New gay characters, more like Steve plz.
#26
Posté 13 juin 2013 - 06:10
#27
Posté 13 juin 2013 - 06:10
I find playersexual charactes fix this problem for the most part, and as long as you can avoid metagaming the inmersion is not broken, and the content is used for everyone so no one feels left with a decent romance option.
#28
Posté 13 juin 2013 - 06:12
To be honest I really do prefer the way Dragon Age 2 handled the LI's. Not because they are all bisexual or 'playersexual' but that their sexuality wasn't the focus of their characters at all, except in Isabela's case, to the extent that you didn't know what they were interested in until you tried approaching them romantically. I think this is a lot more realistic, and I'd like it if DA:I's LI's, whatever their orientation may be, just don't randomly bring it up for no reason unless it's relevant or a large part of their character.
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
Modifié par EJ107, 13 juin 2013 - 06:15 .
#29
Posté 13 juin 2013 - 06:14
EJ107 wrote...
I wasn't much a fan of Steve myself- I just never really got into his character much. Strangely I liked Samantha far more than any of the other human LI's in the series though, male or female.
To be honest though I do prefer the way Dragon Age 2 handled the bisexual LI's. Not that they are all bisexual or 'playersexual' but that their sexuality wasn't the focus of their characters at all, except in Isabela's case, to the extent that you didn't know what they were interested in until you tried approaching them romantically. I think this is a lot more realistic, and I'd like it if DA:I's LI's, whatever their orientation may be, just don't randomly bring it up for no reason unless it's relevant or a large part of their character.
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
You hit the nail on the head.
#30
Posté 13 juin 2013 - 06:17
Mykel54 wrote...
I would rather have a playersexual character than be forced to watch homosexual content if i don´t want to.
So do you also have problems with a fem-Hawke making out with Isabela? If the answer is no then you're nothing short of being a hypocrite.
#31
Posté 13 juin 2013 - 06:18
sandalisthemaker wrote...
I agree with you OP. Hopefully we will have some openly gay characters in DA: I
The LI's will be playersexual again unless they managed to have an *equal number* of options for all sexualities. But I do hope there are gay NPC's.
Nice avatar by the way.
LOLZ u 2 XD
yah I do find "playersexualty" kinda ... bland, in ME and DA 1 it was better that DA2, the characters should not be playersexual, and like I said its good to have characters be defined by thier actions and background (like steve) rather than oh lets sleep togetehr now : /
developing friendship (or more) even with a fictional character should be done well
#32
Posté 13 juin 2013 - 06:18
Thetford wrote...
There is no reason why the paladins, thieves, dark sorcerers, huntresses, dancers and dragons can't be LIs as well ...
Gay dragon for LI in DA:I!
OP - I really liked Steve as a character (though I went with Kaidan because there was three games of history there with Shepard), and his significant role on the ship, but I did feel like the romance was written very... carefully. The need to telegraph that Cortez was a male romance option from a mile away meant basically his whole conversation arc related to his dead husband, which was a bit morbid. I thought the friendship and romance resolution paths were really very well done.
Certainly, I also hope that any future characters that are male love interests are as three dimensional and engaging as Steve was (and I liked Zevran, he actually subverted a lot of stereotypes) - not that Bioware has much to worry about in that respect. They're doing some of the best work in this area in the whole industry.
#33
Posté 13 juin 2013 - 06:20
soccerchick wrote...
Maclimes wrote...
David Gaider has pretty much confirmed that all romance options in DA3 will be available to either gender. But there can always be NPCs who are more limited in their sexuality (such as Wade and Herren).
Where did Mr. Gaider confirm this? Links anywhere, proof, quotes. . .?
Considering how reluctant they've been on handing out any information, let alone companion information, this is a pretty big deal.
It's implied, but pretty heavily so.
http://social.biowar...x/14288346&lf=8
Edit: Fixed link
Modifié par Maclimes, 13 juin 2013 - 06:21 .
#34
Posté 13 juin 2013 - 06:20
EJ107 wrote...
I wasn't much a fan of Steve myself- I just never really got into his character much. Strangely I liked Samantha far more than any of the other female human LI's in the series though.
To be honest I really do prefer the way Dragon Age 2 handled the LI's. Not because they are all bisexual or 'playersexual' but that their sexuality wasn't the focus of their characters at all, except in Isabela's case, to the extent that you didn't know what they were interested in until you tried approaching them romantically. I think this is a lot more realistic, and I'd like it if DA:I's LI's, whatever their orientation may be, just don't randomly bring it up for no reason unless it's relevant or a large part of their character.
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
also this is interesting as well : /
#35
Posté 13 juin 2013 - 06:22
Rabillion wrote...
