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Is a Warden Cameo possible?


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#101
Killdren88

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*The Inquisitor throws a some random punk aside and happens to land in front of you Warden conversing with the other Warden Commanders*

Your Warden- *Looks down*What happened with you?

Random Thug- Wait...why are you doing here?

Your Warden- A very brief cameo.

Random Thug- Oh..

*Warden walks off screen*

Modifié par Killdren88, 13 juin 2013 - 04:17 .


#102
Ebony Dragon

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I don't expect to have massive involvement with my Warden and Hawke, but I do want to see them- even if it's just a small cameo. The fact is, these two characters have had a massive impact on Thedas, and Hawke in particular with the whole Mage-Templar war. Plus their endings were really left unfinished, so it would be great to have some sort of closure.
I'd be happy to recreate them if I had to, but my Mass Effect character transferred fine over the trilogy, and if there was a similar editor in place to fix any features that didn't transfer well, then it wouldn't be a problem for me.
Whilst I do imagine my Warden with a specific voice, I don't think it's overly vital.

#103
Yalision

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I think this would be an awesome feature. If you don't like it, then it seems odd to dismiss that the Warden and Hawke are both being sought out by prominent characters. I believe it was stated somewhere that, if alive, your Warden still had some role to play in the future (back before DA2 released). Given the possible endings for Witch Hunt, and Morrigan's return, this makes a lot of sense. Also, since the Wardens apparently have a role to play in DA3, it would make even more sense to include a Warden appearance at some point if he or she is alive. Heck, at this point I'd be surprised if it didn't happen in some capacity.

I'd be willing to create a "what if" scenario of my Warden had he lived just to experience such a feature. Getting angry about this just seems childish, but then again, its these dumb attitudes that ****** of devs like Allan and Gaider to where we never have them on the forums between news feeds.

Oh god, what if your Warden is given a VOICE? Boo freaking hoo. It was still YOUR Warden and still carries all of YOUR decisions with them. I have faith that Bioware would come up with a clever way to interact with the Warden that would be loads of fun if this happens as well. If you don't like that idea then you have more time on your hands to complain than you should. Do something positive.

#104
Dagamier

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All the people saying that the Warden never had a voice, you did select his attitude when creating (cocky, wise, witty etc). Those choices would switch his voice around. Who's to say they won't make the warden speak with those voices from the choices (rhyming woo). For the face they just have to stick your wardens head inside a helmet the whole game >:)  I could care less if my warden sounds different or even looks different, if he's there with Morrigan I will cry with excitement.

On another note: I wonder how Morrigan is in DA3 for sure considering you had the option to kill her in Witch Hunt DLC :huh::huh::huh:

Modifié par Dagamier, 13 juin 2013 - 05:19 .


#105
9TailsFox

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I am sorry do people who modded warden honestly expect to see same in DA3[smilie]http://social.bioware.com/images/forum/emoticons/lol.png[/smilie] this bring getting gold and complaining it's heavy to a whole new level.. And why people say Warden don't have voice he dos then i started game I picked from 3 all 3 horrible i hope they change it.

#106
Yalision

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Dagamier wrote...

All the people saying that the Warden never had a voice, you did select his attitude when creating (cocky, wise, witty etc). Those choices would switch his voice around. Who's to say they won't make the warden speak with those voices from the choices (rhyming woo). For the face they just have to stick your wardens head inside a helmet the whole game >:)  I could care less if my warden sounds different or even looks different, if he's there with Morrigan I will cry with excitement.

On another note: I wonder how Morrigan is in DA3 for sure considering you had the option to kill her in Witch Hunt DLC :huh::huh::huh:



The Warden stabbed Morrigan, but did not kill her. Morrigan is a very skilled mage, and healing a stab wound seems pretty plausible.

#107
eyesheild21

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Bring the warden back if they give him a voice good and I will just recreate him just give me the custom creation from d.a.o or as close as you can since there using a new engine and give me even more customization options. Just as long as all the choices he made in the first game transfer over.

#108
lecho_himself

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Hey wait, Warden has a voice! Mine was frequently saying "And I'm off!" when pointed :))

Modifié par lecho_himself, 13 juin 2013 - 06:39 .


#109
eyesheild21

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Or "how do you do"

#110
eyesheild21

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I would like the voice actor from the imperial agent story from the old republic as my wardens voice.

#111
Moirin

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I hope they put some effort into having Hawke and the Warden appear, I'd like to know why they "disappeared". They seem to have some extra time now to give it a shot anyway, but I guess we'll see.

