master the squishier classes first.
What do I need to dominate?
Débuté par
TaZo_VasN
, juin 12 2013 01:41
#51
Posté 14 juin 2013 - 10:17
#52
Posté 14 juin 2013 - 10:27
You need Morinth
#53
Posté 14 juin 2013 - 11:16
1) Get a shotgun.
2) Get mad.
Also what Nuclear said.
2) Get mad.
Also what Nuclear said.
#54
Posté 14 juin 2013 - 11:24
As a fellow scrub, things I have learned over time (some mentioned above but facetiously):
Learn the spawn points and which most players prefer so as not to crowd it. Nothing worse than people crowding a spawn too closely so the beasties spawn chaotically from elsewhere.
Do the objectives with purpose. Quick objective = more credits, and an all round easier time. Seeing some idiot(s) on the other side of the map trying to kill everything on a hack/escort round, then inevitably going down... *sigh* I've no idea why they bother?
Stick relatively close to your squaddies as best you can, particularly if you are a biotic in a team with fellow biotics. Biotic explosions aside, being able to concentrate multiple firepower as soon as needed is obviously very useful. Just be careful not to be TOO close to squaddies so as to block their firing line (annoying as hell).
No matter your preferred class, learn how the various biotics/tech/combos work. That way, you're not wondering "Why did the asari put the biotic bubble there?" and can assist with that type of tactic.
Bring and use survival packs. You'll no doubt munch through these things like no-one's business so keep buying the JEPs but when it's getting tight, it's better to stay on your feet still firing and use a survival pack than to go down and use a medigel or rely on being rez'd.
Oh, and of course, Dodge it.
Learn the spawn points and which most players prefer so as not to crowd it. Nothing worse than people crowding a spawn too closely so the beasties spawn chaotically from elsewhere.
Do the objectives with purpose. Quick objective = more credits, and an all round easier time. Seeing some idiot(s) on the other side of the map trying to kill everything on a hack/escort round, then inevitably going down... *sigh* I've no idea why they bother?
Stick relatively close to your squaddies as best you can, particularly if you are a biotic in a team with fellow biotics. Biotic explosions aside, being able to concentrate multiple firepower as soon as needed is obviously very useful. Just be careful not to be TOO close to squaddies so as to block their firing line (annoying as hell).
No matter your preferred class, learn how the various biotics/tech/combos work. That way, you're not wondering "Why did the asari put the biotic bubble there?" and can assist with that type of tactic.
Bring and use survival packs. You'll no doubt munch through these things like no-one's business so keep buying the JEPs but when it's getting tight, it's better to stay on your feet still firing and use a survival pack than to go down and use a medigel or rely on being rez'd.
Oh, and of course, Dodge it.
Modifié par MrStoob, 14 juin 2013 - 11:26 .
#55
Posté 14 juin 2013 - 11:32
^^ lol, yes gotta doge it... and remember op, no matter what anyone says - you are fabulous.
Might also be worth grabbing a fellow eck bawks peasant from BSN to play with, as this will massively increase your chance at extraction or at least wave 10 credits to help your manifest along.
Sounds about right.AustereLemur799 wrote...
The things you really need to 'dominate' are the character kits themselves. When you get a build and a playstyle that works for you; that's when you succeed.
Might also be worth grabbing a fellow eck bawks peasant from BSN to play with, as this will massively increase your chance at extraction or at least wave 10 credits to help your manifest along.
Modifié par GriM_AoD, 14 juin 2013 - 11:33 .
#56
Posté 14 juin 2013 - 11:34
I personally would not have used "dominate". I would have said something more along the lines of "I'm enjoying the game. Anyone have any tips for me to improve my game though? I feel as if I'm missing something."
First off this is not a competitive multiplayer. This is a cooperative multiplayer. What this means is that in order to "dominate" you need to pick classes that synergize with your teammate's classes. Is he running an in your face close and personal kit? Choose a mid to long range to support him. While he runs around destroying everything in a small radius you can hang back and reach out and touch someone. A prime example is myself as an infiltrator. While someone like a paladin is going toe to toe with a scion they may not be paying attention to that Collecter Captain sneaking up from the side. If they do they will never be close enough to engage it without breaking off from the scion.
"Hello there." THOOM! Dead Captain. Paladin may continue to engage Scion without risk.
If someone is playing a damage oriented class such as a Soldier or a Vanguard. Play an Adept or a Sentinal for command and control. Lock down the enemies and keep them from moving effectively. Push and toss them into the Soldier or Vanguard's line of fire so they don't have to work so hard to kill them.
It doesn't have to be you as the support. If your teammate is playing one of those classes to reverse the situation. Compliment him by playing as the melee range or offensive role.
Combination attacks like the bursts require a synergy as well. People have found good self bursting builds but they will never ever meet the same level of destruction as two people working together to pull off a Combo Det. A self bursting build is like an Abomination. It hurts but negligible. A team of two people working together is like a possessed Abomination. If that goes off, that's gonna hurt.
Knowing how to synergize with your teammates is part of the fight. The next one is knowing your kit. Each kit besides the baseline humans are completely unique form each other and each one excels in a certain situation while being utterly worthless in others.
