Most "Roll your eye line" in the game
#226
Posté 18 juin 2013 - 04:18
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
#227
Posté 18 juin 2013 - 04:19
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
#228
Posté 18 juin 2013 - 04:22
I know. Supporting the Quarians is the dumbest thing you can do.
They've been annoying me since ME1 with the repulsive little suit rat. Oh how I'd love to squash her head like a bug and watch her slowly succumb to infection...[/quote]
[/quote]
hahaha, brilliant
#229
Posté 18 juin 2013 - 04:23
Kel Riever wrote...
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
Damn right.
#230
Posté 18 juin 2013 - 04:25
Kel Riever wrote...
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
Miranda tears off Tali's mask and breathes on her face.
Tali dies.
The end.
Seriously though, lets not get into this crap. Especially with Tali-mancers. They're the ones that seem to hate Miranda the most, as well as be the most defensive towards their LI. I'd rather not get into a pissfight.
#231
Posté 18 juin 2013 - 04:28
"Like you Tali'Zorah, I'm not sure wether to kill you with a bullet or just take off your helmet and cough."
#232
Posté 18 juin 2013 - 04:30
Kel Riever wrote...
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
Absolutely. Cage match. No holds barred. My waifu can beat your waifu! lol
Modifié par sH0tgUn jUliA, 18 juin 2013 - 04:30 .
#233
Posté 18 juin 2013 - 04:33
#234
Posté 18 juin 2013 - 04:40
sH0tgUn jUliA wrote...
Kel Riever wrote...
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
Absolutely. Cage match. No holds barred. My waifu can beat your waifu! lol
Right.
There is just one rule - Helicopter trick beats rock, paper, and scissors.....
#235
Posté 18 juin 2013 - 04:46
And then the whole thing is tossed out when we're told that each subsequent reaper is made in Harbinger's/Leviathan's image, rather than the image of the species they destroyed.osbornep wrote...
In response to the OP (going to stay out of the waifu wars here), I don't believe anyone's produced this gem from ME2, which is very surprising: "Not just any Reaper, a human Reaper."
#236
Posté 18 juin 2013 - 04:49
Naw, mang. That human shaped Reaper we saw is just the gooey caramel centre within a crispy, Leviathan-shaped shell.KaiserShep wrote...
And then the whole thing is tossed out when we're told that each subsequent reaper is made in Harbinger's/Leviathan's image, rather than the image of the species they destroyed.
So it's like you said, but with an excuse/reason.
#237
Posté 18 juin 2013 - 04:51
#238
Posté 18 juin 2013 - 05:09
Tonymac wrote...
sH0tgUn jUliA wrote...
Kel Riever wrote...
MassivelyEffective0730 wrote...
Wow seriously, people are getting worked up over this?
I stated my opinion on Miranda.
I stated how I felt about Tali's death.
Now people are turning this into a waifu war. I'm not getting involved in that.
You know what we need? WAIFU DEATHMATCH!
Absolutely. Cage match. No holds barred. My waifu can beat your waifu! lol
Right.
There is just one rule - Helicopter trick beats rock, paper, and scissors.....
http://social.biowar.../index/16884306
Modifié par Kel Riever, 18 juin 2013 - 05:09 .
#239
Posté 18 juin 2013 - 05:24
That reminds me of something....Cthulhu42 wrote...
Is this thread becoming a waifu war? Those are always fun.
Okay, Miranda has a terribly inconsistent personality, impractical combat attire, a face that lies right in the uncanny valley, and is apparently so insecure that she'll die from a breakup. Oh, and she's a dum-dum or something.
Am I doing this right?

I didn't like her in ME2. She's alright in ME3 though.
On topic :
Legion : The Geth make their own future.
Modifié par S.A.K, 18 juin 2013 - 05:25 .
#240
Posté 18 juin 2013 - 05:35
Lines that pressed the fact that the reapers can't be beaten conventionally did kind of get wearisome. I didn't count how many times they actually said it, but it sure felt repetitive. As much as I love Grunt, his "I don't need luck; I have ammo" did kind of lay the cornballing on a little thick.
Modifié par KaiserShep, 18 juin 2013 - 05:39 .
#241
Posté 18 juin 2013 - 05:43
#242
Posté 18 juin 2013 - 05:45
TheProtheans wrote...
