Mass Effect 4 Ideas?
#26
Posté 03 juillet 2013 - 08:10
I think they're going to start it as an AU within in the MEU, however. This has been indicated. Basically they're going to incorporate my Elephant Theory. They have recognized that the ending to ME3 is the elephant in the room and they're going to sweep the entire thing under the rug and pretend it never happened in the first place. The new consoles are a great opportunity since there will be no imports. The reapers were obliterated using a method that left the relays intact. Perhaps the Quarians modified their weapon they used against the Geth with the reaper code and used that against the Reapers causing them to shut down and the fleet obliterated them. Shepard led the charge. Perhaps Admiral Shepard led the war effort for the next 20 years and wiped out every last reaper in the galaxy including our lovely Leviathan AI on the Citadel which means the Citadel is gone. Then turned his/her efforts on the Leviathans and took care of them. This works because it satisfies no one's pet ending.
Now in the year 2250 your new character arrives on the scene. How old is Shepard? Too old. 96? So Shepard is either ambulatory enough to be fishing or in a nursing home. Worlds are still rebuilding. A new Intergalactic Space Station has been built that has the control center for the mass relays but it's controlled by people instead of keepers. There is a lot of space that needs exploration. The relays are simply a means of getting around.
#27
Posté 03 juillet 2013 - 08:11
#28
Posté 03 juillet 2013 - 08:12
Oh, go to bed cranky pants, seriously.David7204 wrote...
That's not going to happen, Julia.
#29
Posté 03 juillet 2013 - 08:12
David7204 wrote...
That's not going to happen, Julia.
And you know this, how, David. Did you speak with Mac? Did you speak with Casey? The AU has already been discussed. They're not going to use RGB. Do you have a crystal ball?
Modifié par sH0tgUn jUliA, 03 juillet 2013 - 08:13 .
#30
Posté 03 juillet 2013 - 08:15
#31
Posté 03 juillet 2013 - 08:17
David7204 wrote...
Because they aren't that profoundly stupid. If they were going to do a rewrite of the ending, they would have done it with the Extended Cut.
There's also the magic handwaving and forget the RBG ever happened
#32
Posté 03 juillet 2013 - 08:18
#33
Posté 03 juillet 2013 - 08:24
AresKeith wrote...
David7204 wrote...
Because they aren't that profoundly stupid. If they were going to do a rewrite of the ending, they would have done it with the Extended Cut.
There's also the magic handwaving and forget the RBG ever happened:wizard:
And this has been done before. Like I said they have already talked about the next installment being in an AU of the MEU. That came from Mac. He was arm waving ideas at the time. They weren't sure what they were going to do. All they know is that they can't move forward without making a canon of one of the three, which will ****** off a bunch of people, or by magic hand-waving and forgetting the RGB ever happened. And over 90% of the fan base wants a sequel.
All I did in my post was write out the "Codex Entry for the Reaper War"
There's even been talk of a "passing of the torch" mission which does sort of canonize the destroy ending, but how? No one knows.
Modifié par sH0tgUn jUliA, 03 juillet 2013 - 08:26 .
#34
Posté 03 juillet 2013 - 08:26
#35
Posté 03 juillet 2013 - 08:27
#36
Posté 03 juillet 2013 - 08:28
Modifié par David7204, 03 juillet 2013 - 08:30 .
#37
Posté 03 juillet 2013 - 08:30
#38
Posté 03 juillet 2013 - 08:30
#39
Posté 03 juillet 2013 - 08:30
David7204 wrote...
It's not happening, Julia.
Give it up, David. Hand-waving is going to happen. They're moving forward. They're going to sweep the RGB under the rug and pretend it never happened in the first place. Then they set the next game about 75 - 100 years in the future from the end of ME3. Then the write the Codex Entry for "The Reaper War". Make no save game import. That's how it is done.
Hand-waving, David. Hand-waving.
#40
Posté 03 juillet 2013 - 08:33
Modifié par David7204, 03 juillet 2013 - 08:33 .
