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specialization: Arcane Warrior


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#26
Guest_KproTM_*

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RobRam10 wrote...

People saying about being an elven spec long gone. You guys realize theres a picture of a Tevinter mage full armoured and besides him a big sword.

I would love seeing AW again it was a fun spec and it made mages overall badass in DA:O


Your Tevinter Arcane Warrior:


Posted Image

#27
Examurai

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^Thats how badass and intimidating I want my mage to be. Not some guy in a bathrobe.

#28
DragonKingReborn

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My point about the AW being extinct (lore-wise) was only meant to suggest that it would be a hand wave in allowing it. DA2 Hawke likely 'observed' other blood mages , or spirit healers or force mages which was how he/she was able to become one. Bringing back AW would mean either just letting it be an option with no in story reasoning OR "finding a mysterious relic/ruin"....again.

My main objection to it ( insofar as I actually do object) is that it is sort of an in between spec which diminishes the risk inherent in choosing a spec. Choose to be a force Mage, what if your healer gets taken out? Choose to be a blood Mage, (hopefully) half of thedas is instantly trying to kill you. While AW could make for a fun build, rampaging through hapless foes, I would FAR rather have meaningful plot related changes based on spec choice and have two (or at most, three) to choose from.

#29
Urazz

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KproTM wrote...

RobRam10 wrote...

People saying about being an elven spec long gone. You guys realize theres a picture of a Tevinter mage full armoured and besides him a big sword.

I would love seeing AW again it was a fun spec and it made mages overall badass in DA:O


Your Tevinter Arcane Warrior:


Posted Image

Err..Where does it say Tevinter Arcane Warrior?  All I see is an elf wearing fancy armor.

#30
Fetunche

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Mages should be OP that's why the Chantry and Templars fear them and want to control them. If a Mage is no more powerful than a warrior or rogue, why lock them up?

#31
Dukemon

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Fetunche wrote...

Mages should be OP that's why the Chantry and Templars fear them and want to control them. If a Mage is no more powerful than a warrior or rogue, why lock them up?

i agree

#32
Guest_KproTM_*

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Urazz wrote...

KproTM wrote...

RobRam10 wrote...

People saying about being an elven spec long gone. You guys realize theres a picture of a Tevinter mage full armoured and besides him a big sword.

I would love seeing AW again it was a fun spec and it made mages overall badass in DA:O


Your Tevinter Arcane Warrior:

(snip)

Err..Where does it say Tevinter Arcane Warrior?  All I see is an elf wearing fancy armor.


It's what a Tevinter mage looks like from the Imperium, compliments from the World of Thedas: Vol 1

#33
garrusfan1

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I only used it when I wanted a mage to wear armor. but I always used a staff since the thing where you had to sheath a weapon to cast a spell

#34
garrusfan1

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Dukemon wrote...

Fetunche wrote...

Mages should be OP that's why the Chantry and Templars fear them and want to control them. If a Mage is no more powerful than a warrior or rogue, why lock them up?

i agree

I think they should wear light armor at least for some. they could not be allowed to use a weapon that isn't a staff but they should wear armor

#35
Guest_Trista Hawke_*

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I was just talking to a friend about this. I want Arcane Warrior back, along with new sub classes.

#36
Dukemon

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Arcane Warrior @ Dragon Age Inquisition.

*push up*

#37
Reidbynature

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As I've said numerous times before I'd love to see the Arcane Warrior spec return. For me it's one of the much missed aspects from Origins.

#38
Versus Omnibus

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I miss the Arcane Warrior. I hope it makes a return in Inquisition.

#39
AresKeith

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I hope it returns in Inquisition too

I also wanna see Arcane Warriors among the mages

#40
TheKomandorShepard

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AresKeith wrote...

I hope it returns in Inquisition too

I also wanna see Arcane Warriors among the mages


Arcane warrior was lost type of elven magic so it would be very hard have more than few arcane warriors. 

#41
Taleroth

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TheKomandorShepard wrote...

Arcane warrior was lost type of elven magic so it would be very hard have more than few arcane warriors. 

Convergent evolution doesn't occur exclusively in genetics.

#42
Reidbynature

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I could maybe buy a minor resurgence of sorts in Arcane Warriors. You could argue that after the Warden discovered it that they passed on some of the knowledge to others and some mages interested in the prospect went in search of ways to learn it. That or there were separate isolated incidents of people finding forgotten AW lore. Either way I'd say only restrict the AW spec to a handful of npc's. Still it would be fun to fight one I imagine.

#43
TheKomandorShepard

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Taleroth wrote...

TheKomandorShepard wrote...

Arcane warrior was lost type of elven magic so it would be very hard have more than few arcane warriors. 

Convergent evolution doesn't occur exclusively in genetics.


I mean that arcane warrior is lost type of magic what was known by elves but that was lost and it is stated in first game of course they could be individuals who discovered that but it is high unlikely due to that chantry don't want  cricle mages know how fight with weapon i doubt that even in Tevinter something as arcane warrior existed warriors with magic yes. 

