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Of Dreams and Nightmares - A Mage Manifesto


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#751
Ieldra

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Steelcan wrote...

iakus wrote...

Ieldra2 wrote...

Who else could appoint an Inquisitor? I'm not saying I like it, but there appear to be no alternatives. I just hope the setup - whatever it is - gives es enough freedom for roleplaying. At least the changes under the new Divine gives us the possibility to support radically changed policies.


The original Inquisition was an independant organization which only later merged with the Chantry.  Something similar could theoretically happen again.

BEsides I thought we were told that our character would not have to work for the Chantry or even approve of their policies? 

We were also told we could role-play an anti-Alliance Shepard in ME3

I didn't want to bring that up but yes, this is exactly the parallel that came into my mind. How will the story even justify a mage progatognist. I'm sure it will somehow, but I can't see it at the moment, and I'm afraid it will be another case of "Just put it in, it's a game, and world consistency has to take a backseat".

If the Inquisition is an independent organization and we are its leader, then how did we come into power? This could be a really unusual setup - if it works. I'm somewhat skeptical though.

#752
Ieldra

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LobselVith8 wrote...
The original Inquisition was an independent group that only joined the Chantry later.  What we knows as the Seekers evolved from them, right?

Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.

I'm curious as to how a mage protagonist is going to roam around Thedas freely, without being an automatic target of the Seekers of Truth or the Order of Templars (at least Lambert's faction). I think a mage protagonist with power and authority is going to draw their immediate attention.

Perhaps we'll have frequent ambushes with dozens of templars appearing out of nowhere all around us every two minutes....and if we're playing a templar Inquisitor it's all blood mages turning into abominations...*cough*...What? You don't like that? Can't imagine why.

#753
KiwiQuiche

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Is it confirmed the PC will be an Inquisitor? Sounds like an annoying title to me.

#754
Ieldra

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KiwiQuiche wrote...
Is it confirmed the PC will be an Inquisitor? Sounds like an annoying title to me.

It appears so. May be a working title though. On the other hand, they confirmed we won't have to serve the Chantry. I'm admittedy immensely curious which poltical position our protagonist will have between all the factions, if we'll be able to influence politics like in DAO and actually change things, as opposed to DA2 where we could make decisions and they didn't have a significant impact on the big picture.

I don't want the game to be just about fighting the otherworldly horde. The Fereldan civil war and Loghain as an opponent, the Orzammer war of succession, all that was much more interesting than the darkspawn in DAO.
 

Modifié par Ieldra2, 02 juillet 2013 - 08:52 .


#755
Xilizhra

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I didn't want to bring that up but yes, this is exactly the parallel that came into my mind. How will the story even justify a mage progatognist. I'm sure it will somehow, but I can't see it at the moment, and I'm afraid it will be another case of "Just put it in, it's a game, and world consistency has to take a backseat".

I don't think the amount of coordinated anger that got that response was anything like what people produced when thinking about the Alliance. I barely know anyone who's actively against the Alliance, really.

Perhaps we'll have frequent ambushes with dozens of templars appearing out of nowhere all around us every two minutes....and if we're playing a templar Inquisitor it's all blood mages turning into abominations...*cough*...What? You don't like that? Can't imagine why.

Honestly? It could be worse. I didn't mind that aspect of DA2's combat much.

I don't want the game to be just about fighting the otherworldly horde. The Fereldan civil war and Loghain as an opponent, the Orzammer war of succession, all that was much more interesting than the darkspawn in DAO.

I don't know if I completely agree. The Orzammar choice had insufficient information given, and ... well, I suppose it's unfair to attack the ideas of the Landsmeet arc for this, but they were running out of time by the time they started work there, and it really shows; the story structure is shot to hell (most blatantly when someone who's not a human noble has barely any idea who Rendon Howe is before you kill him, and only learn of his worst atrocity after he's dead).

#756
Iakus

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Ieldra2 wrote...

Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.


World of Thedas book suggests otherwise, 

"Was there a reign of terror?  Perhaps.  But all evidence shows they were just as vigilant in their protection of mages as they were of regular people.  Any time they intervened, an ad hoc trial was convened to determine the guilty party.  This even application of justice led to their poor reputation, as teh Seekers came down on every group at one time or another. thier "Inqisition" gaining notoriety as being on no one's side but their own"

Sounds to me like the Inquisition was basically wandering bands of adventurers ;)

Modifié par iakus, 02 juillet 2013 - 01:42 .


#757
The Red Onion

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At the risk of joining the fray, here are just some of the partial questions regarding the dialectic tension as a whole.

[1] If we want to take refuge in the disconnect between Thedas and Real Life (assuming both realms are somehow monolithic), how do we substantiate the degrees-of-difference between magical and non-magical weapons? More generally, it will lead to a paradigmnamical failure if we arbitrarily hide back and fourth between the contradictory premises of "Thedas is analogous to RL" and "Thedas is not analogous to RL" to bolster whatever position we may have, especially if we do so covertly. (eg. if we're allowing genocides to come into discussion, then it's highly shifty waters)

[2] On the comparison of magic with knives: if one harps on the threat of magic-as-weapon, it amounts to a contrafactual frame of war to forbid its comparison to anything but swords and knives. If I were to insist that there are significant degree differences between weapons, then it is a covert contradiction for me to only compare magic to other weapons of lower degrees. I would actually be foreclosing the unrivalled danger of magic a priori, under the guise of observation and common sense.

