Plaintiff wrote...
I'm well aware of what was in Origins, what's your point?WillPF363 wrote...
Plaintiff wrote...
I remember a post detailing the system they were considering for DA:I, and it would be awesome if it was included, but I don't think companion customization is something that should be expected, even though it's a staple of party-based RPGs. After all, in DA2, you are playing Hawke, not Anders or Isabela or anyone else, so you aren't entitled to control what they wear.
That seems more like a philosophical distinction or an excuse than an answer or gamplay reason. In Origins we played the Warden not the companions, but we could still control their equipment and skills/talents. I prefer greater customization, especially when it comes to talents/abilities.
My point is that this excuse, "...you are playing Hawke, not Anders or Isabela or anyone else, so you aren't entitled to control what they wear." is a cop out, especially when you can say the same thing for the previous game in the series (that you're playing the warden) but you can still control what equipment your companions use. But hey, if we're not doing party customization anymore, can we at least limit the loot to things our character can actually use. It's really annoying picking up armor that nobody in the game can use.





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