AlanC9 wrote...
remydat wrote...
Well maybe I can be convinced. What's your alternative to getting weapons. From a RP, looting and shops are necessary evils. They are never that realistic but what else are you going to do if you want the player to acquire weapons, armor, and the like?
Who says I want that? I'd be fine with equipment progression going away altogether.
But if we must have it, Shepard should only upgrade when he captures weapons that are superior to anything the Alliance has, plus maybe one or two new Alluance inventions over the course of the game.
Finally.
I'm fine with looting when it makes sense (e.g. post-apocalyptic survival), and I could tolerate ME2's research system.
But I'll be very happy if I never have to open a crate in any RPG ever again.





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