David Gaider's GDC talk: "Sexuality and sexism in gaming"
#1
Posté 20 juin 2013 - 11:19
It's a really insightful overview of romances in Bioware's games since Baldur's Gate II, including the internal discussions they've had over certain characters and situations.
Interesting telemetry relating to Dragon Age - 24% of players completed the same-sex romance with one specific character from either DAO or DA2, David didn't specify which character.
Also, he gave some more context to the anecdote in the development of DA: Inquisition where a plot point dealing with 'creepy violation' of an off-screen character in a quasi-sexual sense was changed when the writer who created it realised how it could be misinterpreted, thanks to peer review from the rest of the writing team.
There's a larger discussion towards the end about the representation of gender, sex and sexuality in the industry as a whole, given increased scrutiny on games as a medium like film and TV.
The whole presentation is definitely worth taking the time to listen to, I think it's a pretty reasonable and constructive beginning of a conversation about the benefits of the industry being more inclusive (or, at least, less *exclusive*) and what Bioware in particular is doing in this area.
#2
Posté 20 juin 2013 - 11:25
It was Leliana, obviously.ElitePinecone wrote...
Interesting telemetry relating to Dragon Age - 24% of players completed the same-sex romance with one specific character from either DAO or DA2, David didn't specify which character.
#3
Posté 20 juin 2013 - 11:29
#4
Posté 20 juin 2013 - 11:29
Taint Master wrote...
Does every game have to have social commentary now? Can't Dragon Age just be fun?
Amazingly enough, he answers that in the video.
Surely listening to it before complaining about the topic it covers is a reasonable thing to do.
#5
Posté 20 juin 2013 - 11:29
#6
Posté 20 juin 2013 - 11:30
Yeah, I'm listening to it now. We'll see how this goes...ElitePinecone wrote...
Taint Master wrote...
Does every game have to have social commentary now? Can't Dragon Age just be fun?
Amazingly enough, he answers that in the video.
Surely listening to it before complaining about the topic it covers is a reasonable thing to do.
#7
Posté 20 juin 2013 - 11:37
#8
Posté 20 juin 2013 - 11:54
Rawgrim wrote...
How does the game know if you romance the same sex character in DA2, anyway? The game itself doesn`t recognize the PC`s gender.
Both games have to recognize the player character's gender for dialogue checks (and romance options in the first game). DA:O has achievements for each romance, and I'm sure DA2 has markers in saves indicating who your character romanced.
#9
Posté 20 juin 2013 - 12:01
#10
Posté 20 juin 2013 - 12:03
2) The cynic in me wonders how many of that 24% accidentally tripped Zevran's route in DAO.
#11
Posté 20 juin 2013 - 12:29
Rawgrim wrote...
How does the game know if you romance the same sex character in DA2, anyway? The game itself doesn`t recognize the PC`s gender.
They collect a lot of statistics behind the scenes that's sent back to Bioware's servers - and it's an opt-out system, so virtually every player who connects to the internet goes into their data.
It's apparently a powerful development tool, because they get access to how players actually play the games (rather than what they write about on forums, say).
#12
Posté 20 juin 2013 - 12:31
Gill Kaiser wrote...
Is there a mirror anywhere that will work on a smartphone? Eg. Youtube?
I don't think it's up on YouTube, does this link work?
http://www.gamasutra...ty_in_games.php
#13
Posté 20 juin 2013 - 12:52
One thing i disliked about DA2's handling of bisexual romance is that it made Thedas seem a bit too utopian. A medieval setting should have sexism, racism, biggotry and predjudice that the PC can rebel against.
Modifié par hawketheman, 20 juin 2013 - 12:54 .
#14
Posté 20 juin 2013 - 01:01
It does not recognize player's gender, but if you're connected to servers you're sending them all sorts of data about your PT, which obviously includes PC gender. Also, don't forget that they have a gender and age info from your origin\\bsn profile.How does the game know if you romance the same sex character in DA2, anyway? The game itself doesn`t recognize the PC`s gender.
Thanks for the link, it's great. But...did I understand it right, DG was the person responsible for KOTOR romances as well? He took part in Carth Onasi?
#15
Guest_krul2k_*
Posté 20 juin 2013 - 01:02
Guest_krul2k_*
#16
Posté 20 juin 2013 - 01:02
#17
Posté 20 juin 2013 - 01:15
I think this is more about making political statements than about the game itself. Which is fine, nobody can be indifferent to everything, but then bioware should be more honest about why they´re doing it, and not pull statistics to justify their actions.
#18
Posté 20 juin 2013 - 01:16
hawketheman wrote...
