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What is for you the most overrated weapon in this game?


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#151
Tallgeese_VII

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Hurricane.

because it needs some help to be truly good.



**about Claymore.
It is not overrated. BSN understand ths limite of this weapon very well.. but they overWORSHIP it.
..which is understandable.

Modifié par Tallgeese_VII, 23 juin 2013 - 06:08 .


#152
Azul

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Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.

#153
Faulcun

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Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.


Thats because the majority of people cant get headshots when trying. So they use other weapons that allow easy body kills like the reegar or the javelin with phasic.

#154
lightswitch

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Faulcun wrote...

Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.


Thats because the majority of people cant get headshots when trying. So they use other weapons that allow easy body kills like the reegar or the javelin with phasic.


Bosses eat its' ammo reserve too fast for my liking. Switching weapons is for loozers

#155
dudemacha

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Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.

The reason why i think its overrated is that its nigh impossible to get its max RoF and even with its higher HS modifier, other high powered pistols like arc, talon, paladin out class it as you only need 1 or 2 HS to finish mooks....also 6 shots per clip is way too small for its RoF....i never ever killed more than two mooks in 1 clip but i regularly kill 3 with the paladin, 5 to 6 on a good day with arc and 3 to 4 with talon

Modifié par Nik6454, 23 juin 2013 - 08:12 .


#156
d_nought

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Hmph. Guess I should have offered my justifications.

HARRIER
Yes. It's a good gun. It does 1100 DPS and is very accurate. That said, how many classes does it truly shine on? Turian Soldier? Have fun blowing through all of your ammo in about 10 seconds. Destroyer? He's too fat to get to the ammo boxes quickly. Bosses take almost all of your ammo stock to die and don't even get me started on ****ing phantoms. For classes with detonating powers (i.e. GE, GI, Drellguard, etc.), it is a poor option due to its lower priming chance, it doesn't benefit a whole lot from accuracy bonuses, and on +ROF characters it's just wasting ammo and adding downtime. It's also an AR and thus has **** mods.

HURRICANE
Yes, it does 1000 DPS, but it has absolute ****** accuracy (inb4 100% stability on PC with no stability mods, yes I used to think this once, now I don't), can't have AP mod and extra damage at the same time and imo requires too much exposure vs kill time vs range. And of course lol phantoms flips waste 90% of your deeps. The Reegar gets over this problem by having 8x the DPS, and of course there are a ****load of better options at mid/long range than the Hurricane. It's only really there for speedrunning casters to get rid of bosses 'quickly'. It's also Only Good On The Turian Soldier.

JAVELIN
Probably just the Black Widow being OP/the best sniper in the game, but the Claymore is also a better option for boss spam (Collector/Ripper Gold and all of Platinum) most of the time, since it is lighter, has more DPS and can oneshot from pretty far. And the Javelin is only good on the GI anyway.

Guns that are pretty much in their place:

CLAYMORE
Over worshipped maybe, but it's a pretty good gun for a rare. Obviously not the best gun in the game and outclassed by Mega OP options, but it has oneshots, high RC DPS with low exposure and long range, primes for power combos, is a pre DLC shotgun (LOL MOD CHEESE) and has hilarious reload cancel synergy with grenade classes.

Super mega OP:

WRAITH
Lightweight, bugged shotgun mods that allow for piercing, + damage AND super accuracy for ridiculous range, primes for power combos, excellent power synergy since you can fire between shots and even moreso when you do that reload masking trick, low exposure required and one shot headshots Gold mooks on just about every class, and on Platinum if you have headshots rank 5 or lots of amps. Excellent against phantoms due to having high damage per shot with more than one shot. It is the gun that makes me feel like derpier power classes can be worth using compared to weapons classes. Of course, it's also good on accuracy and ROF booster classes too, accuracy for obvious reasons, ROF because its reload is short and it has a lot of ammo. On a GI it is the best sniper rifle in the game.

TALON
Lightweight, bugged +40%DMG mod (basically gets 15% extra damage over other weapon types, for free) and thus pretty high DPS, MULTIPLICATIVE bonus vs shields and barriers, primes for power combos, excellent power synergy, low exposure required, lots of one-shots, loses less damage vs armor than other shotguns due to having high damage per pellet, has a power mod for casters and an extended mag for weapons users. It is good on almost every class and can make almost any class good when combined with the appropriate ammo powers. It scales extremely well with accuracy bonuses and doesn't spend too much time reloading or going to ammo boxes on a weapons class with 7 shot clip. It is pretty much the perfect weapon for every Vanguard with less than 1000 base shields and on the GI and Marksmen it becomes a 7 shot Claymore.

Of course, I don't really care that much about all this overrated/underrated stuff anyway. I use the Saber and Indra a lot because I feel like it, even though the Saber is pretty bad in the grand scheme. My favourite powers in the game are Marksman, Poison Strike and Smash because they are sexy as **** and for cool people/bosses.

