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#76
Dunvi

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jkthunder wrote...

Dunvi wrote...

jkthunder wrote...

I hope the X12s fixed everything that sucked about my X11s, especially feedback and hissing in the headphones and mic. Makes them unusable. I've been looking into a new headset too, but am wary of Turtle Beach bc of my experience.


I read really good reviews, actually, on that regard. Makes me wonder if you have a loose jack or something.


No, it was a common problem. Probably some bad batches. (Edit - and I would HOPE they fixed it with current model headsets!) I just wish we could get past analog connectors. There are USB headsets out there, but they have all sorts of compatibility problems with some games and driver issues. Digital audio for both mic and speakers is just so much better.


uh oh. used pair. (why the price was so good)

but i disgaree re digital audio.

#77
cowwy

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dunvi pls

#78
Tokenusername

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jkthunder wrote...

I hope the X12s fixed everything that sucked about my X11s, especially feedback and hissing in the headphones and mic. Makes them unusable. I've been looking into a new headset too, but am wary of Turtle Beach bc of my experience.

I went through like 4 X11's and every single one broke in the exact same spot. The right coupling between the speaker and headband. I'm pretty sure it was a structural defect.

For some god forsaken reason I upgraded to the X12, and so far it's great, but i'd never recommend the X11 to anyone ever.

#79
Deerber

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Dunvi wrote...

Deerber wrote...

Dunvi wrote...

.... you know, i can hear positional cues and distance and stuff through both my normal speakers and my normal cheap "i'm walking down the street there's no point in quality" headphones... makes me wonder if you guys have crap speaker setups or something.

did you guys know that if you set up your speakers dumbly you'll cancel out half of the sounds?


I do hear positional cues both with my stereo and with my headset, but I didn't know you could set speakers "dumbly". How do I check if mine aren't?


The really simple version is that sound waves have a length. If you get the same sound wave from two sources at the same point in that wave length, they combine (double). If you get them at exactly opposite points, they cancel out entirely. And everything in between (linear interpolation).

So theoretically, if you are exactly equally positioned between your speakers, and they are pointing directly towards you, you are doing pretty good (though you should also experiment with distance and top angle for best quality). Of course, we are real people and we are never going to be perfectly situated between your speakers, so depending on the exact set-up, larger sound waves (big low booms) aren't going to really be affected but you will start loosing specific unlucky high-frequency sounds.

If you're curious, btw, some of the really low bass booms are on the order of a meter in length. You'll notice that's similar to a doorway? That's why bass sounds will travel all the way throughout the house while everything else just disappears around the corner.

ETA: an interesting thing to try can be to really think about what you're hearing in a high-dynamic range setting, and then move like a foot to the side and think about it again. If you have good ears you should be able to hear some things sort of get murky, or muted, while other sounds will start to stand out.

Note that this is all from the point of view of mono-tracked sounds - in context of a game that tries to do positional audio, that's stuff right behind or in front of you. Since the game is trying to modify the sound waves it sends to each speaker by position, that's why distance and angle do actually play a part as well - the wrong angles will just completely crap out those positional attempts.

ETA2: also I forgot to mention, sound waves reflect, and depending on your walls, what you have on them (including paint), etc., they can reflect a lot. So you should also experiement with moving speakers away from walls, different orientations towards corners, etc., etc., raising them off the desk too since they will reflect off of that (and also the surface the speakers are on can absorb the speaker's vibrations which will reduce the quality of the sounds, which is why higher quality 2.1 systems have heavy tweeters). Tweeters create sounds that are on the order of, like a foot, maybe? I don't know for certain, I'd have to do the math :P

ETA3: :pinched: i think my classical musician/audio engineering/physics backgrounds are all showing


Lol. So much for the acoustic lesson. "Dammit girl, I'm a physicist, not a..." Oh. Wait. :lol:

I was thinking there was some wrong way to set them up via computer, like you had to run some programs or some **** like that... Because on that, I would definitely need some advice :D

Heldarion wrote...

iBRomano wrote...

Get a room, you two.


u jelly?


... Ah c'mon, eveyrone knows Dunvi's everyone's girl here... And noone's at the same time :D


Oh anyway... My current headset is the base apple one for Iphones/Ipods. It works great! :o

#80
Heldarion

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Deerber wrote...

Oh anyway... My current headset is the base apple one for Iphones/Ipods. It works great! :o


... except when you're on teamspeak and your mic explodes. :D

Modifié par Heldarion, 20 juin 2013 - 11:02 .


#81
UnknownMercenary

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ew lol

#82
Deerber

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Heldarion wrote...

Deerber wrote...