I think Gaider overestimates the difficulty of empathizing with other people. Women are basically just men with boobs.
Are you sure you know what the meaning of the word empathy means? It is not assuming that all experiences are the same as yours so by default you have insight in to other people's experiences.
Or, you could just be an idiot.
#19
Posté 20 juin 2013 - 01:27
hawketheman wrote...
I think Gaider overestimates the difficulty of empathizing with other people. Women are basically just men with boobs. Of course it may be hard for a white male to imagine what it's like for a woman to live in a patriarchal society, but all of us have at times in our lives experienced some kind of alienation or been in minority.
One thing i disliked about DA2's handling of bisexual romance is that it made Thedas seem a bit too utopian. A medieval setting should have sexism, racism, biggotry and predjudice that the PC can rebel against.
Racism
Humans vs. Elves
Humans vs. Dwarves
Dwarves vs. Elves
Dwarves vs. Humans.
There is /plenty/ of racism in Thedas.
Biggots and Prejudice
Mages vs. Templars.
Casteless vs. General Dwarven Public
Qun vs. Everyone.
And many, many more.
Having diverse LI's doesn't make Thedas seem utopian at all. It just reflects reality - gay people didn't only start appearing in the twentieth century. We've been around since the dawn of humanity.
I'm not even going to comment on the 'men with boobs' thing. I think you know exactly how stupid that statement was.
#20
Posté 20 juin 2013 - 01:41
#21
Guest_Cthulhu42_*
Posté 20 juin 2013 - 01:46
Guest_Cthulhu42_*
Regardless of one's opinion on all LIs being open to both genders, I don't see how you can think that's either diverse or a reflection of reality.Elrena wrote...
Having diverse LI's doesn't make Thedas seem utopian at all. It just reflects reality - gay people didn't only start appearing in the twentieth century. We've been around since the dawn of humanity.
#22
Posté 20 juin 2013 - 01:48
Sums it up.
з.ы.
Funny thing.
When he talks about male/female "lead", one of the pictures portray Lee from "Walking Dead".
I, myself, after playing the game got the impression, that Clementine was major hero of WD.
Modifié par Huyna, 20 juin 2013 - 02:04 .
#23
Posté 20 juin 2013 - 01:52
Elrena wrote...
Having diverse LI's doesn't make Thedas seem utopian at all. It just reflects reality - gay people didn't only start appearing in the twentieth century. We've been around since the dawn of humanity.
I'm not even going to comment on the 'men with boobs' thing. I think you know exactly how stupid that statement was.
Sorry. I realise I did not state my argument very clearly. I did not mean to say that I did not want bisexual characters in the game. It is just that in DAO I got the impression that Thedas was a quite homophobic world, which seems realistic. This is reflected in the romance dialog and made the gay romances more interesting. Kirkwall is perhaps more openminded, as sexuality doesn't seem to be much of an issue at all. I don't feel very strongly about this issue, tough. The developers can do what they like.
Please comment on "the men with boobs thing". I could easily rephrase it into "men are women without boobs".
#24
Posté 20 juin 2013 - 01:54
Yes it does. Does Carver/Bethany say "brother"/"sister", or "sibling"?Rawgrim wrote...
The game itself doesn`t recognize the PC`s gender.
He wasn't lead writer, that was Drew Karpyshyn, but he was on the team. Either in an interview or on his blog, he talked about it, and how he didn't like writing science fiction.Nrieh wrote...
But...did I understand it right, DG was the person responsible for KOTOR romances as well? He took part in Carth Onasi?
#25
Posté 20 juin 2013 - 02:09
Mykel54 wrote...
So if a 24% of players completed a s/s romance, and that is reason enough to make more, then why don´t we get more playable races again? A majority also played as human in DAO, but others prefered playing the elf or dwarf characters. Yet we didn´t see those races being playable again in DA2 or DA3. So for some things game statistics are important, and something to consider when making new games, but for other things they can be ignored.
Making different races playable - especially if its going to have a meaningful impact on the game, and not be merely a cosmetic choice - requires a lot more zots than making same-sex romance options available. Allowing a player to be an elf or a dwarf or a kossith would require extra dialogue, more armor models, altering cut scenes to allow for different character heights - perhaps even different voice actors since different species often speak with different accents in Thedas.
Same-sex romance, on the other hand, requires a few lines of different dialogue here and there. So bisexuals are cheaper than dwarves. If 25% of players enjoy something relatively cheap, I can see why BioWare would consider it worth including. The fact that around 30% of players enjoyed something relatively expensive may not make it worth it for them. And I say that as someone who loved playing a dwarf in Origins.
Modifié par Andrastee, 20 juin 2013 - 02:12 .




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