Modifié par d_nought, 23 juin 2013 - 08:09 .


#157
TheTechnoTurian

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The Harrier. I know it brings the deepz but it's not any fun humping ammo boxes and I'd just sooner use the PPR or Saber if I'm going to use one of my precious assault rifle amps

#158
XPERIA_Z

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Knockingbr4in wrote...

Reegar.



#159
Tallgeese_VII

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I cannot believe people say Harrier is overrated.
...seriously, it doesn`t make the person sound any smarter.

Modifié par Tallgeese_VII, 23 juin 2013 - 08:36 .


#160
coldsteelblue

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The Harrier is definitely the most over rated gun, as I've seen & heard so many people claim that it is the best gun out there, hell, even one of my regular squad use nothing but that, however he's alays running off for more ammo.
I prefer its counter part the mattock as it's slightly more powerful & easier to control.

Just my thoughts.

#161
dava6711

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Yeah, I'd say the reegar is the most overrated weapon in this game, I've only used it a handful of times and only then on the asari valkyrie. I never use it anymore though, the spare ammo reserve is too low for my liking and the range is terrible!

#162
N7NJA982

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Harrier. I know, I just...can't get it to work.

#163
Deerber

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Nik6454 wrote...

Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.

The reason why i think its overrated is that its nigh impossible to get its max RoF and even with its higher HS modifier, other high powered pistols like arc, talon, paladin out class it as you only need 1 or 2 HS to finish mooks....also 6 shots per clip is way too small for its RoF....i never ever killed more than two mooks in 1 clip but i regularly kill 3 with the paladin, 5 to 6 on a good day with arc and 3 to 4 with talon


Ever tried it on a Turian soldier? You can kill 4 Phantoms in 1 clip. Or 2 Dragoons and 2 Phantoms, your pick. Can you do that with a Paladin? Or with a Talon? Or an arc pistol? Not even with a GI you can...


And by the way, I also agree with Lightswitch. Tha Saber's a solid gun. Not always the best choice, but it has its moment of shining. Moreover, I've never seen pretty much anyone praising how good it is, over here.

Modifié par Deerber, 23 juin 2013 - 11:13 .


#164
XxCOMPREHENSIONxX

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Missiles

#165
dudemacha

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Deerber wrote...

Nik6454 wrote...

Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.

The reason why i think its overrated is that its nigh impossible to get its max RoF and even with its higher HS modifier, other high powered pistols like arc, talon, paladin out class it as you only need 1 or 2 HS to finish mooks....also 6 shots per clip is way too small for its RoF....i never ever killed more than two mooks in 1 clip but i regularly kill 3 with the paladin, 5 to 6 on a good day with arc and 3 to 4 with talon


Ever tried it on a Turian soldier? You can kill 4 Phantoms in 1 clip. Or 2 Dragoons and 2 Phantoms, your pick. Can you do that with a Paladin? Or with a Talon? Or an arc pistol? Not even with a GI you can...


And by the way, I also agree with Lightswitch. Tha Saber's a solid gun. Not always the best choice, but it has its moment of shining. Moreover, I've never seen pretty much anyone praising how good it is, over here.

Lol...everyone knows that TSol can do that with a predator too.....the point is not everyone as in kit is as effective with it.
Also saber ......why......put a HB on paladin and you can do better damage than it.....except on the TGI, paladin is better on everything else...similar damage..similar rof....better barrel...can you please explain why it is as good as people say it is......

#166
BridgeBurner

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XxCOMPREHENSIONxX wrote...

Missiles


But, how will FasterThanFTL ever top the score board without his GI piranha + AC, only 5 headshots medal build?

#167
Deerber

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Nik6454 wrote...

Deerber wrote...

Nik6454 wrote...

Azoole wrote...

Nik6454 wrote...

M11 suppressor


I actually think the M11 Suppressor is underrated.  I hardly ever see anyone use it.

The reason why i think its overrated is that its nigh impossible to get its max RoF and even with its higher HS modifier, other high powered pistols like arc, talon, paladin out class it as you only need 1 or 2 HS to finish mooks....also 6 shots per clip is way too small for its RoF....i never ever killed more than two mooks in 1 clip but i regularly kill 3 with the paladin, 5 to 6 on a good day with arc and 3 to 4 with talon


Ever tried it on a Turian soldier? You can kill 4 Phantoms in 1 clip. Or 2 Dragoons and 2 Phantoms, your pick. Can you do that with a Paladin? Or with a Talon? Or an arc pistol? Not even with a GI you can...


And by the way, I also agree with Lightswitch. Tha Saber's a solid gun. Not always the best choice, but it has its moment of shining. Moreover, I've never seen pretty much anyone praising how good it is, over here.