Dagamier wrote...
I could care less if my warden sounds different or even looks different, if he's there with Morrigan I will cry with excitement.


Well, I would care if my Warden looked different but I could care less about the voice (the looks can be solved by giving us character creators to confirm what Hawke/the Warden looked like I would think). I don't know why everybody  would be mad that the Warden's voice got changed anyway, you hardly heard them talk, I think it would be easy to ignore a change. It was easy enough to ignore the change in Isabela's and Anders' voice after all.

Dagamier wrote...
On another note: I wonder how Morrigan is in DA3 for sure considering you had the option to kill her in Witch Hunt DLC


I never killed her myself but I thought she fell through the mirror after she was "killed" and you couldn't confirm a kill anyway. It seems to me that meant she wasn't actually dead.

#112
JediHealerCosmin

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The Inquisitor looked up at the oversized ogre that knocked him on his back. The creature lifted his giant fist in the air, ready to finish it.

As lighting flashed across the night sky, the Inquisitor waited for an end that never came. With a tremendous roar that could awake the Maker Himself, the ogre quickly turned around at the dark figure that just stabbed a blade into his leg. The mysterious man then jumped blade-first into the creature's chest, thrusting his blade with one hand and using the edge of his shield to slice it's throat.

The Inquisitor rose to his feet and stared at the lifeless monster that fell beside him. As he picked himself up, he took a good look at his rescuer. His armor, strangely enough, was white with a large red dragon painted across the chest.

His face was conceived by a large helmet, but if the legends were true, the Inquisitor knew exactly the face that lay behind it. The man nodded and then ran towards the battlefield where a redheaded archer was waiting for him...

Modifié par JediHealerCosmin, 13 juin 2013 - 06:46 .


#113
PlasmaCheese

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Yes, but it'd be difficult.. I'd happily recreate my warden, but what's the point of having a char creator that makes dwarves/elves if we can't have them in-game.. It seems like too much extra work. If Bioware went through the extra trouble to do it and made Warden DLC, I would buy it. I will not stop hoping for a Warden cameo until my dreams are crushed Fall 2014. And even then, I'll be happy with mentions. ^^

#114
LarryDavid

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Although I treasure my horde of wardens more than my handful of Hawkes, I hope never to see any of them again. Even if it is possible to do it right, which is extremely unlikely, it would be a waste of resources. However, I do hope that (i) both the warden and Hawke will be mentioned a lot and (ii) that information about their whereabouts, as detailed as possible, will be provided.

#115
Il Divo

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iakus wrote...

First, we have no idea how involved Morrigan will be in the events on Thedas.  Flemeth narrated the "Destiny" trailer for DA2, how much of a role did she play in the events of that game?


Sure, but this is a bit of a dodge. Whether it's DA: Inquisition or DA:10, at some point the questions of Morrigan, Flemeth, and the Old God baby is going to be settled. Sure, she might not be involved in DA:I all that much.

But between her explanation of Flemeth, the Dark Ritual, and Witch Hunt, it's clear that all these things are heavily linked. DA:Inquisition is as good a time as any to raise questions regarding the Warden's involvement in all these things.

In additioneven if Morrigan really is back doesn't mean the Warden has to be.  He could simply remain beyond the Eluvian playing "Mr Mom" while Morrigan does her thing.  


But then, this is the sort of lame duck explanation I expect Bioware to pull. Sure, it gets the Warden out of the story, but then it's also a weak plot point. The Warden has been (heavily) involved in major events throughout Ferelden and Amaranthine. And he's hanging with two very important plot characters. That he's not involved is itself laughable.

My Warden who romanced Leliana didn't turn up with "Sister Nightingale" save in a mention that he is "dear to her heat" after all.


But I don't see this as a good thing. For starters, Leliana herself was given retroactive plot relevance. Morrigan was clearly involved in the overarching story of Dragon Age since the beginning. Hence why I don't think we should have been allowed to accompany her through the mirror, as it introduces a host of new issues.

Not to mention my Warden who went with Morrigan did NOT do the Dark Ritual, their child is completely human (though elf-blooded) ;)


But not all that important. I'm not considering Warden scenarios where there are no plot points to worry about, although Morrigan is still an issue.

That's why I say the Eluvian decision was a mistake. Every other Warden ending is "Hey, Warden goes off into the sunset, doing whatever the PC can think of".

Modifié par Il Divo, 13 juin 2013 - 12:26 .


