Ditto.
If you're interested, a mod made by one of the devs (Full Combat Rebalance 2) significantly changes the game. For the better, I believe. Its focus is on making the combat more fluid and responsive, rather than making it more frustrating.
The changelog is extremely long, but here are two of the more noticeable ones:
• Decreased the number of skills to ensure quality over quantity. Experience rewards and leveling were adjusted to current character development.
• Removed many passives from skill tree to replace them with more active abilities. Remaining passives are changed to make them more attractive.
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Anyway, back on topic:
I had a distinct disliking for Miranda; she reminded me far too much of Bastila Shan - a character that I found extremely annoying. Someone earlier described Miranda as an "Ice Queen". I could not agree more with that sentiment.
Overall, her presence in ME2 & 3 just came across as fan service to me. Her proportions were extremely exaggerated ("genetic modification" be damned), and her clothing was simply absurd. And lets not forget those rather unfortunate camera angles when you spoke to her.
Also, since she died in ME3 during all my playthroughs, it would be more than a bit strange for me to see her in ME4. And before anyone accuses me of killing her out of spite, the first time I played through ME3, I did not realize that the option of saving her even existed. However, when I replayed the game, I considered her death so appropriate that I did not prevent it. After all, she fulfulled everything that she set out to do: she killed her father, and she saved her sister. In my mind, her story was done from that point on.
Modifié par R0gueHunt3R, 04 janvier 2014 - 12:55 .