Would you buy an enhanced edition of the original Mass Effect?
#1
Posté 13 juin 2013 - 10:03
#2
Posté 13 juin 2013 - 10:33
I rather they just spent their time on making a good new Mass Effect game to help establish the universe again and move beyond the baggage.
#3
Posté 13 juin 2013 - 11:38
They should not however change the game-play. The game-play is what made ME1 so great.
#4
Posté 13 juin 2013 - 11:58
Hell yes.
The original was incredible, and I lament the loss of the ammo system and exploration style all the time.
it's why I lusted so for the lancer...it brought me the best of both worlds as far as the combat goes
#5
Posté 14 juin 2013 - 12:06
#6
Posté 14 juin 2013 - 03:08
In my imagination, it would have:
(For all three)
1. The option to play the games unaltered ("classic mode") [I'd imagine this set at the main menu to have the choice between classic and remastered. And you can't switch mid-playthrough unless you switch careers, and you can't import a classic ME1 playthrough to the remastered version of ME2 or 3, etc]
2. Upgrade all threee games' graphics so they are equal
3. Include all the DLC
(ME1 specific upgrades)
4. Make it to where all the side missions in ME1 don't involve the same exact warehouse/bunker/starship map
5. Have Mass Effect 1's combat be the same (guns overheat instead of using bullets, have access to the same number of powers as the original), but give it ME3's cover system
6. Refine the Mako's and Hammerhead's controls
7. Give ME1 a new equpment system (or just refine the one it currently has)
8. Maybe remake the Pinnacle Station content so that it can be included?
(ME2 specific upgrades)
9. In the "classic mode" talking to Ish with Miranda and Jacob in your squad triggers the usual dialogue, but talking to Ish with Miranda and Jacob in the remastered version triggers the dialogue that only Mass Effect Galaxy gives you currently.
10. Give us the ability to equip any weapon (IIRC, currently in ME2, you can not give an Adept an Assault Rifle, but I really would rather use an AR)
11. Make it to where you only see Hackett's emergency message (telling us about the Arrival DLC's mission) in the post game (making Arrival post-SM only)
12. Fix it to where you can NOT hear dialogue from the hubs when we are seeing the cutscenes of us leaving Ilium/Tuchanka/Omega/Citadel (not sure how big a problem this is, but it is annoying to me)
13. (Only if they can remake Pinnacle Station in ME1) give us access to the apartment from Pinnacle Station if you unlocked it in ME1
(ME3 specific upgrades)
14 Let us have ALL of the items from our ME2 captain's cabin (such as the N7 helmet, that prothean relic, our dogtags, etc) alongside the Space Hamster and ship models
15. Completely replace that Journal with one that works like the one in 1&2
16. Give us new side missions where we are fighting reapers instead of Cerberus, and include settings like Irune, Dekunna, the Hanar Homeworld, Illium and the Terminus Systems. Also, don't use the MP maps, they are too square for SP Side Missions IMO
17. Either completely replace the Priority Earth mission with a larger Suicide Mission styled mission, or at the very least give us a lot of new cutscenes showing all of our War Assets actually being used.
18. Maybe give us Mass Effect: Infiltrator on disc as another tool to gain war assets/readiness?
19. Let us have access to Silversun Strip early (you know, before the Priority: Citadel II), but not access to the apartment until when we start the Shore Leave mission
#7
Posté 14 juin 2013 - 03:25
#8
Posté 14 juin 2013 - 04:27
There is a HUGE difference
#9
Posté 14 juin 2013 - 05:39
PHGDAL wrote...
The game-play is what made ME1 so great.
No.
#10
Posté 14 juin 2013 - 05:46
#11
Posté 14 juin 2013 - 06:03
1)Mako controls (I understand that for the xbox the controls sucked)
2)Fix the mess of the inventory, not remove it or anything.
3)The exploration was great and especially some of the visas were just downright amazing, but the worlds needed to be populated some, not just the human habitats and the occasional Thresher Maw.
