What is for you the most overrated weapon in this game?
#101
Posté 22 juin 2013 - 07:10
#102
Posté 22 juin 2013 - 07:22
lightswitch wrote...
I feel like most of the guns that are highly rated deserve it. Maybe the Indra - it always seems to get positive reviews even though its' damage isn't all that great. What really kills it for me is that there's no magazine upgrade available for it because it's a sniper.
Ah agreed on that one, Indra's quite overrated too, in my opinion.
#103
Posté 22 juin 2013 - 07:26
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
#104
Posté 22 juin 2013 - 07:45
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
#105
Posté 22 juin 2013 - 07:47
cato_84 wrote...
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
Lol, the harrier does 129 damage to armour, assuming 100% DR ignoring. Maybe RoF has something to do with that
Modifié par Deerber, 22 juin 2013 - 07:48 .
#106
Posté 22 juin 2013 - 07:47
like to know where you got the ignores armour tid bit. otherwise nice story bro.cato_84 wrote...
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
#107
Posté 22 juin 2013 - 07:54
Also it ignores armor because it's a projectile. All projectile guns ignore armor DR.
Modifié par UnknownMercenary, 22 juin 2013 - 07:54 .
#108
Posté 22 juin 2013 - 07:56
WARMACHINE9 wrote...
like to know where you got the ignores armour tid bit. otherwise nice story bro.cato_84 wrote...
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
All projectile weapons ignore armour damage reduction. I'll try to find a link if you want.
Edit - Link
Modifié par cato_84, 22 juin 2013 - 08:01 .
#109
Posté 22 juin 2013 - 07:58
no fair enough, I didn't know the acolyte was considered a projectile weapon, and most shield stripping weapons are inherintly bad at damaging armour.cato_84 wrote...
WARMACHINE9 wrote...
like to know where you got the ignores armour tid bit. otherwise nice story bro.cato_84 wrote...
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
All projectile weapons ignore armour damage reduction. I'll try to find a link if you want.
#110
Posté 22 juin 2013 - 08:34
Raphamon wrote...
Heldarion wrote...
Wtf, how is Reegar overrated? This gun is bannanas!
Try using the Reegar on PS3 and you will spend more time being revived than killing enemies. Maybe the combination of a keyboard & mouse along with a frame rate of 60 frames per second allows the Reegar to be good on PC. On console, with a controller, and a frame rate of 30 frames per second (which can drop to 25 and lower at any given moment) the Reegar is a POS.
Reegar's not bad on the PS3, if you're having difficulty with it. Try it with the Volus Vangard or Volus Adept. Even without shield boost, it's often easier to get within range because enemies have trouble adjusting to shooting at Volus height if you run straight for them. Also, using the map and hand advantage is important when using this gun on Gold/Plat.
OT: I find that the Harrier used to be the most overrated, but not anymore. Now it seems that the Claymore is the most overrated. It's a good gun, but requires a monotonous play style to be most effective with it IMHO.
#111
Posté 22 juin 2013 - 08:54
#112
Posté 22 juin 2013 - 09:01
Lancer Lannister. Gods, what a stoooopid name.
#113
Posté 22 juin 2013 - 09:01
OniGanon wrote...
My answer would be Saber.
The hard-on BSN has for this gun is really ridiculous. Its DPS is on the level of the Raptor or Eagle. For a gun with that weight and slow reload, that's just sad.
Comparing the Saber to the Raptor is just ridiculous. Their theoretical DPS is similar, but the RoF of the Raptor is 550 so unless you're a robot or have an auto-clicker it's never really going to hit optimal. Second, even if you did hit 550 RPM, you'd be burn through a whole clip (15 rounds, even smaller than a Harrier but the same RoF) in just 1.6 seconds, and sniper rifles don't have magazine upgrades. So with the Raptor you can effectively ignore burst DPS because you won't be able to one-clip any large-sized enemies.
