Loghain in Dragon Age III
#151
Posté 19 juin 2013 - 01:48
For example, let's say that there's a Grey Warden base in the game (likely will be, considering the trailer). You go there, as the Inquisitor, and meet up with your point-of-contact (aka, Quest giver).
* If Alistair remained as a Grey Warden, he's the quest giver.
* Otherwise, if you spared Loghain, he's the quest giver.
* If neither happened (Alistair and Loghain dead, or Alistair king and Loghain dead, or whatever), then it's Stroud (from DA2) or some other "new" character (likely with less lines and depth of personality).
This is obviously similar to the way ME3 handled many of the potentially dead people.
#152
Posté 19 juin 2013 - 02:27
Maclimes wrote...
IF he appears, it will probably be in a replaceable role.
For example, let's say that there's a Grey Warden base in the game (likely will be, considering the trailer). You go there, as the Inquisitor, and meet up with your point-of-contact (aka, Quest giver).
* If Alistair remained as a Grey Warden, he's the quest giver.
* Otherwise, if you spared Loghain, he's the quest giver.
* If neither happened (Alistair and Loghain dead, or Alistair king and Loghain dead, or whatever), then it's Stroud (from DA2) or some other "new" character (likely with less lines and depth of personality).
This is obviously similar to the way ME3 handled many of the potentially dead people.
That would suck quite a bit but I could totally see that happen.
Modifié par Capt. Obvious, 19 juin 2013 - 09:21 .
#153
Posté 19 juin 2013 - 02:55
If you've got Stroud there, he more or less has minimal lines. "Here is quest. Go away".
But if you've got Loghain or Alistair, they could have more dialogue, where they talk about their experiences since they left Ferelden, and you could interact with them. This seems like a "best of both worlds" set up to me.
#154
Posté 19 juin 2013 - 07:04
Plaintiff wrote...
I don't care if Loghain comes back for people who spared him. I never did, so barring any lame-ass resurrection hijinks, I don't ever have to look at that idiot ever again.
I agree that having him return in a playthrough where the laws of nature ought to preclude it (and I do have more of these than you might think) would be a little jarring.
#155
Posté 19 juin 2013 - 09:58
Maclimes wrote...
I don't think it would suck at all.
If you've got Stroud there, he more or less has minimal lines. "Here is quest. Go away".
But if you've got Loghain or Alistair, they could have more dialogue, where they talk about their experiences since they left Ferelden, and you could interact with them. This seems like a "best of both worlds" set up to me.
I disagree. Relegating both characters to simply quest-givers is a waste of character. Both characters have so much potential to give to the plot. One could be the King of Ferelden and be involved in diplomacy with the other nations during the war. One could be sent to Montsimmard and rise to the rank of Warden-Commander for his knowledge in military strategy.
#156
Posté 19 juin 2013 - 10:29
And yet its worth debating here, apparently.
As I said, not at length.
#157
Posté 20 juin 2013 - 08:50
Maclimes wrote...
IF he appears, it will probably be in a replaceable role.
For example, let's say that there's a Grey Warden base in the game (likely will be, considering the trailer). You go there, as the Inquisitor, and meet up with your point-of-contact (aka, Quest giver).
* If Alistair remained as a Grey Warden, he's the quest giver.
* Otherwise, if you spared Loghain, he's the quest giver.
* If neither happened (Alistair and Loghain dead, or Alistair king and Loghain dead, or whatever), then it's Stroud (from DA2) or some other "new" character (likely with less lines and depth of personality).
This is obviously similar to the way ME3 handled many of the potentially dead people.
I would hope Loghain being alive could be more useful than this. Maybe turning the events of a particular battle in the favor of the Inquisition with his war time experience would be nice.
#158
Posté 20 juin 2013 - 12:51
Capt. Obvious wrote...
Maclimes wrote...
I don't think it would suck at all.
If you've got Stroud there, he more or less has minimal lines. "Here is quest. Go away".
But if you've got Loghain or Alistair, they could have more dialogue, where they talk about their experiences since they left Ferelden, and you could interact with them. This seems like a "best of both worlds" set up to me.
