So how do they use Morrigan and not piss off most of the fans?
#101
Posté 15 juin 2013 - 03:15
How to explain it? Well, depends. Likely just that "The Warden is missing" maybe with an added line if he/she went through the Eluvian.
#102
Posté 15 juin 2013 - 03:25
Easier: "The Warden has business elsewhere to attend to"LPPrince wrote...
Anyway, lets assume that Morrigan's going to be showing up sans-Warden.
How to explain it? Well, depends. Likely just that "The Warden is missing" maybe with an added line if he/she went through the Eluvian.
#103
Posté 15 juin 2013 - 03:25
I never did a Dark Ritual in my playthroughs and yet I would have no problems if Bioware decided to make it canon. We need a story, if you continue trying to find shortcuts for everyone's decisions we are just going to end up with Rachnii problem in Mass Effect, ie cheapening an important plot point because you simply cannot spend that much money on developing a game that can have a thousands of different outcomes.
Modifié par KoyoteN7, 15 juin 2013 - 03:26 .
#104
Posté 15 juin 2013 - 03:35
#105
Posté 15 juin 2013 - 03:40
KoyoteN7 wrote...
Gaider's response is so far the worst thing I heard about Inquisition. Yet again Bioware will make the mistake of trying to satisfy everyone's personal canon. If Morrigan had a child it will be around 8-10 years old in Inquisition. That's a MAJOR plot point that shouldn't be just "recognized", you can't just go with "oh ok, Morrigan has a demon child, np let's just finish off this pesky mage/templar conflict"...
I never did a Dark Ritual in my playthroughs and yet I would have no problems if Bioware decided to make it canon. We need a story, if you continue trying to find shortcuts for everyone's decisions we are just going to end up with Rachnii problem in Mass Effect, ie cheapening an important plot point because you simply cannot spend that much money on developing a game that can have a thousands of different outcomes.
You could also argue that when Bioware decides to go in their own direction regardless of what happened in someone's game(ex-revived Leliana to benefit the story) that they are cheapening the idea of decisions affecting the story going forward.
Bioware's in a "damned if you do, damned if you don't, make cream cheese bagels" scenario.
Modifié par LPPrince, 15 juin 2013 - 03:41 .
#106
Posté 15 juin 2013 - 03:40
KoyoteN7 wrote...
Gaider's response is so far the worst thing I heard about Inquisition. Yet again Bioware will make the mistake of trying to satisfy everyone's personal canon. If Morrigan had a child it will be around 8-10 years old in Inquisition. That's a MAJOR plot point that shouldn't be just "recognized", you can't just go with "oh ok, Morrigan has a demon child, np let's just finish off this pesky mage/templar conflict"...
I never did a Dark Ritual in my playthroughs and yet I would have no problems if Bioware decided to make it canon. We need a story, if you continue trying to find shortcuts for everyone's decisions we are just going to end up with Rachnii problem in Mass Effect, ie cheapening an important plot point because you simply cannot spend that much money on developing a game that can have a thousands of different outcomes.
David Gaider wrote...
Personally, I just run on the assumption that everyone with a lot of investment will be upset and thus not spend my time worrying about what might or might not fly for some-- Morrigan is in DAI to be part of DAI's plot first, not to spend all her time referencing two games ago.
To me this means the opposite, he understands people are going to have their own personal canon, but he isn't going to worry about it for no matter what he knows people are going to be upset.
#107
Posté 15 juin 2013 - 03:51
Ieldra2 wrote...
I do, however, take issue with the "violating headcanon" part. We know very well that we have little power to affect the story, but I don't think it's either unreasonably fannish nor illegitimate to strongly express our preferences that characters we have come to like do not turn unlikeable (that means both "too evil" and "too good" in case of ambiguous characters like Morrigan).
I'm not bothered by it much.
People change. Morrigan is been away for 15 years and was ambigous.
Maybe she was bad the whole time. Maybe she wasn't.
#108
Posté 15 juin 2013 - 03:54
David Gaider wrote...
Jedi Master of Orion wrote...
I am too actually. I remember there was an import bug regarding Morrigan's affection status and epilogue going into Awakening. I'm worried if that will somehow affect the story going into DA 3.
We have a solution to the garbage-in-garbage-out import issues. We'll talk about that at some point.
#109
Posté 15 juin 2013 - 04:13
LPPrince wrote...
KoyoteN7 wrote...
Gaider's response is so far the worst thing I heard about Inquisition. Yet again Bioware will make the mistake of trying to satisfy everyone's personal canon. If Morrigan had a child it will be around 8-10 years old in Inquisition. That's a MAJOR plot point that shouldn't be just "recognized", you can't just go with "oh ok, Morrigan has a demon child, np let's just finish off this pesky mage/templar conflict"...
I never did a Dark Ritual in my playthroughs and yet I would have no problems if Bioware decided to make it canon. We need a story, if you continue trying to find shortcuts for everyone's decisions we are just going to end up with Rachnii problem in Mass Effect, ie cheapening an important plot point because you simply cannot spend that much money on developing a game that can have a thousands of different outcomes.
You could also argue that when Bioware decides to go in their own direction regardless of what happened in someone's game(ex-revived Leliana to benefit the story) that they are cheapening the idea of decisions affecting the story going forward.
Bioware's in a "damned if you do, damned if you don't, make cream cheese bagels" scenario.
Honestly I don't feel that way when they decide to use canon (ie Leliana) because I understand they must do it in order for story to progress. The game's are Bioware's story, not mine. I know I can make decisions in one game and while I love the concept of making your decisions influence the story in sequels I understand it's simply not possible because the costs would be absolutely insane. It would be like making 5-10 separate games. They tried it with Mass Effect and while I love the trilogy, the save import feature didn't really work out.
I hate referencing Witcher in these forums because most of the time people use it to wind up Bioware developers but they do something that I would like to see Bioware implement: your decisions do matter in the game you are playing but come sequel they decide on how the important plot points worked out. It's easier for both developers and writers.
@Saunes
That attitude is indeed what I would like to see from Gaider but the way he mentioned the OGB (we will "recognize it") didn't really seem like they decided what is actually canon.
#110
Posté 15 juin 2013 - 04:14
dduane o wrote...
i was thinking that bioware can work around the trailer that the woman was actually flemeth if morrigan is killed in origins since flemeth and morrigan looks really the same when flemeth was young. i am hoping it was flemeth because
1) morrigan had a flawless skin in origins. no moles or anything.
2) that woman from the trailer aint my woman! she's too damn not really loooks like morrigan in looks (not as pretty compare to origins)
the voice sounds like morrigan though, it could mean she found a way to live like flemeth whenever she gets killed.
bioware make my woman more pretty because that ain't my woman in that trailer. (yeah it's pretty obvious that morrigan was my romance, heehee)
....
1) engine limitations
2) Morrigan is 15 years older now
She looks better than in Origins.
#111
Posté 15 juin 2013 - 04:16
LPPrince wrote...
Plus,
*Non-customized Warden shows up, is there for a while*
"I am The Grey Warden that saved Denerim in 9:28 Dragon Age"
Player-"WHAT!? THAT LOOKS NOTHING LIKE MY WARDEN, ITS A WHOLE DIFFERENT RACE, LORD!"
*customization opens up*
Player-"Oh great, now I have to recreate my Warden from 5 years ago in a completely new engine in the middle of a game when I should be watching cutscenes and KILLING THINGS! GREAT, CHARACTER CREATION, JUST WHAT I WANTED TO DO THIS FAR IN."
*insert any version of frustration here*
In shorts, gamers are spoiled, whiny ****s.
Go figure.
#112
Posté 15 juin 2013 - 04:18
If Morrigan is Morrigan, all is well.
Modifié par Ash Wind, 15 juin 2013 - 04:20 .
#113
Posté 15 juin 2013 - 06:06
#114
Posté 15 juin 2013 - 06:25
#115
Posté 15 juin 2013 - 06:30
#116
Posté 15 juin 2013 - 07:54
#117
Posté 15 juin 2013 - 08:55
#118
Posté 15 juin 2013 - 09:50
Welsh Inferno wrote...
Guns wrote...
My point is if the OGB is made canon and intricate in the plot, I probably will be sitting out Dragon Age 3 as well.
Its not.
OT: I'm not gonna get my hopes up on how I think Morrigan will be like in Inquisition. Hopefully I can simply then just enjoy her content without looking to criticise it instantly.
This is also how I feel. I use to get really mad over a ton of things but in the end it's not in our control and that Morrigan is in the game is a good move to me and I hope that this game is good. Would I like to see The Warden and Morrigan in the game again..sure...but imo, that's a ship long gone and I do see that not everyone had that but can have some hope. Just hope for a good story that have old and new characters.
#119
Posté 15 juin 2013 - 10:05
Give me choices now so the character feels like its mine but feel free to ignore later to make a better more cohesive game.
But thats just my opinion. I like the idea of OGB canon but whatever.
#120
Posté 15 juin 2013 - 11:54
David Gaider wrote...
JasonPogo wrote...
I was just wondering this today. No matter whT Bioware dose with her a bunch of people will get upset.
Possibly, depending on how certain they are that their headcanon is inviolable.
The different possible states that Morrigan could be in will be recognized (as in: there is no "old god baby" if the Warden never did the Dark Ritual). Whether that recognition matches expectations depends on the person.
Personally, I just run on the assumption that everyone with a lot of investment will be upset and thus not spend my time worrying about what might or might not fly for some-- Morrigan is in DAI to be part of DAI's plot first, not to spend all her time referencing two games ago.
Of course she is, yet she wouldn't be in DAI if she wasn't in DAO, and violating continuity in a big way damages the story.
Personally, I don't like her, but I am attached to her (ie. I despise her, which means I care about her). My Warden was in the "I should have killed you long ago" camp.
But hey, maybe she's changed. Still, the idea that she cares about saving the world unless it means saving her own skin or personally profitting from it is laughable.
I must admit that, based on interactions across two games, absent new info, I'll probably choose Flemeth's side, should the two of them be in opposition.
#121
Posté 16 juin 2013 - 04:28
I'd be ok with it as well, because it makes for a more interesting story. I'm something apprehensive, however, about what they'll do with it, regardless of whether it's canon or not.frostajulie wrote...
I actually wouldn't mind if Bioware had their own canon and stuck to it if it made the story better and this way we can still have choices in a current game to present the illusion of choice and it just turns out that later my pc is just the story in an AU. If this had been done in ME the results of the rachni may have been more interesting.
Give me choices now so the character feels like its mine but feel free to ignore later to make a better more cohesive game.
But thats just my opinion. I like the idea of OGB canon but whatever.
#122
Posté 23 juin 2013 - 01:40
frostajulie wrote...
I mean this with all dinkness aside
Bioware does not care if they ****** off a bunch of fans. Gaider himself siad he was gong to do just that when he violated fanfiction with his trailer. When the Leiliana thing got real big he was pretty dang firm if it helped the story player choice would be ignored. Bioware has repeatedly said this is their game and their story, fans will just deal with it. Or not. Bioware don't care. Your wardens choices that differ from the story- thats just AU fanfiction.
One wonders then, why give players the choice to kill important charcters if they needed them later?
#123
Posté 23 juin 2013 - 02:03
She will probably advise the Inquisitor. You won't be able to kill her and you won't be able to sleep with her.
#124
Posté 23 juin 2013 - 02:13
#125
Posté 23 juin 2013 - 02:26
ANGRYWOLF1 wrote...
Morrigan looked better in Origins.
She will probably advise the Inquisitor. You won't be able to kill her and you won't be able to sleep with her.
That better not come to be true. I want to kill her then sleep with her. Preferably in that order. http://perfectlycurs...what-i-mean.png" alt=""/>
Modifié par Billie Bones, 23 juin 2013 - 02:27 .





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