With the Saber you can reasonably expect the 14-round clip to one-clip most enemies so burst DPS becomes the only damage figure that really matters, and there's no doubt the Sabers TTK is better than the Raptors against every mook in the game.
Also what Anno said about the Claymore applies to the Saber as well I think. It's just a fun, satisfying gun to use.
Modifié par lightswitch, 22 juin 2013 - 09:02 .
#114
Posté 22 juin 2013 - 09:58
2. Acolyte - Niche, and another slow reloader with a finger numbing charge mechanic
3. Reegar - Zero range, requires an AIU or TGI
4. Javelin - Weighs as much as a tank, with the slowest reload in the game
I give you as alternatives:
1. Pirhana - Weighs nothing and works on any character
2. Eagle - With mods, this is almost a powerful as the Harrier. Boss killer.
3. Pirhana again, or Wraith if you can carry th weight.
4. Black Widow, with mods you can blow through the same walls with less weight, and faster reload.
#115
Posté 22 juin 2013 - 10:32
So I'll list off my picks, though many will be repeated from other posts. These aren't in any particular order based on quality, just naming them.
1. Claymore heavy shotgun. This weapons is far from a bad gun, in many instances this gun is a great pick. That being said, the BSN has a tendency to absolutely worship this shotgun. People use it to snipe at enemies when in most circumstances where this would occur, a sniper rifle would be far more effective and the heavy weight makes it less than viable on any caster classes. The 1-shot clip is a major drawback for players who aren't skilled at reload canceling and while the damage it has is commendable, it's not the anti-son-of-a-****-stick that everyone thinks it is. There are options better for many of the circumstances that people proclaim it to be suitable. (I'm looking at you, Claymore snipers)
2. The Cerberus Harrier assault rifle. This gun is great in damn near any situation, but yet again this gun has such a grand amount of hero worship that I have to agree with the summation that it is grossly overrated. It has great damage per shot and is moderately accurate but there are always options that can outdo it. There are guns with better accuracy, and much better ammo capacity which compensates for this weapons biggest flaw. It has a relatively small clip and an inefficient spare ammo capacity. I don't feel the need to say that there is a major drawback to one's map control when you can't drift too far from an ammo cache.
3. The Reegar energy weapon. This gun is effective in some situations and can eat through some enemies rapidly. That being said, it doesn't compensate for some major flaws with this weapon. The ammo capacity and clip capacity are just horrendous but the real flaw is the weapon's range. While most weapons are still somewhat useful beyond their effective range, the Reegar is locked into the maximum distance it can project which is not very far. There are a good number of enemies that are just NOT viable to engage at that range and when dealing with multiple enemies, there's no excusing the risk one has to take to fight them. I would recommend this weapon only to classes that can self-restore shields or barriers. Otherwise the weapon is just not enough reward for the massive risk.
4. N7 Hurricane sub-machine gun. The Hurricane is the most powerful SMG in the game. It's relatively lightweight and has a decent clip size, making it useful in most situation. The major drawback to this weapon is the difficult to control muzzle climb and the massive rate of fire which can easily deplete ammo reserves. Not horribly overrated, but there are often more versatile picks.
These are only general choices and my attempts to explain why a lot of them receive claims of being overrated. There are certainly others that deserve mention but I cannot speak on them from personal experience and therefore I can't say whether they are truly deserving of their status.
#116
Posté 22 juin 2013 - 10:39
#117
Posté 22 juin 2013 - 10:48
I like using the gun but I'm not kidding myself into thinking it's a good gun.
#118
Posté 22 juin 2013 - 10:53
yeah, big rof chasm between the guns. I guess I shoulda clarified dps instead of just dmg.cato_84 wrote...
FlowCytometry wrote...
acolyte - mostly just cause its terrible dmg to armor and lack of being able to headshot; its a good sidearm, but to me using it as a main weapon isn't a grand idea save for a few kits.
as a gold player, I dun see great value in the infinite ammo of the CSMG and Lancer. If I played Plat regularly, perhaps I'd have a diff opinion.
