Anyone else going to wait for user reviews before buying this?
#301
Posté 18 juin 2013 - 08:24
#302
Posté 18 juin 2013 - 08:32
I will pre order the game as based on the trailer alone, several of the storylines I am most interested in will be part of the game, such as the role of the Grey Wardens in Thedas, the nature of magic and the Fade, and Morrigan's plotline.
Even though I may not like some of the mechanics which will/probably will be in the game, I am still invested enough in the story to almost certainly pre-order.
#303
Posté 18 juin 2013 - 08:52
nisallik wrote...
Nope. Even though I generally disliked many things about Dragon Age 2, it still offered what I enjoy in RPGs. There are no other developers out there that make RPGs similar to BioWare, which is why even subpar games like Dragon Age 2 (in my own opinion) are still levels above other RPGs like Skyrim, The Witcher, etc. (which I do enjoy playing).
Agree with this - I haven't encountered any other developers / writers who manage to put a story-based RPG together as well as BIoware. I play Skyrim at this point but often feel lost in the massively open world options rather than having an idea of the direction I need or want to take (the main quest and Civil War quests of Skyrim are sort of hum-drum IMHO).
I just hope the story is more interesting and focused in a direction in DA3 than DA2 felt. I felt DAO was near-perfect with a specific target and goal but options to go other places or to chose which place next availab.e.
#304
Posté 18 juin 2013 - 09:20
I guess a lot could change between now and when DA3 releases. Maybe if Bioware releases a great demo or reveals some really exciting stuff I could change my mind.
#305
Posté 18 juin 2013 - 09:23
KaiLyn wrote...
nisallik wrote...
Nope. Even though I generally disliked many things about Dragon Age 2, it still offered what I enjoy in RPGs. There are no other developers out there that make RPGs similar to BioWare, which is why even subpar games like Dragon Age 2 (in my own opinion) are still levels above other RPGs like Skyrim, The Witcher, etc. (which I do enjoy playing).
Agree with this - I haven't encountered any other developers / writers who manage to put a story-based RPG together as well as BIoware. I play Skyrim at this point but often feel lost in the massively open world options rather than having an idea of the direction I need or want to take (the main quest and Civil War quests of Skyrim are sort of hum-drum IMHO).
I just hope the story is more interesting and focused in a direction in DA3 than DA2 felt. I felt DAO was near-perfect with a specific target and goal but options to go other places or to chose which place next availab.e.
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
#306
Posté 18 juin 2013 - 10:03
b0j4ngles wrote...
KaiLyn wrote...
nisallik wrote...
Nope. Even though I generally disliked many things about Dragon Age 2, it still offered what I enjoy in RPGs. There are no other developers out there that make RPGs similar to BioWare, which is why even subpar games like Dragon Age 2 (in my own opinion) are still levels above other RPGs like Skyrim, The Witcher, etc. (which I do enjoy playing).
Agree with this - I haven't encountered any other developers / writers who manage to put a story-based RPG together as well as BIoware. I play Skyrim at this point but often feel lost in the massively open world options rather than having an idea of the direction I need or want to take (the main quest and Civil War quests of Skyrim are sort of hum-drum IMHO).
I just hope the story is more interesting and focused in a direction in DA3 than DA2 felt. I felt DAO was near-perfect with a specific target and goal but options to go other places or to chose which place next availab.e.
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
The witcher has very little interest for me. I don't like a set character. I love being able to create my character to be male or female. It's one of the main reasons I've always gotten BioWare games.
<sigh> And the more I think about it, I may end up buying the game day one or pre-ordering just for this reason, and I'll hope the game doesn't dispoint me. There just are not enough games out there that give me choices like BioWare does. BioWare and Bethsoft (fall out/elder scrolls) and Lionhead Fable when I'm desperate.
#307
Posté 18 juin 2013 - 11:05
WItcher 2 also allowed you to import save games.
#308
Posté 18 juin 2013 - 11:19
Plus Bioware is the only company that makes the games I like. The Witcher is a nice series, but I find the characters don't have the same depth as Bioware companions do, which is a big deal to me.
So DA:I is pretty much an insta-buy for me
#309
Posté 19 juin 2013 - 01:58
gangly369 wrote...
I really don't trust reviews by random people on the net. The people from sites like IGN and Gamespot don't seem to account for whether or not a game has any replay value from a story perspective (Biggest example right now for me being The Last of Us), and user reviews tend to be either "10/10, OMG THIS GAME IS AWESOMEZ" or "0/10, THIS GAME SUCKZ BALLZ! IT'S nOT LIKE THE PREVIOUS ONE!!!"