Knowing the maps too is a must. Learn all the routes and short cuts. Find the hidden passages and resupply spots. Memorize them. Explore the Map a little bit at a time between waves. Learn where the enemy likes to assault from and prepare ambushes. Keep an eye on that little alcove you know is there because even the lowest form of grunt could pop through there and cause enough of a chaos in your rythim they'll break your concentration allowing the main force to crush you. I can't tell you how disruptive even Husks can be to breaking a squad's focus allowing those brutes and banshees to break through a firing line followed by the rest of the hoard to cause a wipe.
Know when to push and went to retreat. It's enviable that someone's going to break and call "scatter!" if a situation isn't going well and you'll need to retreat to safe location and regroup. Don't try to fight your way through. Running and rolling around at full speed without firing raised your evasion ability and makes it hard to hit you. The point of retreating or scattering is to evade until you can regroup, reload, and reorganize.
On the flip side, Know when to push as well. Hunkering down is all well and good but your best weapon is mobility. Never striking from the same location twice. While they're busy paying attention to someone else, switch to a new location. Take the heat off by shredding as many foes as you can to get their attention and allow your squadmate to change locations or move up.
Know your enemy. Learn the capabilities of each individual enemy. Watch to see how they compensate for each others weaknesses. Learn from them how they pin you down and take you down. Use this against them. Learn what each kit has to offer to take down enemies. Focus on the ones your Kit does the most devastation against. Leave the ones better left to another kit. Know how each enemy likes to use it's individual abilities to assault you. Learn if you can counter them or if you're just better off withdrawing.
I hate to sound like a broken record but play the game. Experiment in bronze. Play in silver. Experience is the best teacher. She's also the cruelest. Nothing beats in a lesson better then getting taken down. Knowing how you got taken down. And remembering not to do that again.
The point is simply learning how to survive. You can't win if you're dead and not fighting. Solos may be celebrated, but a Squad lives forever.
Holy crap. I just realized I got through this without giggling at "dominate". lol
First off this is not a competitive multiplayer. This is a cooperative multiplayer. What this means is that in order to "dominate" you need to pick classes that synergize with your teammate's classes. Is he running an in your face close and personal kit? Choose a mid to long range to support him. While he runs around destroying everything in a small radius you can hang back and reach out and touch someone. A prime example is myself as an infiltrator. While someone like a paladin is going toe to toe with a scion they may not be paying attention to that Collecter Captain sneaking up from the side. If they do they will never be close enough to engage it without breaking off from the scion.
"Hello there." THOOM! Dead Captain. Paladin may continue to engage Scion without risk.
If someone is playing a damage oriented class such as a Soldier or a Vanguard. Play an Adept or a Sentinal for command and control. Lock down the enemies and keep them from moving effectively. Push and toss them into the Soldier or Vanguard's line of fire so they don't have to work so hard to kill them.
It doesn't have to be you as the support. If your teammate is playing one of those classes to reverse the situation. Compliment him by playing as the melee range or offensive role.
Combination attacks like the bursts require a synergy as well. People have found good self bursting builds but they will never ever meet the same level of destruction as two people working together to pull off a Combo Det. A self bursting build is like an Abomination. It hurts but negligible. A team of two people working together is like a possessed Abomination. If that goes off, that's gonna hurt.
Knowing how to synergize with your teammates is part of the fight. The next one is knowing your kit. Each kit besides the baseline humans are completely unique form each other and each one excels in a certain situation while being utterly worthless in others.
Knowing the maps too is a must. Learn all the routes and short cuts. Find the hidden passages and resupply spots. Memorize them. Explore the Map a little bit at a time between waves. Learn where the enemy likes to assault from and prepare ambushes. Keep an eye on that little alcove you know is there because even the lowest form of grunt could pop through there and cause enough of a chaos in your rythim they'll break your concentration allowing the main force to crush you. I can't tell you how disruptive even Husks can be to breaking a squad's focus allowing those brutes and banshees to break through a firing line followed by the rest of the hoard to cause a wipe.
Know when to push and went to retreat. It's enviable that someone's going to break and call "scatter!" if a situation isn't going well and you'll need to retreat to safe location and regroup. Don't try to fight your way through. Running and rolling around at full speed without firing raised your evasion ability and makes it hard to hit you. The point of retreating or scattering is to evade until you can regroup, reload, and reorganize.
On the flip side, Know when to push as well. Hunkering down is all well and good but your best weapon is mobility. Never striking from the same location twice. While they're busy paying attention to someone else, switch to a new location. Take the heat off by shredding as many foes as you can to get their attention and allow your squadmate to change locations or move up.
Know your enemy. Learn the capabilities of each individual enemy. Watch to see how they compensate for each others weaknesses. Learn from them how they pin you down and take you down. Use this against them. Learn what each kit has to offer to take down enemies. Focus on the ones your Kit does the most devastation against. Leave the ones better left to another kit. Know how each enemy likes to use it's individual abilities to assault you. Learn if you can counter them or if you're just better off withdrawing.
I hate to sound like a broken record but play the game. Experiment in bronze. Play in silver. Experience is the best teacher. She's also the cruelest. Nothing beats in a lesson better then getting taken down. Knowing how you got taken down. And remembering not to do that again.
The point is simply learning how to survive. You can't win if you're dead and not fighting. Solos may be celebrated, but a Squad lives forever.
Holy crap. I just realized I got through this without giggling at "dominate". lol





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