I disagree. Relegating both characters to simply quest-givers is a waste of character. Both characters have so much potential to give to the plot. One could be the King of Ferelden and be involved in diplomacy with the other nations during the war. One could be sent to Montsimmard and rise to the rank of Warden-Commander for his knowledge in military strategy.
Aren't both of those roles still, basically, quest givers?
Switch it up: You have to meet up with the Warden-Commander of Montsimmard to discuss military strategy. If Loghain was spared, it's Loghain. If Alistair was with the Wardens, it's Alistair. If neither, it's some other dude.
You have to meet up with the leadership of Ferelden. Whoever you put on the throne is there (barring whatever plans they have for the Warden).
It's the same thing.
#159
Posté 20 juin 2013 - 02:51
#160
Posté 20 juin 2013 - 06:08
Maclimes wrote...
Capt. Obvious wrote...
Maclimes wrote...
I don't think it would suck at all.
If you've got Stroud there, he more or less has minimal lines. "Here is quest. Go away".
But if you've got Loghain or Alistair, they could have more dialogue, where they talk about their experiences since they left Ferelden, and you could interact with them. This seems like a "best of both worlds" set up to me.
I disagree. Relegating both characters to simply quest-givers is a waste of character. Both characters have so much potential to give to the plot. One could be the King of Ferelden and be involved in diplomacy with the other nations during the war. One could be sent to Montsimmard and rise to the rank of Warden-Commander for his knowledge in military strategy.
Aren't both of those roles still, basically, quest givers?
Switch it up: You have to meet up with the Warden-Commander of Montsimmard to discuss military strategy. If Loghain was spared, it's Loghain. If Alistair was with the Wardens, it's Alistair. If neither, it's some other dude.
You have to meet up with the leadership of Ferelden. Whoever you put on the throne is there (barring whatever plans they have for the Warden).
It's the same thing.
I meant that they should be more than just quest-givers. Besides, giving each character the same role would just be lazy writing on BioWare's part. I don't want Alistair to be the Warden-Commander of Montsimmard in one playthrough and have Loghain be the Warden-Commander in another, otherwise what's the point to the previous decisions we've made? Is hearing some extra backstory from each character all we're suppose to get?
Modifié par Capt. Obvious, 20 juin 2013 - 06:10 .
#161
Posté 20 juin 2013 - 08:29
Capt. Obvious wrote...
I don't want Alistair to be the Warden-Commander of Montsimmard in one playthrough and have Loghain be the Warden-Commander in another, otherwise what's the point to the previous decisions we've made?
I don't see how acting on previous decisons in this way invalidates them. Maybe if you could explain what you meant and what you would prefer to see?
#162
Posté 20 juin 2013 - 08:41
Maclimes wrote...
IF he appears, it will probably be in a replaceable role.
For example, let's say that there's a Grey Warden base in the game (likely will be, considering the trailer). You go there, as the Inquisitor, and meet up with your point-of-contact (aka, Quest giver).
* If Alistair remained as a Grey Warden, he's the quest giver.
* Otherwise, if you spared Loghain, he's the quest giver.
* If neither happened (Alistair and Loghain dead, or Alistair king and Loghain dead, or whatever), then it's Stroud (from DA2) or some other "new" character (likely with less lines and depth of personality).
This is obviously similar to the way ME3 handled many of the potentially dead people.
This is an impressive prediction. Well done.
#163
Posté 20 juin 2013 - 09:13
Riverdaleswhiteflash wrote...
Capt. Obvious wrote...
I don't want Alistair to be the Warden-Commander of Montsimmard in one playthrough and have Loghain be the Warden-Commander in another, otherwise what's the point to the previous decisions we've made?
I don't see how acting on previous decisons in this way invalidates them. Maybe if you could explain what you meant and what you would prefer to see?
What I mean is that basically, if Maclime's idea is implemented in Inquisition, Alistair and Loghain are filling in the same role. Alistair could be King yet he's for some reason given the position of Warden-Commander of Montsimmard. Why must he fill in a role that can be filled in by anyone? Loghain can become Warden-Commander, but there should be consequences surrounding it. If the outcome of your choices leads to either Loghain or even Alistar becoming Warden-Commander without any effects on the story or world around you, then you're essentially going through the same playthrough with the only difference being that the Warden-Commander is a different person and nothing more as opposed to, for example, a big battle being won against Templar forces because Loghain was there to take charge. However, if Loghain were dead by that time, killed at the Landsmeet, that battle would've been lost. That's my hypothetical example of a decision you made in Dragon Age: Origins having an impact on your story.
