So YES, by rules of this story, endowing the Catalyst with Shepard's memories effectively makes the Catalyst... Shepard.
I don't agree with it, myself, but to play the game I have to accept their rules.
Modifié par HYR 2.0, 27 juin 2013 - 04:57 .
Modifié par HYR 2.0, 27 juin 2013 - 04:57 .
Kel Riever wrote...
the creators of code can't target specific parts of it
HYR 2.0 wrote...
Mass Effect is a sci-fi with its own established rules. One of those rules is that people can be brought back to life if their memories are intact (Shepard/Lazarus, Keiji/Sync epilogue -- Weekes explained the last one... and the Clone in Citadel DLC was not Shepard because it didn't have his/her memories and thus lacked his persona).
So YES, by rules of this story, endowing the Catalyst with Shepard's memories effectively makes the Catalyst... Shepard.
I don't agree with it, myself, but to play the game I have to accept their rules.
Modifié par KaiserShep, 27 juin 2013 - 06:45 .
KaiserShep wrote...
As disjointed and vague as some of these rules are, I feel content to ignore a few of them for my own enjoyment. Heck, they ignored some of them, so why can't I?
CronoDragoon wrote...
Kel Riever wrote...
the creators of code can't target specific parts of it
Can't or won't?
Kel Riever wrote...
It actually doesn't matter.
Kel Riever wrote...
Well, if I can accept that in the Mass Effect universe, your chest expands when you exhale, and the creators of code can't target specific parts of it, which is WAY beyond the science fiction of even Mass Effect technology, then I stand by that you can make up anything about the game.
SeptimusMagistos wrote...
Kel Riever wrote...
Well, if I can accept that in the Mass Effect universe, your chest expands when you exhale, and the creators of code can't target specific parts of it, which is WAY beyond the science fiction of even Mass Effect technology, then I stand by that you can make up anything about the game.
Nope. Only the Mass Effect writers can do that.
CronoDragoon wrote...
@ Kel: That assumes that the Catalyst determines how Destroy works, which is not what he says. "The Crucible will not discriminate." It's possible that whoever designed the Crucible made Destroy work that way on purpose; which makes it a different situation than "can't." It also makes Shepard questioning why meaningless; that's just how the thing works.
It's still stupid, of course.
SeptimusMagistos wrote...
Kel Riever wrote...
Well, if I can accept that in the Mass Effect universe, your chest expands when you exhale, and the creators of code can't target specific parts of it, which is WAY beyond the science fiction of even Mass Effect technology, then I stand by that you can make up anything about the game.
Nope. Only the Mass Effect writers can do that.
Modifié par MassivelyEffective0730, 27 juin 2013 - 09:42 .