#116
wright1978

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I'd like to hear about but not see 'the warden' if he/she is still alive. Obviously it is a virtual impossiblility to have this silent customised multi racial character appear in DAI. Yet if there's fullscale wars going on, the warden should be out amid the blood & thunder of it all, even if his/her path never crosses with the Inquisitor.

#117
Iakus

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Il Divo wrote...
But then, this is the sort of lame duck explanation I expect Bioware to pull. Sure, it gets the Warden out of the story, but then it's also a weak plot point. The Warden has been (heavily) involved in major events throughout Ferelden and Amaranthine. And he's hanging with two very important plot characters. That he's not involved is itself laughable.


Yes, the Warden was heavilly involved in those events, but now the Warden's story is over.  Now it's the time of the Inquisitor.  The Warden =/= Morrigan, or the OGB (who may or may not even exist, based on your choice in DAO)

My Warden who romanced Leliana didn't turn up with "Sister Nightingale" save in a mention that he is "dear to her heat" after all.


But I don't see this as a good thing. For starters, Leliana herself was given retroactive plot relevance. Morrigan was clearly involved in the overarching story of Dragon Age since the beginning. Hence why I don't think we should have been allowed to accompany her through the mirror, as it introduces a host of new issues.


Whether it was a good idea to allow the Warden to pass through the Eluvian is another question.  

That's why I say the Eluvian decision was a mistake. Every other Warden ending is "Hey, Warden goes off into the sunset, doing whatever the PC can think of".


I say even that ending is a "goes off into the sunset" ending too.  At the very least until we can ascertain Morrigan's involvement in DAI.  The OGB is still an open question, but at this point the kid's only about ten years old, if he exists at all.   He may ot play a role in this at all.

I say, let the Warden enjoy his/her retirement.  Bringing back the Warden is just asking for a Bus Crash

#118
Nightdragon8

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you don't need to "see" them in order to find out why they disappeared, the Warden (if he/she, didn't die killing the archdemon) more than likely went missing because he/she found something important to take care of, could be a Darkspawn Raid, could be alot of things. Heck may have been captured by some "smart" Darkspawn

As for Hawke, honestly I think we was tired of the whole Templar/mage BS and left. Took the people he cared about and got out of dodge.

Also it could be because he didn't want to be put as "The head of the Templars/Mages" Heck both groups could be after his ass to kill him because "he started it" I would run away and find a place to hide if 2 factions where out for my blood.

Also unless they are going to dig up the facegen data, from DA:O then in all likely hood, they will end up upsetting 99% of the fan base because "It wasn't there warden"

And that is a can of worms they don't want to open.

In a way they already did it in SWTOR with Raven, that wasn't "my" Raven

Modifié par Nightdragon8, 13 juin 2013 - 01:55 .


#119
Il Divo

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iakus wrote...


Yes, the Warden was heavilly involved in those events, but now the Warden's story is over.  Now it's the time of the Inquisitor.  The Warden =/= Morrigan, or the OGB (who may or may not even exist, based on your choice in DAO)


The Warden was demonstrated to be heavily involved in all three of those characters' stories, in addition to having a talent for becoming involved in world-altering decisions. 

Saying the "Warden's story is over" doesn't omit his/her plot relevance or the fact that Bioware is going to have a heck of a time explaining why a high profile character in Thedas suddenly drops out of the picture when he's involved in setting up Flemeth's antagonistic role.

Whether it was a good idea to allow the Warden to pass through the Eluvian is another question.  


Sure, but as I said, it's one which keeps the Warden relevant to the story arc. Wardens wandering off in Antiva assassinating random citizens don't have to worry about the plot implications in the same way as Wardens who are tied into the most controversial plot point of Dragon Age.

You and I for example have butted heads quite a few times on whether there will be repercussions for the OGB (which there should). So putting someone who has a habit of becoming involved in world-changing events right in the midst of world-changing events is going to be a problem.

I say even that ending is a "goes off into the sunset" ending too.  At the very least until we can ascertain Morrigan's involvement in DAI.  The OGB is still an open question, but at this point the kid's only about ten years old, if he exists at all.   He may ot play a role in this at all.


But as I said above, this is a dodge. Fine, we might not be talking about this for DA:I, it could be DA17 or something else. The relevant point is this: when Flemeth, Morrigan, and the OGB all come into the plot picture, whether it's this Dragon Age (which is a real possibility) or the next, can Bioware find a sensible reason for why the Warden is off doing his own thing? I'm inclined to say no.