Oh anyway... My current headset is the base apple one for Iphones/Ipods. It works great! :o


... except when you're on teamspeak and your mic explodes. :D


Ah. Damn. You know, I really have no clue why that happens. It's not related to the headset, cause it happens when I use the speakers and the mic built in my webcam. And it's also not related to teamspeak, as sometimes it happens in game as well. And it's also happening much more frequently lately.

So, what the hell causes it?

#83
UnknownMercenary

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it's your computer telling you to buy a new headset

#84
Deerber

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UnknownMercenary wrote...

it's your computer telling you to buy a new headset


Haha but it happens with the speakers and the webcam too!

... You think it's saying to buy again both? XD

#85
Heldarion

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Deerber wrote...

UnknownMercenary wrote...

it's your computer telling you to buy a new headset


Haha but it happens with the speakers and the webcam too!

... You think it's saying to buy again both? XD


In this case, buy a new computer :wizard:

#86
Deerber

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Heldarion wrote...

Deerber wrote...

UnknownMercenary wrote...

it's your computer telling you to buy a new headset


Haha but it happens with the speakers and the webcam too!

... You think it's saying to buy again both? XD


In this case, buy a new computer :wizard:


Lol, if only I could... My pc's slowly breaking to pieces...

#87
Terminator Force

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I bought a Turtle Beach wireless headset seen at EB Games in downtown Toronto Canada that cost me like over 200$, and it was on sale?! (Yeah, everything at rip off prices in Canada, sadly). And shortly after buying it cheap plastic starting ripping off?! Now both ear pieces are held together via twist ties and other trickey for the really bad side (should make a pic for lols... but too lazy ;p). Wish there were first party gaming headsets... is there? Cause I can't ever go back to not having awesome surround sound like this from now on... why I desperately worked on putting this piece of turd together in haste, lol.

#88
DaemionMoadrin

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Wow.
After reading this thread I am seriously tempted to create a Dunvi fanclub. And here I thought I'm too jaded to be impressed by anyone online again...

#89
Meistr_Chef

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Dunvi wrote...

The really simple version is that sound waves have a length. If you get the same sound wave from two sources at the same point in that wave length, they combine (double). If you get them at exactly opposite points, they cancel out entirely. And everything in between (linear interpolation).


Dunvi pls. Superposition, not interpolation.

Actually I just wanted to say Dunvi pls.

#90
mybudgee

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Don't be afraid. We love you Dunvi...

#91
Deerber

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Meistr_Chef wrote...

Dunvi wrote...

The really simple version is that sound waves have a length. If you get the same sound wave from two sources at the same point in that wave length, they combine (double). If you get them at exactly opposite points, they cancel out entirely. And everything in between (linear interpolation).


Dunvi pls. Superposition, not interpolation.

Actually I just wanted to say Dunvi pls.


Dunvi pls.

Also, I'm all for a Dunvi fanclub too :lol:

#92
Dunvi

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Meistr_Chef wrote...

Dunvi wrote...

The really simple version is that sound waves have a length. If you get the same sound wave from two sources at the same point in that wave length, they combine (double). If you get them at exactly opposite points, they cancel out entirely. And everything in between (linear interpolation).


Dunvi pls. Superposition, not interpolation.

Actually I just wanted to say Dunvi pls.


Blah blah you try posting these things from a smartphone and coding (okay, "coding" but besides the point) at the same time and not losing track of the correct additive term.

...that said, editing. Can't have people thinking I don't know my physics.

#93
Dunvi

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Wait, fanclub???? O.o

#94
Deerber

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Dunvi wrote...

Wait, fanclub???? O.o


A bit busy and sleepy at the moment. Give me some hours to get free and wake up properly... :whistle:

#95
UnknownMercenary

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fanclub?

it's more like a cult

#96
DaemionMoadrin

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Dunvi wrote...

Wait, fanclub???? O.o


Well sure. Why not? You deserve one. The only obstacle is that I'm terribly lazy, so it probably will never happen. :whistle:

Seriously though... I simply enjoy reading your posts. Anyone who can make me smile deserves some kind of thank you.

#97
Dunvi

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O.o I could have sworn I left the hypnotizer inside the dungeon this morning... so confused...

#98
Deerber

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Dunvi wrote...

O.o I could have sworn I left the hypnotizer inside the dungeon this morning... so confused...


You mean your avatar? Nah, it's right beside you.

#99
Red Panda

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Deerber wrote...

Dunvi wrote...

O.o I could have sworn I left the hypnotizer inside the dungeon this morning... so confused...


You mean your avatar? Nah, it's right beside you.



What is it? Still can't figure it out.

#100
Major Durza

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OperatingWookie wrote...

Deerber wrote...

Dunvi wrote...

O.o I could have sworn I left the hypnotizer inside the dungeon this morning... so confused...


You mean your avatar? Nah, it's right beside you.



What is it? Still can't figure it out.


That's the point, you're not supposed to.