Does anyone know how to get round doors that have been scaled in the toolset going back to 1,1,1 in the game?
Is it all doors or a problem with a few in particular?
PJ
Doors rescaling in game
Débuté par
PJ156
, juin 22 2013 07:05
#1
Posté 22 juin 2013 - 07:05
#2
Posté 22 juin 2013 - 08:58
i had this happen with doors in houses and such but in reverse - they shrank from 1,1,1 to about .5,.5,.5 - never figured out why but deleting the culprit doors and placing new ones seemed to fix it.
#3
Posté 23 juin 2013 - 11:39
I've noticed that doors set to 'static' always ignore their scaling factors and appear full-size in the game. I haven't had any problems with usable doors (yet).
#4
Posté 24 juin 2013 - 01:15
Check for duplicate doors as well. When you copy buildings, the doors have a habit of jumping from doorframe to doorframe, with many stacked up together.
#5
Posté 24 juin 2013 - 06:17
Hmmm, these are static. Perhaps that is it.
I have shrinking interior doors too. Very odd one as well but it can be fixed at least.
LotRS - that explains something I have seen before but did not think that the might jump.
For this one I have to use a door I did not have to rescale which is most unsatisfactory in this case ...
Thanks for the replies,
PJ
I have shrinking interior doors too. Very odd one as well but it can be fixed at least.
LotRS - that explains something I have seen before but did not think that the might jump.
For this one I have to use a door I did not have to rescale which is most unsatisfactory in this case ...
Thanks for the replies,
PJ
#6
Posté 24 juin 2013 - 11:44
That.DannJ wrote...
I've noticed that doors set to 'static' always ignore their scaling factors and appear full-size in the game. I haven't had any problems with usable doors (yet).





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