I can tell you are or will be a wonderful father, Mr. Epler.John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
Bioware, Don't be lazy with the weapon models.
#51
Posté 12 juin 2013 - 03:04
#52
Posté 12 juin 2013 - 03:08
John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
Any less than 10,000 and you lose your sleeping privileges.
#53
Posté 12 juin 2013 - 03:11
John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
That ofc has to be balanced with people who like realistic looking weapons, a sword that looks credible as a real life weapon (albeit impossibly ornate) is far cooler, to me, than a sharp ironing board with added glowy bits and fire trails...yea..no.
Not game breaking either way, but overly cartoony weapons can look really jarring in an otherwise 'realisitic' (I know DRAGONS etc etc) game.
I prefer Anduril to Clouds sword for exactly this reason, and the new Orcrist looks just plain awesome.
Not that I think my input will change anything anyway
#54
Posté 12 juin 2013 - 03:23
Just more or less basic blades (normal, katana, leaf bladed) with ornaments for unique weapons. Same goes for non-sword weapons. Were there axes in DA II at all?
#55
Posté 12 juin 2013 - 06:36
#56
Posté 12 juin 2013 - 11:23
iOnlySignIn wrote...
I can tell you are or will be a wonderful father, Mr. Epler.John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
You know, I haven't the faintest idea how to take this.
So, uhh, thanks. I think.
#57
Posté 12 juin 2013 - 11:41
John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
Yay.
Whilst you're scribbling could you add a reminder that bow strings make bows look that little bit more awesome and complete. Thanks! ^^
#58
Posté 13 juin 2013 - 12:13
#59
Posté 13 juin 2013 - 01:28
#60
Posté 13 juin 2013 - 01:36
John Epler wrote...
I don't know what you'd consider lazy, but we've already got a decent number. And likely more to come.
But, we'll take it under advisement. *scribbles note - more weapons*
Random loot having the same models as late game equipment.
#61
Posté 13 juin 2013 - 02:12
Also... can we plz PLZ, have set daggers for rouges? I know its minor and in war wont matter one bit, but I really really like having weapons match each other... Or at least keep them "Themed" Say like a fire and ice daggers, one fire one ice, and they are a set (not a good name maker so I wont even try) By keeping the blade looking the same, but changing the hilts like one with fire, the other with a snowflake or ice shard design it will keep them simular enough but different to represent that its a set.
#62
Posté 13 juin 2013 - 09:56
Nightdragon8 wrote...
it isn't just "more weapons" its more of, when you have "Unique weapons" make them Unique and not just a color change. I mean there should be "General" type weapons that the every day solider uses. While with the more "powerful" swords that have enchants on them that have fire on them or what not, why not spice it up with a different design....
Also... can we plz PLZ, have set daggers for rouges? I know its minor and in war wont matter one bit, but I really really like having weapons match each other... Or at least keep them "Themed" Say like a fire and ice daggers, one fire one ice, and they are a set (not a good name maker so I wont even try) By keeping the blade looking the same, but changing the hilts like one with fire, the other with a snowflake or ice shard design it will keep them simular enough but different to represent that its a set.
Amen
#63
Posté 13 juin 2013 - 09:58
Apollo Starflare wrote...
Whilst you're scribbling could you add a reminder that bow strings make bows look that little bit more awesome and complete. Thanks! ^^
This so much. Invisible bow strings just look awkward.
#64
Posté 13 juin 2013 - 10:03
#65
Posté 13 juin 2013 - 10:05
Sable Rhapsody wrote...
Apollo Starflare wrote...
Whilst you're scribbling could you add a reminder that bow strings make bows look that little bit more awesome and complete. Thanks! ^^
This so much. Invisible bow strings just look awkward.
Yeah
Maybe include a unique bow the "bowstring-less bow". Item description "An ancient bow that magically shoots arrows without a bowstring. Strange things happened in the past".
#66
Posté 13 juin 2013 - 10:09
Shevy_001 wrote...
Maybe include a unique bow the "bowstring-less bow". Item description "An ancient bow that magically shoots arrows without a bowstring. Strange things happened in the past".
It'd be like the ammo-regenerating gun that appeared in ME3's DLC. I'd be down for that, though I don't think bows from DA:O/DA2 count as ancient yet





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