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Area Transition to Open World Map?


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#1
Stay Cold

Stay Cold
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Howdy!

Trying to get an area transition (in this case a door) to open the world map. Second day of playing around with this, have made some weapons and cutscenes, but this just baffles me!

Any help is much appreciated. ;)

#2
Bibdy

Bibdy
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There's another thread just below this one with your answer :)



You have to set the PLC_AREA_DEST_TAG of your transition object to "world_map"