Mykel54 wrote...
I would rather have a playersexual character than be forced to watch homosexual content if i don´t want to.
So do you also have problems with a fem-Hawke making out with Isabela? If the answer is no then you're nothing short of being a hypocrite.
Yeah, this tends to irk me quite a bit.
#36
Posté 13 juin 2013 - 06:23
EJ107 wrote...
I wasn't much a fan of Steve myself- I just never really got into his character much. Strangely I liked Samantha far more than any of the other female human LI's in the series though.
To be honest I really do prefer the way Dragon Age 2 handled the LI's. Not because they are all bisexual or 'playersexual' but that their sexuality wasn't the focus of their characters at all, except in Isabela's case, to the extent that you didn't know what they were interested in until you tried approaching them romantically. I think this is a lot more realistic, and I'd like it if DA:I's LI's, whatever their orientation may be, just don't randomly bring it up for no reason unless it's relevant or a large part of their character.
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
Strangely you liked Samantha? I think everyone liked Samantha. (Or they should've damn it!)
#37
Posté 13 juin 2013 - 06:23
EJ107 wrote...
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
Even if they DID do a dozen LIs, with a few of them being more restrictive, you would still see people crying out that their favorite options are restricted. ("I wanted to romance Cornelius Crumplebottom, but I'm a lady, and he only likes dudes! Not fair! I don't want any of the other 9 potential romances! I wanted THAT one!").
Playersexual is just the best way to go.
#38
Posté 13 juin 2013 - 06:26
If I were you, I'd press charges against that big bulky guy holding a gun against your head and forcing you to post in a thread titled "News gay characters" while you obviously despise that kind of topics and consider them beneath your superiority. Seriously, no-one should have to endure that kind of duress. No-one.imbs wrote...
This is the Bioware forums m8. People don't care about gameplay here. If you can't romance it it doesn't matter.
@OP: Yeah, a NPC who happens to be gay would be great, as long as we don't fall into some kind of tokenism.
I'm kinda puzzled by people asking for said sexuality to be plot-justified, though Would you ask any NPC's heterosexuality to be plot-justified too? It's just a part of the character. Shouldn't matter that much that it needs some justification.
@SamFlagg: Zevran's not gay. He's bi.
#39
Posté 13 juin 2013 - 06:28
you either get player-sexual characters that might not be as dimensional and complex as Steve or Morigan...etc
OR you get restricted characters that are more complex and engaging but they won't cater to every taste
frankly I would risk the second option rather than play it safe with just making everyone available for the player
#40
Posté 13 juin 2013 - 06:28
I also liked Samatha, but I don't think I should ever be able to romance her as a male.
Modifié par Jedi Master of Orion, 13 juin 2013 - 06:46 .
#41
Posté 13 juin 2013 - 06:30
Maclimes wrote...
EJ107 wrote...
I think it probably will be four 'playersexual' LI's again in the next game, and I don't really mind for equality's sake. The only way to give everyone the same number of options would be to have six LI's, two s/s only, two m/f only and two who are available to both. Because of the amount of resources and time this would take I'd say that four LI's available to everyone is just the fairest way of doing it realistically, and in my opinion the extra choice is worth the downsides.
Even if they DID do a dozen LIs, with a few of them being more restrictive, you would still see people crying out that their favorite options are restricted. ("I wanted to romance Cornelius Crumplebottom, but I'm a lady, and he only likes dudes! Not fair! I don't want any of the other 9 potential romances! I wanted THAT one!").
Playersexual is just the best way to go.
That's what I had to deal with in regards to Alistair. There was only 1 gay option per gender in DAO while there were 2 straight options per gender. This is why I actually am happy with being able to romance all the LI's the way DA2 allowed.
I would be happy with a few strictly gay NPC.s
#42
Posté 13 juin 2013 - 06:31
Maclimes wrote...
David Gaider has pretty much confirmed that all romance options in DA3 will be available to either gender. But there can always be NPCs who are more limited in their sexuality (such as Wade and Herren).
I personally hope that is still the case.
#43
Posté 13 juin 2013 - 06:33
SamFlagg wrote...
Strangely you liked Samantha? I think everyone liked Samantha. (Or they should've damn it!)
It's strange because not only was she the only human LI I liked but also the only one my Male Shepard couldn't actually have a relationship with
Which brings me onto my next point:
Maclimes wrote...
Even if they DID do a dozen LIs, with a few of them being more restrictive, you would still see people crying out that their favorite options are restricted. ("I wanted to romance Cornelius Crumplebottom, but I'm a lady, and he only likes dudes! Not fair! I don't want any of the other 9 potential romances! I wanted THAT one!").
Playersexual is just the best way to go.