#41
Posté 03 juillet 2013 - 08:34
#42
Posté 03 juillet 2013 - 08:34
IntelligentME3Fanboy wrote...
now with the gears of war guy (forgot his name) we can finally have a a Gears of Effect
Come on. The industry is small. I'm guessing 343 Industries all freaked out when they hired Troisi from Bioware. "OMG! A role playing guy! We're a shooter company! What are we going to have? A dialogue wheel?"
Epic is bleeding talent. This could be a great pickup for Bioware.
#43
Posté 03 juillet 2013 - 08:35
David7204 wrote...
They might not talk about the ending much. But they certainly aren't going to do anything like your 'Admiral Shepard' fantasy. And they're not going to ignore the fact that the Reaper War and Shepard existed.
David, you take everything so literally. Go to your happy place.
#44
Posté 03 juillet 2013 - 08:35
nah.The reason i want a gears of effect is because im on PlaystationsH0tgUn jUliA wrote...
IntelligentME3Fanboy wrote...
now with the gears of war guy (forgot his name) we can finally have a a Gears of Effect
Come on. The industry is small. I'm guessing 343 Industries all freaked out when they hired Troisi from Bioware. "OMG! A role playing guy! We're a shooter company! What are we going to have? A dialogue wheel?"
Epic is bleeding talent. This could be a great pickup for Bioware.
#45
Posté 03 juillet 2013 - 08:37
#46
Posté 03 juillet 2013 - 08:55
David7204 wrote...
How do you feel about being at the complete mercy of Hudson and Walters, Julia?
Resigned. As far as the ME universe goes, that's were it is. Walters it the lead writer. I mailed both Walters and Hudson my ideas for the next game. That's all I can do. They asked for our input. If they like any of them I will see them in the game. If they don't I won't see them. No big deal.
If they don't fit in the MEU, they might fit in Hudson's new IP? Who knows?
But I'm a musician and composer, not a literary genius, but that doesn't mean I don't come up with images with sound
#47
Posté 03 juillet 2013 - 09:04
quick.copyright your ideas lolsH0tgUn jUliA wrote...
David7204 wrote...
How do you feel about being at the complete mercy of Hudson and Walters, Julia?
Resigned. As far as the ME universe goes, that's were it is. Walters it the lead writer. I mailed both Walters and Hudson my ideas for the next game. That's all I can do. They asked for our input. If they like any of them I will see them in the game. If they don't I won't see them. No big deal.
If they don't fit in the MEU, they might fit in Hudson's new IP? Who knows?
But I'm a musician and composer, not a literary genius, but that doesn't mean I don't come up with images with sound
#48
Posté 03 juillet 2013 - 09:07
Please?
For all I care, they situate the story in my back yard. Would be some super close quarter battling, but by God would it be magnificent.
I just want to spend a good amount of time on the character screen when I level up, planning where I am going to want to be by the time I reach level "x", like ME1, but heavier. And when I leave that character screen, the battles go *whoosh whoosh boom boom kttsszcxht*, like in ME3.
I'll settle for a mediocre story if they give me this. A fantastic story would be a huge bonus.
They should also make Insanity hard again... because in ME3 it was just hilarious. Though that might've been my choice of class (Vanguard). I've yet to play ME3 with a different class on insanity. Probably gonna be a Sentinel....
#49
Posté 03 juillet 2013 - 09:07
It doesn't matter how far long after ME3 it is, they need to pick a canon endingthehomeworld wrote...
Sequel
Set it 20,000 - 500,000 years into the future. This way no need to canonize an ending but if you did cannon anything it should be destroy.
Characters and Hero
Keep the male and female hero fully voiced.
There is way more difference in the male and female playthroughs beyond femhero is lez extraordinaire. Really dialogue differences like Grunt is mshep's hero but Fshep loves Grunt or she's a stripper in the wrong place but male shep doesn't get a second look, better yet have a woman right fhero as a female in the universe so its not a male writer imagining what a female would do because then we end up with such "great" butch fhero moments as boxing and shoving yahags across the floor.