Your decisions only leading to who simply fills in the role as Warden-Commander instead of what that Warden-Commander will do depending on who he is(whether he be Loghain, a "default" character, and maybe even Alistair) would be a pretty dull affair when instead your decisions could have more far-reaching consequences, such as an Alistair-ruled Ferelden allying with Orlais(as opposed to an Anora-ruled Ferelden remaining neutral). I'm fine with Loghain being a Warden-Commander as long as there's a difference between someone else being a Warden-Commander in another playthrough. Perhaps the "default" Warden-Commander could lose the castle(the one in the recent trailer) that Cassandra is besieging with her forces. Contrast that with a playthrough where Loghain is Warden-Commander, where he repels Cassandra's forces with his knowledge of military tactics.
See, what I'm saying is that there should be consequences for whoever becomes Warden-Commander of Montsimmard and that whoever the Warden-Commander is shouldn't just be quest-giver but impact the world around him. It would make the decisions we made in Dragon Age: Origins much more impactful.BioWare shouldn't do what they did with Leliana where she's alive in Dragon Age 2 no matter what you do. Also, like I said, I don't see why Alistair should even be Warden-Commander of Montsimmard in the first place since he's either a drunkard or ruling Ferelden as King.
Modifié par Capt. Obvious, 21 juin 2013 - 02:50 .
#164
Posté 21 juin 2013 - 12:09
#165
Guest_Morocco Mole_*
Posté 21 juin 2013 - 12:19
Guest_Morocco Mole_*
We still aren't getting game changing events that will totally alter the story. But Loghain or whoever may have a slightly larger role in the story then one of the many, many potentially dead Mass Effect squadmembers.
e: Or they'll just retcon it like Leliana
Modifié par Morocco Mole, 21 juin 2013 - 12:21 .
#166
Posté 21 juin 2013 - 02:28
Morocco Mole wrote...
e: Or they'll just retcon it like Leliana
I'm going to hope this doesn't happen.
#167
Posté 22 juin 2013 - 12:01
Thoughts?
Modifié par Capt. Obvious, 22 juin 2013 - 12:26 .
#168
Posté 22 juin 2013 - 12:18
#169
Posté 22 juin 2013 - 01:33
#170
Posté 22 juin 2013 - 01:34
Maclimes wrote...
IF he appears, it will probably be in a replaceable role.
For example, let's say that there's a Grey Warden base in the game (likely will be, considering the trailer). You go there, as the Inquisitor, and meet up with your point-of-contact (aka, Quest giver).
* If Alistair remained as a Grey Warden, he's the quest giver.
* Otherwise, if you spared Loghain, he's the quest giver.
* If neither happened (Alistair and Loghain dead, or Alistair king and Loghain dead, or whatever), then it's Stroud (from DA2) or some other "new" character (likely with less lines and depth of personality).
This is obviously similar to the way ME3 handled many of the potentially dead people.
It was already announced tht your warden or hawke will be protangonist:(
#171
Posté 23 juin 2013 - 01:01
The Ethereal Writer Redux wrote...
I'd love for that to happen, actually.
Since Fiona is suppose to be alive, I suppose Loghain could also have a reunion with her as well. It could work.
#172
Posté 01 juillet 2013 - 06:38
Capt. Obvious wrote...
You know, I was thinking: if you kept Nathaniel and Loghain alive, perhaps we'll be able to see an interesting conversation regarding Renden Howe's actions and behavior during the events of Dragon Age: Origins and why Loghain listened to him.
Thoughts?
That would be interesting.
#173
Posté 01 juillet 2013 - 09:55
#174
Posté 01 juillet 2013 - 10:05
#175
Posté 01 juillet 2013 - 10:09




Ce sujet est fermé
Retour en haut