#44
Mornmagor

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TheKomandorShepard wrote...

Taleroth wrote...

TheKomandorShepard wrote...

Arcane warrior was lost type of elven magic so it would be very hard have more than few arcane warriors. 

Convergent evolution doesn't occur exclusively in genetics.


I mean that arcane warrior is lost type of magic what was known by elves but that was lost and it is stated in first game of course they could be individuals who discovered that but it is high unlikely due to that chantry don't want  cricle mages know how fight with weapon i doubt that even in Tevinter something as arcane warrior existed warriors with magic yes. 


Seriously, you need to stop using "lore" non-existant excuses to justify that you don't want a class back.

It's not that hard, we don't care if he's back as an Arcane Warrior or a Warrior Priest or a Battle Cleric or a Whatever his name is.

We also don't want him to be able to do everything, or be a one-man army, he should not be a tank, but someone that buffs himself and unleashes hell in melee combat, with armor and sword.

Tevinter has mages in full armor or variations of it, or if you want Arcane warriors, they are not extinct at all.

But since you care so much about lore, how about you explain to me how Hawke was able to become a Reaver in DA2? He checked out the other reavers that didn't exist?

Lore is not to be used as an excuse to stop people from reaching an aesthetic result for their characters.

Bring back Arcane Warrior, or something equivalent that allows us to have armor and weapons, and to use magic to enhance our combat prowess.

There is no lore excuse not to bring them back, or not to use an equivalent specialization.

The chantry does not control every mage out there, nor are we all members of the circle. Morrigan is also in the game, and she had the potential to be an Arcane Warrior. The Warden might probably be in the game somewhere and he had the same ability. The same way the Warden found it, you could also find it, or you could even find someone who is one. The sky is the limit for imagination.

I humbly think that you're using lore as an excuse. It's much easier to say " I don't want this specialization because i'm afraid that if we have this, we might not have another one i would prefer".

Also, to the excuse that he was broken and overpowered. Well, i didn't know he had to return as overpowered in DA:I as well. He will not be the same spec, he will not be a mage tank, but a glass cannon.

Of course, it would be easier to "invent" a new specialization that does this, isn't it how all the Specializations appeared? Someone thought of them and poof! Lore.

Sorry for the rant, but some of us really love this style of play, and we are not going to apologize for what we like, nor are we obliged to explain why we like something you might find boring or without cause. We like what we like.

It's also somewhat tiring to see the same arguments against the AW every time, arguments debunked long time ago.

Bring back the Arcane Warrior, or his equivalent.

Modifié par Kuroi Kishin, 12 août 2013 - 06:30 .


#45
Dukemon

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*pushing the topic*

#46
vortex216

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I do not care. I have confidence I will find at least one mage spec I like in DA3 (unlike DA2), so why worry if a specific one will or won't be in it?

#47
Laughing_Man

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Dukemon wrote...

Arcane Warrior specialization should precluding the
Blood Magic specialization and vice versa. That would be something new
to DA: specializations that preclude one another.

The Arcane Warrior relies inherently on his feelings and his constant desire to protect what’s important to him.


A. Blood Magic and Arcane Warrior class:

It was said that DA:I will allow only one spec.
However, that aside, there is nothing in DA lore that suggests that Arcane Warrior can't use blood-magic.
On the contrary, blood-magic is usefull with all types of magic aside from healing.


B. "The Arcane Warrior relies inherently on his feelings and his constant desire to protect what’s important to him."

Excuse me, I think I'm going to be sick.
Is this some kind of crappy anime? Or maybe Harry Potter and the powah of love?


C. Arcane Warrior is a magic class, where is the flash and the magic of the class?
Buffs and stats are great, but no magic? Think less boring meat-shield, more Darth Malgus!
Magic leap, pull, push, force blast maybe abit of lightning, make it more exciting.

An interesting in game example for something similar are Revenent enemies from DA:O.

I love arcane warrior, and I hope to see this type of class, but your suggestion is a return to the boredom of DA:O Arcane warrior. (It's only cool in game feature was that it allowed you to wear armor.)

#48
nyanyagul

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:D im happy that I'm not the only one that wanted the return of an arcane warrior, maybe someone should write a letter to bioware itself asking for a return of a mage/warrior hybrid class...

and about making it less boring.. have anyone played D&D i was thinking something like duskblade or arcane archer, where he can enchant the regular attack with a spell, so when he hits the enemy, he will not just take the normal hit dmg, but also the spell effect, of course only certain spell can be applied... something like that, or a skill that can even let the AW to teleport to another place and when he lands to new destination it unleash a wave of arcane dmg arround him... all this makes him an extreme heavy damager kinda like the vanguard in ME3, of course the drawback is he cant just focus his attributes only on magic or str, making him weaker in spellpower and weaker in physical dmg, and of course his abilities are even more mana consuming then regular mages... something like this is not so OP or boring right?

#49
ollec92

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AW was my favorite specialization in DA:O. I'd love to see it again!

#50
Thibax

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 Arcane warrior + Butterfly Sword + Elemental damage :)<3