Other than that there is absolutely nothing to change in ME. If I want ME3 style combat, I'll play ME3MP (I actually liked the ME1 combat style)
#12
Posté 14 juin 2013 - 06:11
#13
Posté 14 juin 2013 - 07:51
#14
Posté 14 juin 2013 - 04:02
Honestly, I'd go for any trilogy set as long as it had all the DLC on the disk. But a remaster would be a beautiful thing. I hope they do it.
#15
Posté 14 juin 2013 - 05:43
Certainly wouldn't want to see ME1 truncated to the level of ME2 which was ludicrous. But an update to ME3 with customizable armor and the weapon system would be fine. Having said that, I am one of the minority that likes the ME1 skill tree and equipment. Low tech as it was from a programming standpoint, the way weapons worked actually made more sense according to the lore than they did later.
Modifié par Kel Riever, 14 juin 2013 - 05:44 .
#16
Posté 14 juin 2013 - 08:01
I really liked the default femshep in ME1/ME2. Lazarus project does a decent approximation, but how am I to recreate her face in ME1? There is no similar looking template depite anything the producers claim.
#17
Posté 14 juin 2013 - 08:04
#18
Posté 14 juin 2013 - 08:11
The only game they should re-do is ME3, but you know, "artistic integrity" and all that.
#19
Posté 14 juin 2013 - 09:00
#20
Posté 14 juin 2013 - 10:39
#21
Posté 14 juin 2013 - 10:55
Steelcan wrote...
No. It'd be cash grab from fans.
The only game they should re-do is ME3, but you know, "artistic integrity" and all that.
You do realize nobody on the Mass Effect team actually said that?
They shouldn't touch Mass Effect 3 for the entitlement of the "fans" would go into overdrive.
#22
Posté 14 juin 2013 - 11:11
I liked the skill tree in ME1 as well, you actually had to plan and put some thought into your character, plus I felt the biotics were more fun in ME1, maxed out they were great. If they remade ME1 and just upgraded the graphics and tweaked a few things I'd be tempted to buy it, maybe the cover system from ME3 added as well. But it would have to be cheap, I wouldn't pay full "new release" price for a game I've finished 20+ times already.Kel Riever wrote...
I wouldn't spend anymore money on a BioWare product. But it isn't a bad idea.
Certainly wouldn't want to see ME1 truncated to the level of ME2 which was ludicrous. But an update to ME3 with customizable armor and the weapon system would be fine. Having said that, I am one of the minority that likes the ME1 skill tree and equipment. Low tech as it was from a programming standpoint, the way weapons worked actually made more sense according to the lore than they did later.
#23
Posté 15 juin 2013 - 12:37
13Dannyboy13 wrote...
I liked the skill tree in ME1 as well, you actually had to plan and put some thought into your character, plus I felt the biotics were more fun in ME1, maxed out they were great. If they remade ME1 and just upgraded the graphics and tweaked a few things I'd be tempted to buy it, maybe the cover system from ME3 added as well. But it would have to be cheap, I wouldn't pay full "new release" price for a game I've finished 20+ times already.Kel Riever wrote...
I wouldn't spend anymore money on a BioWare product. But it isn't a bad idea.
Certainly wouldn't want to see ME1 truncated to the level of ME2 which was ludicrous. But an update to ME3 with customizable armor and the weapon system would be fine. Having said that, I am one of the minority that likes the ME1 skill tree and equipment. Low tech as it was from a programming standpoint, the way weapons worked actually made more sense according to the lore than they did later.
This is why I rather not have any kind of remake, for people want something things changed that others don't and vice versa. I think its best just to leave all three games alone because no matter how much they tinker they are just going to make some people happy and frustrate others.
#24
Posté 15 juin 2013 - 01:09
Upgrade the graphics. Take advantage of the new hardware of the Xbox One and PS4 and make these three game absolutely stunning with full 1080p HD.
Overhaul the gameplay to be the same across the three games. Take ME3's gameplay system and spread it to the first two games. (Maybe even refine the gameplay even more than ME3 did).
Have all DLCs built into the games. I suppose since the games would be bundled together there would be no need for the two Genesis DLCs, but the rest would fit.
Include the ME3 Kinect commands for the first two games too. Also add the voice commands for whatever the PlayStation equivalent is and the PC version.
#25
Posté 15 juin 2013 - 02:14





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