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A Stirge Visual FX?


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6 réponses à ce sujet

#1
Darin

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 I was wondering if anyone knows of, or could make, a visual FX of a stirge attaching to a creature...trying to write scripts for a stirge and there is nothing I can think of to get the Attach ability correct, but if there was a visual effect of a stirge, I could have it's weapon script-hide it and cause the effect on the target.

Unless there's already a stirge out there, but I have a fealing the Attach isn't going to happen

#2
PJ156

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There is a stirge model but no attach animation in its arsenal I'm afraid.

PJ

#3
Darin

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Yeah, have the model (Pain monster pack) but have no skill at graphic design, hence asking if someone already used that model as the basis of a sef file... or if someone that knows how to could do it...

#4
Tchos

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This mod has creatures as VFX, so it should be possible to make the stirge into a SEF VFX and then attach it to a PC.  Maybe check the files in the visual effect editor and see how he did them?

VFX Statues
by Dann Pigdon
http://neverwinter.n...ds.com/mods/188

#5
kamal_

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Tchos wrote...

This mod has creatures as VFX, so it should be possible to make the stirge into a SEF VFX and then attach it to a PC.  Maybe check the files in the visual effect editor and see how he did them?

VFX Statues
by Dann Pigdon
http://neverwinter.n...ds.com/mods/188

You can add a creature model as a vfx via the standard vfx editor. The creature is either not animated or stuck in one animation however (I forget which). I experimented with it trying to make horse drawn carts for Crimmor, note that there are no horse drawn carts in Crimmor...

Modifié par kamal_, 16 juin 2013 - 09:46 .


#6
Darin

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One animation would be fine; idle at chest level would look like it's suckling...kinda...

#7
Darin

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Okay, so can't get it on the chest, but was able to have it attach to the back... the attach script needs a bit of work, but I have the sef file, so victory is mine. Tchos, that link helpped a lot... thank you very much. When (1) i get the script working and (2) i figure out how to record the game, i'll post a video of it.