Plus Bioware is the only company that makes the games I like. The Witcher is a nice series, but I find the characters don't have the same depth as Bioware companions do, which is a big deal to me.
So DA:I is pretty much an insta-buy for me
To be fair, should a story have replay value at all?
If the choices add replay to the game, that is a mechanical feature of the game, so I can agree with that. But a lot of games don't have that, nor do they need it. Shoehorning such choies into a narrative do become kind of pointless though.
#310
Posté 19 juin 2013 - 02:46
#311
Posté 19 juin 2013 - 02:57
A story can. It's the same principle behind rereading books.LinksOcarina wrote...
To be fair, should a story have replay value at all?
But that's not the sort of replayabilty I seek in games. In games I'm looking to create my own story, and I replay in order to create different stories within the same setting amidst the same on-going events.
Modifié par Sylvius the Mad, 19 juin 2013 - 02:57 .
#312
Posté 19 juin 2013 - 02:59
Every single BioWare RPG (even Jade Empire) has a better combat system than either Witcher game.b0j4ngles wrote...
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
#313
Posté 19 juin 2013 - 03:02
Sylvius the Mad wrote...
A story can. It's the same principle behind rereading books.LinksOcarina wrote...
To be fair, should a story have replay value at all?
But that's not the sort of replayabilty I seek in games. In games I'm looking to create my own story, and I replay in order to create different stories within the same setting amidst the same on-going events.
The question is whether or not it can though, the question is should it?
In some games I would argue its not necessary, and this also includes some RPGs as well.
#314
Posté 19 juin 2013 - 03:07
b0j4ngles wrote...
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
Meh, I'd hold off on saying something like that until CDPR actually makes a game where the protagonist is anyone but Geralt of Rivia, let alone a customized avatar. It's a different ball of wax, despite how well they handled the Witcher narrative (amnesia nonsense aside). And yes, that's from someone quite excited for Wild Hunt.
Cyberpunk 2077 could be an indicator, but even that is a long way off.
#315
Posté 19 juin 2013 - 03:08
#316
Posté 19 juin 2013 - 03:43
Even though BioWare will post online game magazine reviews, I will dismiss them as if they are paid advetising. Since many of the online game magazines will get a free copy, the positive reviews for "Dragon Age III" will have been purchased. Game companies give out perks, so they can get a positive review.
Some of the things I am going to look at include: the demo, YouTube footage, and no-name blogs. I will scan through the last few pages of Bing to find a no-name reviewer. I want to read testimonials from people outside of BioWare's reach.
If I ever hear a phrase similar to, 'push a button and something awesome happens', I will walk away from BioWare entirely. BioWare needs to control their ego this time around.
I will ignore all quoted reviews.
I love BioWare as a company, but I no longer buy into their hype.
Modifié par Deadmac, 19 juin 2013 - 03:53 .
#317
Posté 19 juin 2013 - 07:12
I am definitely going to pre-order DA3 as soon as it will be possible.
I love DA:O, I love DA2 and (no matter how much I was disappointed with some "things" in ME3) I'm sure I will love DA3 as well.
#318
Posté 19 juin 2013 - 07:27
I often think that designing a game to be "replayable" is largely pointless, especially when replaying adds very little of value.LinksOcarina wrote...
Sylvius the Mad wrote...
A story can. It's the same principle behind rereading books.LinksOcarina wrote...
To be fair, should a story have replay value at all?
But that's not the sort of replayabilty I seek in games. In games I'm looking to create my own story, and I replay in order to create different stories within the same setting amidst the same on-going events.
The question is whether or not it can though, the question is should it?
In some games I would argue its not necessary, and this also includes some RPGs as well.
I recently completed The Last of Us, and while the narrative is excellent, I'm not in any rush to play through it again. I'm bemused by the decision to include meta-rewards (in the form of alternate skins for characters) that can only be unlocked by completing the game multiple times, in varying difficulties. Why would I play a game several different times just to see what the protagonist looks like in a denim shirt?
Modifié par Plaintiff, 19 juin 2013 - 07:29 .
