Ieldra2 wrote...
Nightdragon8 wrote...
Have to ask the question tho. If you couldn't change the armor/weapon to whatever "You" want would that not make it an RPG anymore? Granted it would tick off a mark in the "What an RPG is" list but its not that major.
It is major for me, if the "iconic" appearance looks silly to me. Those supposedly "small" things like Fenris picking up a glass of wine in an armored glove, they catapult me right out of the world. I'm fine with restrictions, as long they let me influence a character's appearance to what I think is appropriate for the occasion. If my reaction to a characters appearance in any given situation is "I can't believe they would wear such a thing in these circumstances", then there is a problem. For instance, iconic appearances are made to be eye-catching, but there are situations where exactly that is implausible within the world.
In short, I'm adamantly against "form over function" design. An outfit can and should be aesthetically pleasing (or ugly if appropriate), but only insofar as that doesn't impede its function. If it does, then I want to change it, and I'll complain if the game doesn't let me. Artistic license does not justify picking up a glass of wine in an armored glove.
Lets take your Fenris example, Honestly I don't know what material it was he was using as armor... Honestly it didnt really look all that tough at all, so hen able able to pick up things may not that be unbelievable, also considering his ability I wouldn't doubt he needs thin gloves to use it.
I understand what you are talking about its called Immersion. Some people like it other don't care. You fall into that catagory.
Me I'm more on the I don't care, side because. "its a game"
if it where real life, I would more than likly wear Leather/cloth armor and be an archer,
Also just because its a "glass of wine" and just because "its an armored glove" doesn't make it into an robotic superhuman strength robot arm. It still requires alot strength to break a bottle with your hands, armored or not.
Heck there are some bottles of wine that don't even break when smashed against a Steel ship. So it would ALL be dependent of the glass maker. And considering the rarity of the wine. I wouldn't doubt that it would be alittle thicker than normal. Also it was a cutscene, and he may not even have anything else to change into, I mean he was an Elf, and on the run, he couldn't even pay Hawke if he wanted to.
Now justifactions aside. considering you took that quote completely out of context, and honestly didn't even answer the question.
Also, if you had to micro-manage the clothes of EVERY cutscene would you? I wouldn't takes too much time, and it would break the Immertion, I mean think about it get a gui meage "Would you like to change there armor?"
Also, in DA:O you can change into and out of armor in a split second. I mean I know some armors shoudl take at least an hour with people helping you to get into. But nope you can go from naked in a loincloth to fully in Massive armor in a blink of an eye.
There is a point where we must draw the line and "Hand wave" stuff.
As for the age old question of Fashion vs Function. Honestly i say screw it, the game should be fun and nice to look at.