Male and Female should HAVE THEIR OWN WALKING, SITTING, DANCING, RUNNING ANIMATIONS!!!! Do not have a female hero shuffle like a male, don't have a sit like a man wide legged this only servers her to look like a hooker! Do not have her run like an ape! Her running like she did in ME was just fine. I don't play female hero to play a man in drag with water balloons tapped to their chest I'm playing a girl she should act like it!
I wouldn't mind being able to pick different species for the single player quest as the hero and with that having our start points differ and the game intersects after we get on the main quest path similar to how dragon age does it with elf vs human but with no ability or class restrictions and the game varies based on your species as Turians find things funny Krogan do not and people would be more intimidated by a Krogan threatening violence then a Quarian. Races I'd prefer: Human, Asari, Quarian, Turian
Keep the customizable options in fact go back to ME with loads of customization choices also get new hair color AND choices for humans, Quarians and if we do other species skin colors for Quarians, Asari, Krogan, and Turians with the ability to choose gradient color tones so we can make them a sunset color if we choose or an Asari could gradient from blue to purple we'd be able to choose how this occurs does it start in the face and go backwards to a darker tone or does it start from the whole head and go downwards
Keep class specific cutscenes like Biotic shep uses her sheild during the fight with her clone but add more to the main and side missions so if biotic shep could actually utilize a power to remove something,stop something, or make the situation easier for her team then she should do so. For example spector girl blows out the windows and floats down biotic shep floats down just like Liara no stupid brawl drop, solider shep could be stupid and do the brawl drop moment or clip onto the side of the building and repel down, tech shep sends drone out window and runs down the stairs, and adepts float down. Another example (madeup) character npc is going to be crushed by falling debris a biotic and adept can save them however a solider and tech can't they die. In Rannoch that stupid pillar blocks the way there was zero reason a biotic with a biotic in team couldn't lift it or why solider shep didn't just make shift a bomb via their on hand explosives and medigel the only ones needed to go get the real charges would've been tech or biotic shep who is the only biotic in team.
More moments to talk tech/your hero's specialty my solider shep should be able to not just talk and make recommendations in pre battle prep with npcs they should also be able to suggest changes example the moment we're with everyone in ME3 planing how to get to the beam via going through all the reapers my hero soilder who kills reapers for a living should use the knowledge they have from the game like we need cains to get past the reapers or I can summon Lev here. Tech sheps can talk shop with other tech npcs and get pass things like why is EDI hacking that door can't my tech do it or better yet use a hack mine similar to Liara's?
Have your backgrounds count in the main and side quest.
No more auto dialogue! Or only have it sparingly at best there is no reason the dialogue wheel can't be used on ship, during missions, with love interest, with familiar npcs
No butch fhero like boxing yahgs or run/shoving people out windows both these are a male thing if the script calls for she fights a yahg then don't have her shove it around and punch it her punches realistically wouldn't do that much damage instead have her be creative with her own animations and her own fight scenes kickboxing, mix martial arts, use her own biotics to punch it, use her drone as a tech to stun it while she rebounds off a beam to kick harder her enemy to knock his shield down, or solider shep flash bangs the yahg and rebounds off the beam, ect. Fhero doesn't run and shove the asari out the window she'd know this was a stupid idea instead flash bang her and kick her out the window, ect.
Keep hero who as feelings I enjoyed having mshep being able to show emotion during ME3 after Thessia, or with Tali on the Citadel.
If you place the hero in danger that kills them or could be construed as traumatizing ie hacking, used as a puppet like the dead Asari and the Rachni Queen, or other such highly unusual things have the hero give damn about it and develop allow the players with the wheel to reflect to several people if this is traumatizing, or they can display their inner brick by saying it doesn't effect them.
