.e. no biotics), and there weren't that many fights that I would consider tricky on Insanity difficulty. It was just hard enough, and not ridiculously hard. I can't say the same about DA. Even with carefully chosen tactics, sweet armor/weapons, and top-tier talents, some of the fights are very tricky, even on casual.

#95
Wompoo

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Prefer DA:O to ME, but then again I prefer BG2 to DA:O by a long long way. Both ME and DA:O failed to make me connect to the game world, my character and outside of a few short lived sections of the game, to the NPC companions. They are both good games, just not great. Also ME was very low on substance... but I have ordered ME2, more in hope that it has actually improved.

#96
Darth Obvious

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Hyper Cutter wrote...

ToastyToci wrote...

AtreiyaN7 wrote...

Darth Obvious wrote...

DA has more choices for character appearance and equipment, while ME had a much better inventory system.


Okay, I must disagree on that one point. The ME inventory system was incredibly clunky to use in my opinion. Oh dear God, being forced to hit that omni-gel button over and over...now I'm having flashbacks. *wince* 


Yeah honestly, the DAO inventory was so much better. The ME inventory was awful. I can't even begin to explain the problems with it.

It did have a better loot system, though...

Unless you wanted armor for Tali, then you were pretty much boned.


Once you got the hang of the vendor system, you could eventually find some really good armor for Tali, but I agree that it was definitely harder than it should have been in that regard. In general, Bioware has always made getting the armor/robes you want a lot harder than it should be.

But I have no idea what you guys are talking about regarding the inventory system in ME. Specifically how was it clunky? To me, it was far more sensible and streamlined than DA. Seriously, having to go out of your way just to get matching boots, gloves, and armor? How ridiculous is that? Half the time my guys have red boots, green gloves, silver armor, etc., etc., etc., and they end up looking like ridiculous Christmas trees, while the mages pretty much all look exactly the same. In ME (just as in KotOR) an armor set was an armor set. Simple and logical.

And "being forced to hit that omni-gel button over and over"? What in Andraste's name are you talking about?

I never, ever had to do that in ME...

#97
Kalfear

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AngryFrozenWater wrote...

I am not sure if ME is a better game than DA. They are two different games with good story telling. I've always enjoyed ME1 a lot. It looks like ME2 has a lot of changes and I am not sure if I like them. I have to wait and see. Currently DA:O appeals to me more than ME2 does.


Im with you on this Angry.

I currently rank my all time favs as
#1 Mass Effect
#2 Dragon Age

I love the Mass Effect Storyline and characters and world and well everything. I tolerated the game mechanics but they were good enough that I didnt feel I was just playing some point and shoot shooter like Halo. There was still character building and decisions to be made.

Mass Effect 2 doesnt sound that way and im really afraid the STORY is going to suffer because of sub par game mechanics.

DAO at this point in time appeals slightly more then ME2 does to me because of game mechanics, and thats sucks to be honest.

I really hope Bioware and shooter fans have grossly over stated how dumbed down and stripped of RPG content ME2 is going to be as it was on its way to being the best series I ever played, read, was involved in till it started making unneeded changes.

Dajiaocookie wrote...

Not to bash DAO, but i felt the whole Zevran (did i get his name right?) addition to the team was completely farcical and appears very forced. Adds nothing much to the game. Again, it's a personal preference, I prefer a smaller team with richer characterization.


Agree, Zevran was very forced and one dimensional. It would have been interesting if they spent more time on his character and less on his sexual orientation (the gay nonsence). Character had possibilities but they were overcome with silly comments and forced manerisms to pacify a political agenda minority.

Thats how I saw it anyways.

Modifié par Kalfear, 19 janvier 2010 - 07:40 .


#98
Szegedin

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Kalfear wrote...

Character had possibilities but they were overcome with silly comments and forced manerisms to pacify a political agenda minority.

Thats how I saw it anyways.


Somehow I don't think video games feel a need to 'pacify a political agenda minority.'

Rather, Z is a hamfisted attempt at doing something original and 'edgy'.  Just comes across as unimaginative cringe-worthy writing, but he's a minor part of an otherwise OK game. 

The problem with Mass Effect, which is similarly ham-fisted is that the core content is so miniscule (12 hours maybe?)  that the minor notes (and there are many) are harder to ignore. 

#99
Jimbe2693

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I love both games, they are two different styles

#100
Ralnith

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I like both settings equally. Story-wise, DA:O wins because of the decisions and their effects. They aren't great, but they still beat ME, which just kills me at a certain part.

At the end of the storyline happening on an ice-covered planet you get to decide between 2 options:
a) quite stupid option
B) incredibly painfully stupid option
The obvious choice to not do anything and let someone more qualified take care of it is not available, you just have to pick one of the above. And you can't avoid that choice because it is part of the main plot. Sure, 1 of those options makes sense, but still... There are places in DA:O where I would like to have an another way to solve something, but nothing even nearly as bad as that part in ME.

Also, ME feels like it is about 90% filler. The story-related places are fun, the rest is just boring copy&paste stuff where you drive around in your Mako. DA:O doesn't have that, maybe because there are no designated "side-quest areas".

In terms of gameplay, however, I think ME is superior to DA:O. ME gameplay has the feeling of something new, not just the same recycled concepts yet again with fancier grafics. It also feels more smooth and it doesn't have anything that I think doesn't fit into the context of the story. DA:O on the other hand has rogue invisiblity and warriors in heavy armor drinking one potion after another without even taking off their full helmets while being hit in the face with a huge sword. <rant>Yes, of all things that are wrong with the gameplay in dragon age, it's the drinking of potions in the middle of combat that annoys more than anything. It's the year 2010 and this is a video game, can we please move on from pen&paper rules already? In the Witcher you drink stuff while being protected by a barrier or when you aren't being hit, is it so difficult to implement a similar system and base difficulty on something more than over-the-top damage of some monsters?</rant>

Overall, I think DA:O is a bit better, but I like and play both.