I say, let the Warden enjoy his/her retirement.  Bringing back the Warden is just asking for a Bus Crash


Like I said, it's the difference between leaving the Reapers mysterious or giving them a motive. Even if you'd prefer not having Bioware butcher the Warden, it doesn't make retirement a sensible plot point. It's just the lesser of two very bad writing decisions.

#120
Maclimes

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eyesheild21 wrote...

Or "how do you do"


"Can I get you a ladder, so you can get off my back!?"

#121
vortex216

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With a bit of hard work, creativity, and a limited role, I don't see why not.

#122
Maclimes

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Maclimes wrote...

"Can I get you a ladder, so you can get off my back!?"


Now that I think about it, the Warden's voice should be lifted directly from your choice in DAO, using the same exact sound bites.

SCENE: The PC walks into the war-room, and sees the famous WARDEN, leaning over the table staring at the map.

PC: "Oh! It's the Warden! Warden, I'm a huge fan! Will you sign my sword?"

WARDEN simply glares at PC, and returns to examining map.

PC: "I've got all your trading cards, and I even have a Mabari just like yours! Isn't this great?"

WARDEN closes his eyes and sighs, but does not turn around.

PC: "Oh, we're going to be the best of friends! Let's go on adventures together! PLEASE!?!"

WARDEN turns around angrily.
WARDEN: "Can I get you a ladder, so you can get off my back!?"

PC runs from the tent crying.

END SCENE

#123
Solmanian

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Not impossible. It would take considerably more work than standard NPC (12 models to represents the different origins). I'm not concerned with actual similarity to orignal warden; with the great difference in the new engine it will be too much to expect more than than the same hair&skin color (simliar to what they did with hawke siblings). From the writing perspective, warden as a companion is just not very feasible; it would require as much work as an entire party.

#124
Solmanian

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Wouldn't it be fun if one of the main quests is to go through the tear and find the warden?

#125
Sylvianus

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iakus wrote...

Il Divo wrote...
But then, this is the sort of lame duck explanation I expect Bioware to pull. Sure, it gets the Warden out of the story, but then it's also a weak plot point. The Warden has been (heavily) involved in major events throughout Ferelden and Amaranthine. And he's hanging with two very important plot characters. That he's not involved is itself laughable.

Yes, the Warden was heavilly involved in those events, but now the Warden's story is over.  Now it's the time of the Inquisitor.  The Warden =/= Morrigan, or the OGB (who may or may not even exist, based on your choice in DAO)

That's not true, the warden's story for those who went through the Eluvian is all but finished. It's actually unfinished, the warden is now a part of a story arc, that of Morrigan and their child, and it's not really clear. I can't even think how he lives, what happened to him, what he has become after all these years, etc. The fact is that Morrigan is going to play a role and he is normally at her side. You don't want that to happen, fine, but no, his story isn't over at all if we have to be honest with the facts.

Morrigan finally decides to engage in a conflict after ten years, and the warden would be simply happy to remain behind while the world is burning ? That's it  ? Or will they tell us the old excuse of the mysterious disappearance again ?

Now, when I decided to follow Morrigan, I expected an outcome and consequences. Whether it's negative or positive, I don't care. We have that chance with DAI. Just leaving the warden alone without providing clarification, without responding to the interest that has been caused in the previous episode, without explaining the meaning of this decision and its effects on him, on them now, while Morrigan is going to play a big role , is a bit lame to me. That would make my choice totally irrelevant and leaving me in the blur. There's nothing worse than that to me. At least, I want something solid.

Also, yes it's the time of the inquisitor, but in the same time it doesn't mean that the warden can't finally have its closure, can't appear and even play a minor role.  It's less about the warden's adventure, ( DAO )  than warden's new life. We know that the inquisitor will be the hero.  Franckly the thought that Morrigan could play a big role in DAI leaving him behind into this mirror or I don't know where,  "having disappeared " as always with Bioware, is a bit hard to swallow.

You keep talking about Leliana's case, as if that was an example to follow. It's not. Many folks, myself included thought it was ridiculous that Leliana was in Kirkwall, as the divine's agent without even mentioning the warden. Where was her love while she was doing her job for the Divine all that time, all these years ? * Poof * just mysteriously disappeared, deal with it ? People were just confused. I thought it was really bad, even if Leliana wasn't my LI.

I personally don't want the same weird thing to be repeated. I'm not saying there couldn't be other better ways, but at least let's try to learn from DAII's mistakes.

Modifié par Sylvianus, 13 juin 2013 - 03:15 .