Aller au contenu

Photo

What DLC should i get for ME2?


  • Veuillez vous connecter pour répondre
4 réponses à ce sujet

#1
xNYROx

xNYROx
  • Members
  • 295 messages
What DLC shouldI get for ME 2? I already got all the cerberus network stuff free but what other DLC do I need. I am specifically interested in extra squad members and missions. The extra gear and stuff is not really that important to me.

#2
RedCaesar97

RedCaesar97
  • Members
  • 3 856 messages
This question seems to get asked a lot.

In order, I recommend:
1) Lair of the Shadow Broker. Great set of missions + weapon damage upgrades for each weapon class + terminal to reset squadmate powers. And Stasis as a bonus power.

2) Kasumi - Stolen Memory. New squadmate (Kasumi) + tech damage upgrade + new weapon (Locust SMG) + Flashbang Grenade as a bonus power. The Tech Damage upgrade is a must-have for tech characters as it will allow you to get the Tech Cooldown upgrade before Horizon. A lot of players really like the Locust SMG.

3) Overlord. Great set of missions. There is one or two upgrades, but nothing that important.

4) Arrival. Decent set of missions and it is a good tie-in to ME3. You will be playing mostly solo (no squadmates) A few upgrades, but nothing too important.

5) Whatever the weapons DLC is called (Firepower Pack?). Extra weapons. Some are better than others. Some (or all) are considered overpowered.

I think there is another DLC that gives you the Inferno Armor (not that great) along with the Incisor sniper rifle. The Incisor is not that good on Shepard, but is really good on squadmates that can use sniper rifles.

#3
xNYROx

xNYROx
  • Members
  • 295 messages

RedCaesar97 wrote...

This question seems to get asked a lot.

In order, I recommend:
1) Lair of the Shadow Broker. Great set of missions + weapon damage upgrades for each weapon class + terminal to reset squadmate powers. And Stasis as a bonus power.

2) Kasumi - Stolen Memory. New squadmate (Kasumi) + tech damage upgrade + new weapon (Locust SMG) + Flashbang Grenade as a bonus power. The Tech Damage upgrade is a must-have for tech characters as it will allow you to get the Tech Cooldown upgrade before Horizon. A lot of players really like the Locust SMG.

3) Overlord. Great set of missions. There is one or two upgrades, but nothing that important.

4) Arrival. Decent set of missions and it is a good tie-in to ME3. You will be playing mostly solo (no squadmates) A few upgrades, but nothing too important.

5) Whatever the weapons DLC is called (Firepower Pack?). Extra weapons. Some are better than others. Some (or all) are considered overpowered.

I think there is another DLC that gives you the Inferno Armor (not that great) along with the Incisor sniper rifle. The Incisor is not that good on Shepard, but is really good on squadmates that can use sniper rifles.


What do those run money wise?

#4
RedCaesar97

RedCaesar97
  • Members
  • 3 856 messages

xNYROx wrote...
What do those run money wise?

Sorry, I have no idea. You will have to look it up yourself.

#5
xNYROx

xNYROx
  • Members
  • 295 messages

RedCaesar97 wrote...

xNYROx wrote...
What do those run money wise?

Sorry, I have no idea. You will have to look it up yourself.


Calculated it...seems about 30 bucks....on top of the game price seems a tad high for DLC, but I enjoy the game so I guess i will get it.