I think I actually disagree here. I personally would love to see the 6 LI setup I mention in my previous post, it's just sadly not realistic. I don't think there would be that much contention over the Li's orientation- I don't remember seeing many people upset they couldn't romance Samantha or Steve because of orientation. As I said above, while she was easily my favourite human LI I also enjoyed the friendship path available. I also never had any issues with Alistar being unavailable to my male warden, despite him being my favourite character out of all the LI's in that game.
sandalisthemaker wrote...
That's what I had to deal with in regards to Alistair. There was only 1 gay option per gender in DAO while there were 2 straight options per gender. This is why I actually am happy with being able to romance all the LI's the way DA2 allowed.
I would be happy with a few strictly gay NPC.s
Yeah, It's the uneven numbers that I disliked. Fixed orientations I could accept but uneven number of choices was irritating. Although ironically even when there were an even number of choices I ended up preferring the female LI's anyway.
Modifié par EJ107, 13 juin 2013 - 06:39 .
#44
Posté 13 juin 2013 - 06:35
Sutekh wrote...
If I were you, I'd press charges against that big bulky guy holding a gun against your head and forcing you to post in a thread titled "News gay characters" while you obviously despise that kind of topics and consider them beneath your superiority. Seriously, no-one should have to endure that kind of duress. No-one.imbs wrote...
This is the Bioware forums m8. People don't care about gameplay here. If you can't romance it it doesn't matter.
@OP: Yeah, a NPC who happens to be gay would be great, as long as we don't fall into some kind of tokenism.
I'm kinda puzzled by people asking for said sexuality to be plot-justified, though Would you ask any NPC's heterosexuality to be plot-justified too? It's just a part of the character. Shouldn't matter that much that it needs some justification.
@SamFlagg: Zevran's not gay. He's bi.
My mistake. I had forgotten. I only keep Zevran around to train me as an assassin.
#45
Posté 13 juin 2013 - 06:37
Sutekh wrote...
If I were you, I'd press charges against that big bulky guy holding a gun against your head and forcing you to post in a thread titled "News gay characters" while you obviously despise that kind of topics and consider them beneath your superiority. Seriously, no-one should have to endure that kind of duress. No-one.
That's a fundamental misunderstanding of my position, bsnfriend. I think that these types of threads are far too numerous for a "video game" forum compared to gameplay threads, not that they are completely inappropriate.
I'm also right. This thread has not failed to amuse me though I must say.
#46
Posté 13 juin 2013 - 06:41
Rabillion wrote...
Mykel54 wrote...
I would rather have a playersexual character than be forced to watch homosexual content if i don´t want to.
So do you also have problems with a fem-Hawke making out with Isabela? If the answer is no then you're nothing short of being a hypocrite.
FemHawke/Isabela thing is not forced. Unlike, for instance, Anders saying Karl is his lover if you play a MHawke who's straight as an arrow, but goes out of his way to help all his squadmates.
#47
Posté 13 juin 2013 - 06:41
And awkward sex scenes cause c'mon they are funny, staring blankly into each others eyes and wearing dirty looking undies. Oh the romance.
#48
Posté 13 juin 2013 - 06:42
Romance FemDalish as a male character? The Dalish loathe you, fearing you'll impregnate her with a human child and try to break apart your relationship and you have to deal with them. You deal with it to stop the Dalish, upsetting them greatly and causing more drastic measures down the line.
Romance FemDalish as a female character? The Dalish see you as nothing but a mistress, they try to organize the FemDalish to have children with other Dalish hunters to continue Dalish heritage. You deal with it to have your relationship viewed legitimately much to the chagrin of the Dalish, etc.
Modifié par Dave of Canada, 13 juin 2013 - 06:42 .
#49
Posté 13 juin 2013 - 06:42
imbs wrote...
Sutekh wrote...
If I were you, I'd press charges against that big bulky guy holding a gun against your head and forcing you to post in a thread titled "News gay characters" while you obviously despise that kind of topics and consider them beneath your superiority. Seriously, no-one should have to endure that kind of duress. No-one.
That's a fundamental misunderstanding of my position, bsnfriend. I think that these types of threads are far too numerous for a "video game" forum compared to gameplay threads, not that they are completely inappropriate.
I'm also right. This thread has not failed to amuse me though I must say.
Because this videogame series allows for gay romance and Bioware has done a much better job at representing sexual minorites than other game developers.
People want them to continue.
#50
Posté 13 juin 2013 - 06:42
"If" I'm going to romance someone in these games - it's going to be someone portrayed as having a sense of self - not someone at the mercy of the infinite attraction of the PC.
I didn't do Morrigan's romance - but even she, of all people, seems to crack under the power of the PC. Blech.




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