Dialogue
Bring back the dialogue wheel and make it robust ie more then 2 options with 2 options only you make the hero seem stupid having 3 - 5 options make the player feel their hero has a brain and thoughts in their heads. Also make the dialogue choices more specific their highlight the option and float there will get you a pop up box that will give you a brief 2 -3 sentences of the actual words your hero will speak or do what they do in FO show a box with at least one line of what the character will actually say but if you do the box make sure you cover more possible reaction 4 - 7 options plus an 8th investigate option.
Social
Consequences for cheating on your LI other then them going I'm totally fine with it! If your LI is in a powerful position and you cheat on them they should be angry and able to get back at you for instance I cheat on the SB she cuts off contact with me and sends my clone after me.
If you repeat the Lazarus Project ie your character is revived/brought back by space magic you better be prepared to explain in full detail your space magic this also applies to npcs.
Have who you saved, help, or didn't effect what species are in your game did you destroy but have low ems then everyone is barley coming back but if you saved the Quarians and Krogan they're doing very well. The Asari either way are now more like the Quarians seen as the crap of the galaxy as they were withholding beacon info from the galaxy so long ago no one trusts them.
Refrain from everyone's bi or in case of Fshep too many gay options. Now that you're making a game from the beginning establish the gay, straight, and bi characters and keep them that way there is no reason to retcon you want a specific option to happen? Then make a new npcs or crewmen join for ME5 no Kaiden retcons please. I would say the bi option should stay your secretary/yomen/chambers person as its now established this person more or less does this.
Keep carry over romances but don't block them in the future for instance once Garrus was made a romance option for fshep then allow new players and import players to hit on or ask him to date them in ME3 even if they didn't pick him in ME2 the block was stupid. I get Joker never showing interest in 2 games and therefore wouldn't be one in ME3 this made sense but if the character is already a love interest from ME for either hero then ME2 - 3 they should still be able to be a love interest for the hero they were made for example Ash if she was available for all 3 games would've been able to be asked for 3 games she won't be waiting around for your hero but you can try to ask or convince her over the course of the trilogy even if she picks up a boyfriend on team in ME2 because you didn't romance her in ME.
World Exploration
Bring back ground exploration with the mako or open up the ship yard and then the player can pick the mako, HH, or both and experience the world in free roam (mako only worlds) or linear (HH only worlds) if you pick a mako you can land and free roam 100% lots of worlds if you pick the boncytoy (aka HH) then you get 4 - 6 maps you can "explore" with its linear track of point A - B scanning missions.
Consequences of your actions
You know what didn't happen at the end of ME3 and what loosely happened in ME2? Really BW you need to look at things you want to make into the " hard choices" and critically look at if from several angles you know do a what if and then figure out how this choice is going to effect the game long and short term. Saving Legion and rewriting the geth should result in Legion being captured by the reapers indoctrinated and then him lying to both you and the geth you rewrote he then uploaded not a personality program into the geth but a reaper indoctrination program the end result they kill most of the Quarians and betray you and the war effort. Selling Legion means you don't go to the geth station they get killed rewrote by the reapers and the only outcome for Rannoch is kill the geth and reapers blocking their way no consensus. Or Sell Legion bring Tali and EDI or team dextro is with you to the Cerberus station hack him back to your side he then takes you to the geth consensus but he doesn't die and also does figure out a way to upload a personality program they help you defeat the reapers and do not betray the Quarians and war effort this third option is only available if two tech are part of your team.
Another example saving the Queen results in her spys prewarning Earth. Rachni are also available call in powers to help you in ground missions. There is no extra Queen mission Grunt is doing something else to fight the reapers that you can help with. If you kill her or release her this stupid mission never happens.
If we can learn of information on our enemy or what they do in game dialogue, books, audio, or books then let us (the hero) bring this info back up in the game.
#50
Posté 03 juillet 2013 - 09:15
IntelligentME3Fanboy wrote...
Gears God of War Effect
From what I've read it's going to be a bit less action based.





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