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Companion Customization


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#1
AresKeith

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Anyone else hope we can customize our companions appearance in this game?

I mean armor and outfits

Modifié par AresKeith, 18 juin 2013 - 08:22 .


#2
Dubozz

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 I certainly hope so. Something like this pretty please.:wizard:

#3
mikeymoonshine

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Well you can customize their weapons and armour. They said that the armour will change to suite each characters personal style so they don't lose their individual look.

Colour and material customization has also been hinted at as a maybe.

#4
FaWa

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100% of Bioware Social Network users agree that they only want this so that they can strip down attractive companions.

#5
AresKeith

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Specifically their weapons and Armor :P

#6
Beerfish

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There are trade offs as in all things when you do this. The more you customize outfits the more generic the character has to be. I would not want to be able to change their physical appearance at all.

#7
Fiddles dee dee

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Dear god yes! The individual styles from DA2 were great but to me felt more like uniforms than valuable equipment or, even after a while, an expression of individuality.

#8
ElitePinecone

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There was a blog about this over a year ago:

http://blog.bioware....acustomization/

Companion customisation is in the game, and it looks pretty neat.

#9
Plaintiff

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I remember a post detailing the system they were considering for DA:I, and it would be awesome if it was included, but I don't think companion customization is something that should be expected, even though it's a staple of party-based RPGs. After all, in DA2, you are playing Hawke, not Anders or Isabela or anyone else, so you aren't entitled to control what they wear.

Modifié par Plaintiff, 18 juin 2013 - 04:28 .


#10
Dabrikishaw

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As long as they can wear the extra armor I will be collecting, I will be fine.

#11
TsaiMeLemoni

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So long as I can customize their armor and weapons I'll be fine. And from the blog from quite a while ago, it seems like we'll be able to do just that.

#12
WillPF363

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Plaintiff wrote...

I remember a post detailing the system they were considering for DA:I, and it would be awesome if it was included, but I don't think companion customization is something that should be expected, even though it's a staple of party-based RPGs. After all, in DA2, you are playing Hawke, not Anders or Isabela or anyone else, so you aren't entitled to control what they wear.


That seems more like a philosophical distinction or an excuse than an answer or gamplay reason.  In Origins we played the Warden not the companions, but we could still control their equipment and skills/talents.  I prefer greater customization, especially when it comes to talents/abilities.

Modifié par WillPF363, 18 juin 2013 - 04:43 .


#13
quickthorn

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I would like to be able to hand over good armour and weapon drops that I can't use for myself. I don't want to change their physical appearance. I'm not overly concerned about the realism of controlling what they wear, since in DA2 it was equally unrealistic that most of them had the same outfit on for a decade.

#14
AresKeith

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Beerfish wrote...

There are trade offs as in all things when you do this. The more you customize outfits the more generic the character has to be. I would not want to be able to change their physical appearance at all.


How does changing their weapons and armor = them becoming generic

#15
Beerfish

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quickthorn wrote...

I would like to be able to hand over good armour and weapon drops that I can't use for myself. I don't want to change their physical appearance. I'm not overly concerned about the realism of controlling what they wear, since in DA2 it was equally unrealistic that most of them had the same outfit on for a decade.


This is the problem for the developer, you have to change their appearance if you want them to be able to wear all outfits.  Or you must give them all generic proportions.  (perhaps technology has improved who knows.)

For example, Isabela had a very iconic look  (love it or hate it).  You simply couldn't toss normal armour on her.

#16
Plaintiff

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WillPF363 wrote...

Plaintiff wrote...

I remember a post detailing the system they were considering for DA:I, and it would be awesome if it was included, but I don't think companion customization is something that should be expected, even though it's a staple of party-based RPGs. After all, in DA2, you are playing Hawke, not Anders or Isabela or anyone else, so you aren't entitled to control what they wear.


That seems more like a philosophical distinction or an excuse than an answer or gamplay reason.  In Origins we played the Warden not the companions, but we could still control their equipment and skills/talents.  I prefer greater customization, especially when it comes to talents/abilities.

I'm well aware of what was in Origins, what's your point?

#17
Beerfish

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AresKeith wrote...

Beerfish wrote...

There are trade offs as in all things when you do this. The more you customize outfits the more generic the character has to be. I would not want to be able to change their physical appearance at all.


How does changing their weapons and armor = them becoming generic


See the other post I just made about this.  No problem for the heads or faces if they use head morphs like in other games but it is a problem if they have made special models for some of the companions to e distinct.  Isabela for example.  Varric pehaps as well.  Tech may have been improved but in the past if you want every suit of armor to fit every person then the person must be the same height and pretty well the same body dimensions.

#18
Ellyria

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ElitePinecone wrote...

There was a blog about this over a year ago:

http://blog.bioware....acustomization/

Companion customisation is in the game, and it looks pretty neat.



That looks awesome; keeping their unique look but tweaking it with gear we find? Yes please.

Hopefully they decide to stick with that. =]

#19
RandomSyhn

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I hope the customization is similar to what they hoped it would be in that blog post if not I actually do appreciate having a specific look for the companions because it helped with the character. That said at least for the 10 year span in DAII there should have been a bit more variety between the time gaps.

#20
ElitePinecone

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Chylise wrote...

ElitePinecone wrote...

There was a blog about this over a year ago:

http://blog.bioware....acustomization/

Companion customisation is in the game, and it looks pretty neat.



That looks awesome; keeping their unique look but tweaking it with gear we find? Yes please.

Hopefully they decide to stick with that. =]


It's (presumably) extra work for the artists and means more time making armour assets, but I think it's a great middle ground between complete armour customisation and wanting to retain each companion's unique look. 

It means that we do have full control over their appearance (and that they have more than one appearance...) but they also have a distinct body size, shape and silhouette that makes them individual and distinct. 

#21
Abraham_uk

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Dubozz wrote...

 I certainly hope so. Something like this pretty please.:wizard:


WIth more upper body armor I hope.

#22
Wolf

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If they managed to make the customization as in-depth as the blog post David posted it would mark a serious improvement customization-wise for Dragon Age. 

Changing armor pieces, them looking different based on character and being able to change the material would really bring back player agency in full force, and it would be awesome considering how gorgeous the engine makes the game look. That is assuming we wouldn't get a Mass Effect-like system with 7 or 8 armor pieces, of course.

Also considering this was posted a while back, we might not get this exactly. Then again, they did just get close to another 2 years of development time, they may just have the necessary time and resources to make this happen.

#23
AresKeith

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Beerfish wrote...

AresKeith wrote...

Beerfish wrote...

There are trade offs as in all things when you do this. The more you customize outfits the more generic the character has to be. I would not want to be able to change their physical appearance at all.


How does changing their weapons and armor = them becoming generic


See the other post I just made about this.  No problem for the heads or faces if they use head morphs like in other games but it is a problem if they have made special models for some of the companions to e distinct.  Isabela for example.  Varric pehaps as well.  Tech may have been improved but in the past if you want every suit of armor to fit every person then the person must be the same height and pretty well the same body dimensions.


They could also do something like having us buy or find specific outfits tailored to said companion 

I wouldn't mind something like that either

#24
WildOrchid

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Yes for customization. :P
The more, the merrier.

#25
berelinde

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Dabrikishaw wrote...

As long as they can wear the extra armor I will be collecting, I will be fine.

Exactly! I hate finding loot that would be great for somebody else and not being able to use it.