Lol...everyone knows that TSol can do that with a predator too.....the point is not everyone as in kit is as effective with it.
Also saber ......why......put a HB on paladin and you can do better damage than it.....except on the TGI, paladin is better on everything else...similar damage..similar rof....better barrel...can you please explain why it is as good as people say it is......


You put a paladin, Talon, Arc pistol or whatever you want on the Turian Soldier and you cannot, in any way, kill 4 Phantoms in 1 clip. Not even using a GI. Well, maybe a very lucky and skilled Talon GI might have a shot at that.

Plus, it's pretty good on any kit if you use the right mods. Any kit can kill 5 shielded mid level mooks (centurions and the like) in 1 clip with it. It's not easy to do, usually you're ending up with 3-4 kills. Still not half bad.

Its only downside is that you *need* a sidearm for non-humanoid enemies. You won't even one-clip a Cerberus turret, lol.

About the Saber and the Paladin. The reason is simple. 14 shots >>>> 4 (5? can't remember) shots. Easy as that. The damage is not that important, as you'll always need 2 shots to kill a shielded mook no matter what. A paladin will kill 2 shielded mooks/clip at most, a Saber can kill 7 of them. Don't think I need to add more ;)

#168
dudemacha

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^ I dont know how you play but i almost always use hit and run tactics, peeping and popping heads or shield strip > HS > back to cover....so i never really required more than 3 shots.....and the fun part was even when i tried the saber, i never needed more than 3 or 4 shots, hence i find the clipsize to be insignificant...also the reload time of the paladin is small so you can easily have a fresh clip while in cover.

The other thing that bothers( in addition to all other issues stated ) me is the recoil of the saber....relatively the paladin has none easing up the following shots.....i know that once again marksmam can solve it but it still is an issue on others.

Back to the suppressor...i ges by the right mods you are referring to cranial mod and clip...but by doing that are you not gimping yourself when countering bosses..or am i wrong here.....if thats the case you have to carry a secondary as you said which is not the most convenient thing to do....atleast for me
Also on the 1 clipping 4 phantoms part you forgot the spitfire:whistle::lol:

Modifié par Nik6454, 23 juin 2013 - 12:16 .


#169
avenging_teabag

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Tallgeese_VII wrote...


**about Claymore.
It is not overrated. BSN understand ths limite of this weapon very well.. but they overWORSHIP it.
..which is understandable.

I've seen people call it the best sniper rifle in the game - if that's not "overrated", I don't know what is.

OK, qualifier, it's overrated here on BSN. In ye olde PUGs I hardly see it.

#170
BioWareAre****s

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Claymore and Talon. I just don't get them.

#171
Kirrahe Airlines CEO

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Harrier and Reegar. They make the game easy mode even on the higher difficulties. They just gather dust now and are paperweights. I don't like to be put in an arranged marriage with a bloody ammo box.

#172
acicm2

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typhoon.

#173
Dimlor

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Collector Sub-machinegun.
Must be because I still have it at a relatively low level (or I just suck at headshots).

#174
OniGanon

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What's up with this one clip stuff?

Killing a boss unit in one clip is significant stuff.

Killing multiple infantry? A Spitfire can kill a dozen infantry under the right conditions, so...

#175
Deerber

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Nik6454 wrote...

^ I dont know how you play but i almost always use hit and run tactics, peeping and popping heads or shield strip > HS > back to cover....so i never really required more than 3 shots.....and the fun part was even when i tried the saber, i never needed more than 3 or 4 shots, hence i find the clipsize to be insignificant...also the reload time of the paladin is small so you can easily have a fresh clip while in cover.


Oh boy. Well, try to wipe a Cerberus spawn with a paladin. Like this. The clip size is a very important stat in a gun ;)

Nik6454 wrote...

The other thing that bothers( in addition to all other issues stated ) me is the recoil of the saber....relatively the paladin has none easing up the following shots.....i know that once again marksmam can solve it but it still is an issue on others.


Actually, marksman doesn't help at all with the recoil. Quite the contrary: it makes it worse. And yes, recoil is a problem for the Saber, but it's easily solved by putting one of the gazillions stab modules we all have. Or just put it on a Turian.

Nik6454 wrote...

Back to the suppressor...i ges by the right mods you are referring to cranial mod and clip...but by doing that are you not gimping yourself when countering bosses..or am i wrong here.....if thats the case you have to carry a secondary as you said which is not the most convenient thing to do....atleast for me
Also on the 1 clipping 4 phantoms part you forgot the spitfire:whistle::lol:


Yes, cranial module and clip size are the way to go. And yes, by doing that you're gimping your bosses DPS, which was already ridicolously low. You need to carry a sidearm. Admittedly, if you don't like using two weapons then the suppressor is not for you: it's an amazing infantry killer, but you're better off light meleeing bosses, lol.

And yeah, I guess the Spitfire qualifies as well... If you have the time :lol: