Xilizhra wrote...
They won't suddenly be more threatening than they were the previous night. The weaker mage doesn't need to be brought physically into the Fade again until they're stronger.That one demon isn't the only problem, though. The exact demon who knows that mage to be weak is no longer a threat, what about literally every other demon of equal or greater strength or cunning?
Except that the point of the Harrowing is to determine how threatening the demons are, relative to the mage being tested. A mage who failed his Harrowing has proven that those demons are dangerous enough to threaten them. The fact that the demons don't become any more threatening due to this (though I'll note that the damage to the mage's morale will be counterproductive) doesn't really make the apprentice any better off.
Noted, but it explains nothing in-universe.Yes. It's called player agency. Gaider has already explicity stated that's why.
There you have it. Luck happens.I think he said the in universe reason is luck.
Fine. The point is that that luck happens due to the player characters and companions being respectively player characters and companions. To count on anyone who isn't one of those to be so lucky isn't safe.





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