#319
Posté 19 juin 2013 - 07:30
Witcher 2 was definitely one of my favourite RPGs of recent times, but I'm still not sold on CDPR as being "the next best thing". They're still hamstrung by some writing difficulties - they're good at getting an overarching plot going and having consequences, but the devil in the details of characterisation, character interaction and the quality/clarity of individual lines is where they fall down. They don't always keep in mind what the player knows when they're delivering dialogue.b0j4ngles wrote...
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
I have to agree with Sylvius that the combat of the Witcher games isn't really their strong suit either. Witcher 1's combat was just plain tedious, and Witcher 2's difficulty curve for an "average" player (not talking about Dark mode here, but medium/hard) was all out of whack; it started off hard and became progressively more straightforward as the player levelled up. Winning the fights at the end of the game was a formality rather than a real challenge.
I still enjoyed Dragon Age 2 despite its many shortcomings, but I'll definitely be waiting to see the "real" reception of the game before I purchase Dragon Age 3. After DA2 and ME3, I can't justify pre-ordering or buying after only seeing "professional reviews".
#320
Posté 19 juin 2013 - 07:34
#321
Posté 19 juin 2013 - 09:31
b0j4ngles wrote...
KaiLyn wrote...
nisallik wrote...
Nope. Even though I generally disliked many things about Dragon Age 2, it still offered what I enjoy in RPGs. There are no other developers out there that make RPGs similar to BioWare, which is why even subpar games like Dragon Age 2 (in my own opinion) are still levels above other RPGs like Skyrim, The Witcher, etc. (which I do enjoy playing).
Agree with this - I haven't encountered any other developers / writers who manage to put a story-based RPG together as well as BIoware. I play Skyrim at this point but often feel lost in the massively open world options rather than having an idea of the direction I need or want to take (the main quest and Civil War quests of Skyrim are sort of hum-drum IMHO).
I just hope the story is more interesting and focused in a direction in DA3 than DA2 felt. I felt DAO was near-perfect with a specific target and goal but options to go other places or to chose which place next availab.e.
Have you played the Witcher 2? That game had a much better story than DA2. CD Project Red is the new Bioware, I'm telling you now.
Until CDP offers the chance to make your own protagonist (male or female, completely different skillsets), and offers a cast of interactive companions you can take on your adventures with you, and all the party-based gameplay that comes with that, then no. CDP will never be the 'new Bioware', regardless of how good their stories are (and I agree they are very, very good). But I enjoy Bioware games for different reasons. I also agree with Sylvius - combat is (for me) much more enjoyable in Bio titles than in either Witcher game.
OT, probably not. I preorder games that I'm pretty certain I will enjoy as a matter of convenience. I live in a rural rea, and getting to a town with a gamestore involves a car or train journey accompanied by several children. Or, I can stay at home, click a few mouse buttons, have a cuppa, and STILL get my game on release day without having had a several-hour round trip, and no doubt some tears and tantrums (and my kids won't have been too happy either
That said, I never preorder until there is some concrete info about the game, I want to make as educated a guess as possible as to how I will like it
Modifié par AllThatJazz, 19 juin 2013 - 09:32 .
#322
Posté 19 juin 2013 - 09:31
The only review that should matter is you're own, heck some people love the witcher game where I hate it, it all depends on the person :3
#323
Posté 19 juin 2013 - 05:05
When a game is designed to tell one specific story, I would generally agree.Plaintiff wrote...
I often think that designing a game to be "replayable" is largely pointless, especially when replaying adds very little of value.
However, that's not the way I think games should be designed. Replayability is evidence of player freedom, and I really like player freedom.
#324
Posté 19 juin 2013 - 05:19
Sylvius the Mad wrote...
When a game is designed to tell one specific story, I would generally agree.Plaintiff wrote...
I often think that designing a game to be "replayable" is largely pointless, especially when replaying adds very little of value.
However, that's not the way I think games should be designed. Replayability is evidence of player freedom, and I really like player freedom.
This will go wildy off topic, but what is replayablility then?
Can a game like say, Super Mario Bros. contain replayability in its design vs a game like Command and Conquer?
#325
Posté 19 juin 2013 - 06:48
The ability of the game to offer compelling gameplay on multiple playthroughs. Any game that does that has replayability.LinksOcarina wrote...
This will go wildy off topic, but what is replayablility then?
Since what counts as compelling gameplay differs from player to player, we'll disagree as to which features specifically produce replayability.
I'm actually entirely unfamiliar with either of those.Can a game like say, Super Mario Bros. contain replayability in its design vs a game like Command and Conquer?





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