Answering a few points without quoting since mobile isn't working well.
The Circle of Magi trains it's individuals on how to deal with the Fade and when they feel they're ready, prepare the Harrowing to seperate wheat from the chaff. Assuming the
mage successfully passes their Harrowing and they've obeyed Chantry laws, they're given privilege to leave and interact with society provided they check up with the Circle / Templar.
The Lucrosian fraternity wouldn't exist if the Circle was completely solitary, we've seen
mages outside the Circles multiple times and have witnessed most of them simply proceeding over their own research / business without direct Chantry interference, the only safe measure being the Phylactery which prevents them from going rogue and hiding out.
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Research into curing Tranquility should be abolished for both the good of the Templar Order and the Circle of Magi.
For the Templar, it's one of the Templar's greatest "humane" ways to eliminate unlawful
mages without need for execution and allows
mages who undergo such a process to live their lives normally outside the Circle should they wish to. Opening up curing research means it'll have to be replaced with execution--something which people on these forums would consider just as immoral--or have severe limitations imposed on Tranquil so they're not cured outside the Circle without the Templar's knowledge.
For the
Mage, it's one of their biggest assets in terms of financial gain and resources. While they might not have the Circle of Magi's trade contacts which the Chantry established, underground enchanted goods trading will supply them financially for their war effort. Post-war they'll still need financial means of sustaining the Circles, something which the Tranquil help at accomplishing.
The only good coming from curing Tranquility would be for the individual who was made tranquil against their will or the
Mages when they're lacking the proper numbers to fight back (and the few Tranquil aren't going to help when it comes to that), though they'd have to deal with the consequences of bringing back people who were deemed dangerous by the system.
A cured tranquil who has at risk of possession will be once again, perhaps putting
mages in an unfavorable position.
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Allowing
mages freedom would fundamentally change how society is, we won't see peace and tolerance prevail as war ravages Thedas. The Chantry itself is a neutral organization which has kept it's assets seperate from the warring of kingdoms, allowing them only to serve when a larger threat presents itself which threatens the entire land.
Releasing
mages won't have them be free, they'd be reimprisoned in the shackles of the monarch who deems their powers vital in his efforts to conquer neighboring kingdoms. Warfare would be dictated by whomever can have the most
mages and how powerful they are, prompting the use of human sacrifice. The mundanes being sent to war would simply be meat shields for their
mage superiors.
Assuming
mages want "true" freedom, they'd need to overthrow
all of society and place a system which places them at the top of the food chain where they can be free to oppose anyone who'd try to shackle them. Such a system creates a dog-eat-dog mentality and we've got the more powerful rising to positions of influence.
Tevinter is recreated.
EDIT: Alternative scenario is a kingdom losing the war would make
mages commit a scorched earth strategy, potentially leaving entire farmlands / cities in ruin.
Modifié par Dave of Canada, 22 juin 2013 - 06:26 .