The only reason I can find to dislike Miranda is that she does not have red hair.
The hair is the only good thing about her.
#243
Posté 18 juin 2013 - 06:22
#244
Posté 18 juin 2013 - 06:52
Modifié par KaiserShep, 18 juin 2013 - 06:54 .
#245
Posté 18 juin 2013 - 06:54
Necanor wrote...
DirtySHISN0 wrote...
"Shepard you can't[/i][i] choose the Geth over my people"
I don't get it, that line makes all the sense in the world. Why would Shep sacrifice an entire race, just to get the support from an enemy that's been annoying ever since ME 1?
Anyway, the starchild dialogue was agonizingly bad.
Allow me to elaborate with a series of retorts appropriate to my original quoted line.
"Oh really?"
"Challenge accepted"
"Yes Tali. Yes i can"
I don't care who is saying it, rather how it is phrased. I can choose to destroy the quarians if i so wish. ( which usually i do, but lets not go into that)
#246
Posté 18 juin 2013 - 06:59
Maxster_ wrote...
Load of nonsense.Darth Brotarian wrote...
Maxster_ wrote...
What?Darth Brotarian wrote...
OniTYME wrote...
4 times:ph34r:David7204 wrote...
Mordin says that line literally exactly three times.OniTYME wrote...
Mordin spamming "Had to be me" It was awesome the first time and the last, every other time just killed the emotion of the phrase.
Once on Sur'kesh, once in the med bay, and once in the Shroud.
That is it.I find it rather irritating that I've seen dozens of posters proclaming Thanix cannons as the miracle solution to kill all the Reapers (and the mass production of Thanix cannons as a brilliantly simple and insightful strategy instead of a groan inducing blunder a toddler could come up with) , but yet most members of the BSN react to the Thanix missiles like this.OniTYME wrote...
"Thanix missiles"
Thanix cannon is essentially the collector ship beam/reaper beam, so it does do a ****ton of damage, but the missiles part was way outta the blue. Plus given the mission, it felt like a complete ass pull that ignored what we knew of thanix tech up until then.
Also, I forgot all about Jacob. GOD they made him even worse. Every scene of dialogue with him outside of Citadel and the conversation in the med bay felt awkward as ****. I wish he had more... blackness in him? At least make him a brutha that can add some flavor into MEU. I guess that was put aside because people would patronize blacks and claim its offensive to us to have a black man be like an average young African American (read: NOT a hoodlum). I rather liked him in ME2, just wish he had some edge... even Kaidan flips **** after Sanctuary.
Thanix cannons are never stated for safe use within a planets surface and without mass effect fields to lesson the kinetic blowback and most of the components of a ships weapon systems you'd need to operate such a weapon, let alone power it to accelerate the glob of molten metals to a sufficient degree that it would act like a soild object upon launch and impact.
Exactly same amount of energy, that needed to accelerate slug of the same mass(which is also altered by ME field).
But aren't you forgetting the composition of the ballistic material? Your not just shooting a simple solid piece of metal at a target with a thanix weapon,you are basically firing a large glob of molten hot metal that rips into a ship and than causes massive residual damage with the sheer heat of the material making contact with the ships surface. In order to have the liquid state projectile mantain a similar behavior as a solid material, it would require more energy to fire. Not to mention needing to stabilize the trajectory to ensure that there are no changes in the projectiles course due to the displacement of mass such a substance would have when travelling at such speeds. The main thing that makes a thanix weapon so powerful is the material and it's state, how it is a molten hot material that manages to both melt and damage the enemy vessels hull and severely and continuously damage the shields. You just need to get the material onto the target with sufficient speed to damage the shields and get the molten material onto the ship or into vital points of the enemy ship for the most damage. A missle would be able to accomplish this, and have the added bonus of having an adjustible trajectory to avoid being shot down by the enemy target or easily evaded.
1. Due to acceleration method(electromagnetic attraction and repulsemen), it is completely no difference for a projectile.
2. It will not act the same on impact, as a solid projectile.
3. Even solid slugs in ME have different structure. Read the codex. Well, actually it is more related to handguns, but still...
4. You have no idea how kinetic weapons works. On impact, projectile's kinetic energy, partially transfers to a heat(fluctuations of atoms).
