My question is this: Will the player, as the Inquisitor, get the chance to direct large scale battles? By this I mean whether the player would be able to command a large number of allied NPC troops in battles, instead of being limited to a couple of companions like previous Dragon Age or Mass Effect games.
Admittedly Dragon Age is an RPG series and should focus on characters and story, but incorporating some strategic elements in the inevitable large scale battle sequences is appropriate. If done right it can sometimes develop characters and plot more than traditional RPG/Action style combat. A good recent example of this is Assassin's Creed III.
Moreover, the Frostbite Engine is clearly capable of delivering hardcore strategic simulation, since it's also the engine for the next Command & Conquer game.
I'm not asking Dragon Age be turned into a strategy game. I'm just saying that incorporating some strategic elements into it will result in better immersion and storytelling, so I hope BioWare is doing this.
Modifié par iOnlySignIn, 16 juin 2013 - 06:12 .





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