The Acolyte does 490 damage to armour (and ignores armour DR), the Paladin does 531 but loses damage to armour DR. That doesn't look fair at all.
I'd argue that the Acolyte actually does far too much damage to armour - it should only do about 25% damage to armour imo.
#119
Posté 22 juin 2013 - 11:10
cowwy wrote...
The Saber is the most overrated gun in this forum.
I like using the gun but I'm not kidding myself into thinking it's a good gun.
Cowwy pls
#120
Posté 22 juin 2013 - 11:14
I just had to comment on this.hostaman wrote...
1. Claymore - Heavy and slow reload even with RC
2. Acolyte - Niche, and another slow reloader with a finger numbing charge mechanic
3. Reegar - Zero range, requires an AIU or TGI
4. Javelin - Weighs as much as a tank, with the slowest reload in the game
I give you as alternatives:
1. Pirhana - Weighs nothing and works on any character
2. Eagle - With mods, this is almost a powerful as the Harrier. Boss killer.
3. Pirhana again, or Wraith if you can carry th weight.
4. Black Widow, with mods you can blow through the same walls with less weight, and faster reload.
1. Claymore: Heavy but packs enough punch to one hit a phantom with proper consumables. It is supposed to be used with weapon based classes (and krogans
2. Acolyte: Turns shielded enemies into unshielded and ready for all biotic powers. Turns fury into lolfury and lolphantoms into wet cats. Does crazy damage to armor
3. Reegar: Can be used with every vanguard, infiltrator, sentinel (except human probably) and melts things pretty quickly. Range is only a problem for unskilled or less skilled players.
4. Javelin: Weights a ton and shoots a kiloton. Supposed to be used with weapon based classes and is pretty damn effective with them.
Modifié par robarcool, 22 juin 2013 - 11:24 .
#121
Posté 22 juin 2013 - 11:16
Lolno. I use it with a salarian engineer and work well. I think Masterreefa can comment on this regarding that game we had.ALTBOULI wrote...
Saber, you need to put it on a kit with Marksman for it to be any good and even then it's not great
#122
Posté 22 juin 2013 - 11:18
#123
Posté 22 juin 2013 - 11:21
Modifié par mybudgee, 22 juin 2013 - 11:22 .
#124
Posté 22 juin 2013 - 11:54
I've never heard anyone say or even imply the Saber is a great gun on this forum.cowwy wrote...
The Saber is the most overrated gun in this forum.
Except "Fencing With Cerberus" of course, but I'm not counting that one.
Modifié par iOnlySignIn, 22 juin 2013 - 11:55 .
#125
Posté 23 juin 2013 - 12:02
I'm sorry but the Pirahna has no reason to exist despite being a decent gun.hostaman wrote...
1. Claymore - Heavy and slow reload even with RC
2. Acolyte - Niche, and another slow reloader with a finger numbing charge mechanic
3. Reegar - Zero range, requires an AIU or TGI
4. Javelin - Weighs as much as a tank, with the slowest reload in the game
I give you as alternatives:
1. Pirhana - Weighs nothing and works on any character
2. Eagle - With mods, this is almost a powerful as the Harrier. Boss killer.
3. Pirhana again, or Wraith if you can carry th weight.
4. Black Widow, with mods you can blow through the same walls with less weight, and faster reload.
If you care much about cooldown then the Wraith is better because you can use Heavy Barrel without paying for 50% cooldown penalty and still use Incendiary/Disruptor/Warp Ammo for explosions/Biotic prime damage.
If you don't care much about cooldown then the Raider, or even the Claymore is better because they expose you far less out of cover while providing higher burst damage (and in the Raider's case, higher sustained damage as well).
The only thing the Pirahna has over the Wraith/Raider/Claymore is that it's a n00b gun not requiring you to aim, but the Reegar already does that and does it better.
Modifié par iOnlySignIn, 23 juin 2013 - 12:05 .





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