Xilizhra wrote...
It wouldn't need to be. The point of the Harrowing is to see how likely it already is. A failed Harrowing means that there is a relatively significant chance already. (As I've pointed out.)
Then it's time to do more work.
Except that according to the Codex entry "Journal of The Tranqul" there are mages who simply can't reach that level. (This is written by one of those mages, not by the Chantry.)
Besides, a failed Harrowing will be a morale blow. And demons react to emotions. Hint hint.
Bolstering them might be tricky, but it's vital.
It isn't vital. There's already an alternative. It's dirty business, but less complicated than trying to "bolster" someone who just almost turned into a monster.
I honestly still think that could be mostly because of the way Bioware constructed the final decision. The circumstances of the Last Straw specifically are stacked very heavily in favor of the side ofmage sympathy. Unecessarily so.
Necessarily so. They need to counterbalance any invalid bias coming from renegade mage issues coming from further up, and it's a good look into the Templar Order's rationale as a whole.
Not really. As Gaider has already pointed out, most Western players will by default side with the mages, who they perceive (not without reason) as oppressed. Besides which Meredith is not representative of the Chantry by this point: if she lived she would probably have been fired for this. At least.
Modifié par Riverdaleswhiteflash, 14 novembre 2013 - 02:41 .