Conservation_of_momentum
Inelastic_collision
Given the speed of the kinetic projectiles in MEU, heat part is insignificant, it only changes impact effect.
5. Given that you have no idea about inelastic collision and kinetic->heat transfer, other part of your post, about thanix missiles - is utter nonsense.
Do you intend to provide proof, or are you just going to use single sentence dismissals and petty insults to prove your point for you?
#247
Posté 18 juin 2013 - 07:00
TheProtheans wrote...
The only reason I can find to dislike Miranda is that she does not have red hair.
As a red head myself, I'm actually not all that into red headed women.
I prefer either Raven (dark brunette or black hair, sometimes with a very subtle "bluish" tint) or Golden blonde, none of that fake crap.
Miranda is actually a perfect physical example of the type of woman that I go for.
Along with her personality, which is the kind that I like as well. She's cut from a different cloth from other people, and only a person who's a cut above the ordinary, even extraordinary, like Shepard, can win her.
Modifié par MassivelyEffective0730, 18 juin 2013 - 07:03 .
#248
Guest_LineHolder_*
Posté 18 juin 2013 - 07:05
Guest_LineHolder_*
This time, I romanced Miranda so I'll be more sympathetic.
Anyway, in my second playthrough (in ME3), I find most of what Shepard says to be roll-eyes-worthy. Maybe it's because the game has him act like a boy-scout no matter what because my swash-buckling Dante-archetypical Shepard shouldn't be moping around like a goth teenager.
Modifié par LineHolder, 18 juin 2013 - 07:06 .
#249
Posté 18 juin 2013 - 07:10
I provided enough proof.Darth Brotarian wrote...
Maxster_ wrote...
Load of nonsense.
1. Due to acceleration method(electromagnetic attraction and repulsemen), it is completely no difference for a projectile.
2. It will not act the same on impact, as a solid projectile.
3. Even solid slugs in ME have different structure. Read the codex. Well, actually it is more related to handguns, but still...
4. You have no idea how kinetic weapons works. On impact, projectile's kinetic energy, partially transfers to a heat(fluctuations of atoms).
Conservation_of_momentum
Inelastic_collision
Given the speed of the kinetic projectiles in MEU, heat part is insignificant, it only changes impact effect.
5. Given that you have no idea about inelastic collision and kinetic->heat transfer, other part of your post, about thanix missiles - is utter nonsense.
Do you intend to provide proof, or are you just going to use single sentence dismissals and petty insults to prove your point for you?
You have no idea about inelastic collisions, and thus you don't know, how kinetic weapons works.
Ah, maybe you meant ME lore?
Here we go
http://masseffect.wi...ps_and_Vehicles
Space Combat
Ship mobility dominates space combat; the primary objective is to align the mass accelerator along the bow with the opposing vessel's broadside. Battles typically play out as artillery duels fought at ranges measured in thousands of kilometers, though assault through defended mass relays often occur at "knife fight" ranges as close as a few dozen kilometers.
Most ship-to-ship engagements are skirmishes between patrol vessels of cruiser weight and below, with dreadnoughts and carriers only deployed in full-scale fleet actions. Battles in open space are short and often inconclusive, as the weaker opponent generally disengages.
Once a ship enters FTL flight the combat is effectively over; there are no sensors capable of tracking them, or weapons capable of damaging them. The only way to guarantee an enemy will stand and fight is to attack a location they have a vested interest in, such as a settled world or a strategically-important mass relay.
http://masseffect.wi...ss_Accelerators
Mass Accelerators
A mass accelerator propels a solid metal slug using precisely-controlled electromagnetic attraction and repulsion. The slug is designed to squash or shatter on impact, increasing the energy it transfers to the target. If this were not the case, it would simply punch a hole right through, doing minimal damage.
Accelerator design was revolutionized by element zero. A slug lightened by a mass effect field can be accelerated to greater speeds, permitting projectile velocities that were previously unattainable. If accelerated to a high enough velocity, a simple paint chip can impact with the same destructive force as a nuclear weapon. However, mass accelerators produce recoil equal to their impact energy. This is mitigated somewhat by the mass effect fields that rounds are suspended within, but weapon recoil is still the prime limiting factor on slug velocity.
Small Arms
All modern infantry weapons from pistols to assault rifles use micro-scaled mass accelerator technology. Projectiles consist of tiny metal slugs suspended within a mass-reducing field, accelerated by magnetic force to speeds that inflict kinetic damage.
The ammo magazine is a simple block of metal. The gun's internal computer calculates the mass needed to reach the target based on distance, gravity, and atmospheric pressure, then shears off an appropriately sized slug from the block. A single block can supply thousands of rounds, making ammo a non-issue during any engagement.
Top-line weapons also feature smart targeting that allows them to correct for weather and environment. Firing on a target in a howling gale feels the same as it does on a calm day on a practice range. Smart targeting does not mean a bullet will automatically find the mark every time the trigger is pulled; it only makes it easier for the marksman to aim.
Starships: Dreadnought
The dreadnought is the ultimate arbiter of space warfare; millions of tons of metal, ceramic, and polymer dedicated to the projection of firepower against an enemy vessel of like ability. No sane commander would face a dreadnought with anything less than another dreadnought.
A dreadnought's power lies in the length of its main gun. Dreadnoughts range from 800 meters to one kilometer long, with a main gun of commensurate length. An 800-meter mass accelerator is capable of accelerating one 20 kg. slug to a velocity of 4025 km/s every two seconds. Each slug has the kinetic energy of 38 kilotons1 of TNT, three times the energy released by the fission weapon that destroyed Hiroshima.
When used to bombard planets, some of this kinetic energy is lost due to atmospheric re-entry friction. As a rule of thumb, each Earth-atmosphere of air pressure saps approximately 20% of a projectile's impact energy.
The turian fleet presently has 37 dreadnoughts; the asari, 21; and the salarians, 16. Humanity has six with an additional hull under construction at Arcturus Station. Alliance battleships are named for the mountains of Earth.
Everest-class: Everest, Fuji, Elbrus.
Kilimanjaro-class: Kilimanjaro, Tai Shan, Shasta, Aconcagua (under construction).
Weapons: Mass Accelerators
Mass accelerators propel solid metal slugs via electromagnetic attraction and repulsion. A slug lightened by a mass effect field can be accelerated to extremely high speeds, permitting previously unattainable projectile velocities.
The primary determinant of a mass accelerator's destructive power is length. The longer the barrel, the longer the slug can be accelerated, the higher the slug's final velocity, and therefore the greater its kinetic impact. Slugs are designed to squash or shatter on impact, increasing the energy they transfer to its target. Without collapsibility, slugs would punch through their targets while inflicting only minimal damage.
Rather than being mounted on the exterior, starship guns are housed inside hulls and visible only as gun portholes from outside.
A ship's main gun is a large spinal-mount weapon running 90% of the hull's length. While possessing destructive power equal to that of tactical nuclear weapons, main guns are difficult to aim. Because ships must be able to point their bows almost directly at their targets, main guns are best used for long-range "bombardment" fire.
Approximately 40% of the hull's width, broadside guns inflict less damage and can be mounted with greater numbers and more flexibility. The modern human Kilimanjaro-class dreadnoughts mount three decks with 26 broadside accelerators apiece for a total salvo weight of 78 slugs per side, firing once every two seconds.
However, mass accelerators produce recoil equal to their impact energy. While the mass effect fields suspending the rounds mitigate the recoil, recoil shock can still rattle crews and damage systems.
Enough?
Modifié par Maxster_, 18 juin 2013 - 07:11 .
#250
Posté 18 juin 2013 - 07:11
DirtySHISN0 wrote...
Allow me to elaborate with a series of retorts appropriate to my original quoted line.
"Oh really?"
"Challenge accepted"
"Yes Tali. Yes i can"
I don't care who is saying it, rather how it is phrased. I can choose to destroy the quarians if i so wish. ( which usually i do, but lets not go into that)
You totally took this sentence out of context. The word can't isn't used to judge Shepard's ability, but rather as an appeal to his morality. She basically says: Shepard, you can't just commit genocide on an entire race of over 17 million civilians. Tali emphasises can't, because she can't fathom the thought, that Shepard would just eradicate a whole species, her species.
Modifié par Necanor, 18 juin 2013 - 07:11 .





Retour en haut