[3] Lyrium is a wild card in the discourse of magic. The nature of lyrium is far from being fully understood, and it is especially not clear where Lyrium comes from. If it is some kind of geological biomass, or has some other plot-altering nature or origin, then the debate may get turned on its head. In relation to this, it can be reasonably said that anti-magic technology in Thedas is neither negligible nor mundane. I acknowledge the relative balance-of-force between the "robber and the guard." I also acknowledge the imbalance-of-force between the "mage and the guard." What I do not acknowledge, however, is the debate trick of using "mage and the guard"  to automatically establish to an imbalance-of-force between "mage and templar," using non-magic as a veneer.

[4] The above point is a specific case of a more generalized problem. The isolation of mages allows the normative population to construct an apparent advantage in diversity with which to hide behind in a debate. In discusive arenas, this potentially allows the pan-non-mage camp to arbitrarily shift back and fourth between "templar," "nonmagic," "normal," "chantry," and perhaps even "slave" and "serf," not only to bolster their argument but also evade criticisms directed at any one component of said list. Better yet this diffusion of subjectives create the apparence of an impartial stance. All in all it seems an inadvertent form of debate-hack to assume the vague position of "pro-templar." Are you pro-poor, pro-chantry, or pro-templar? More importantly, as the narratives already indicate cases of magic inhabiting nonmagical bodies, are you anti-mage, or anti-magic? An onus of justification is in order before we kill off one in the name of the other while everyone else is none the wiser.

[5] In relation to points 3 and 4, it is actually worth considering an important paradigm shift in terms of "weapons." I have already proposed the possibility of casting the use of Lyrium as a potential weapon. I furthermore raise the possibiltly that institutions and/or abstract entities can be viewed as weapons. When we pit access to the fade against access to the chantry structure, I contend that the balance of power is not so clear-cut. The relative success of the structurally-yet-primitive Andrastian marches against Tevinter states is an emprical precedent. Furthermore, it is overly deterministic to say that free mages' control of the basic faculties of production and labour is inevitable, considering that the Old Imperium was compromised by, of all things, a planned famine by the early chantry (see urn of sacred ashes).

Modifié par alexbing88, 02 juillet 2013 - 03:12 .


#758
LobselVith8

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iakus wrote...

World of Thedas book suggests otherwise, 

"Was there a reign of terror?  Perhaps.  But all evidence shows they were just as vigilant in their protection of mages as they were of regular people.  Any time they intervened, an ad hoc trial was convened to determine the guilty party.  This even application of justice led to their poor reputation, as teh Seekers came down on every group at one time or another. thier "Inqisition" gaining notoriety as being on no one's side but their own"

Sounds to me like the Inquisition was basically wandering bands of adventurers ;) 


Genitivi suggests they were impartial, but we know he's biased, and he even admits he's biased in WoT. I still don't see how a mage protagonist will be a leader when Andrastian society is so hostile towards mages.

#759
Ieldra

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iakus wrote...

Ieldra2 wrote...
Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.


World of Thedas book suggests otherwise, 

"Was there a reign of terror?  Perhaps.  But all evidence shows they were just as vigilant in their protection of mages as they were of regular people.  Any time they intervened, an ad hoc trial was convened to determine the guilty party.  This even application of justice led to their poor reputation, as teh Seekers came down on every group at one time or another. thier "Inqisition" gaining notoriety as being on no one's side but their own"

Sounds to me like the Inquisition was basically wandering bands of adventurers ;)

Point taken - but that makes naming them "Inquisition" a rather odd choice. I appreciate the attempt to subvert the historical associations, but using it in the game title? Shouldn't a game title tell people something of what they can expect from the game? When I heard it first, I was thinking we're going to be forced into a pro-Chantry stance on magic, and I'm still not quite convinced that won't happen, in spite of what Bioware's saying.  

Edit:
Also, what LobselVith8 said.

Modifié par Ieldra2, 02 juillet 2013 - 03:16 .


#760
The Hierophant

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@LobselVith8 - The thing about Genetivi is that his description of the Inquisition matches what DG described in the interview that you posted a link for a few times in the past. For this one instance it seems like Genetivi is the author's/writer's surrogate in regards to old Inquisition. (mind you this post assumes that the interview isn't fake)

#761
Uccio

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Ieldra2 wrote...

Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.


Why would magic endanger civilization? Maybe its the templars who cause the eruption and release spririts from the fade?

It just annoys me that people think automatically that magic and mages are the source of evil and chaos (not meaning you specially).

#762
Ieldra

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alexbing88 wrote...
At the risk of joining the fray, here are just some of the partial questions regarding the dialectic tension as a whole.

[1] If we want to take refuge in the disconnect between Thedas and Real Life (assuming both realms are somehow monolithic), how do we substantiate the degrees-of-difference between magical and non-magical weapons? More generally, it will lead to a paradigmnamical failure if we arbitrarily hide back and fourth between the contradictory premises of "Thedas is analogous to RL" and "Thedas is not analogous to RL" to bolster whatever position we may have, especially if we do so covertly. (eg. if we're allowing genocides to come into discussion, then it's highly shifty waters)

I don't understand what you're saying. Which covert position shifting is done if I say that the Chantry's policy on mages results in a creeping genocide?
My position on comparisons between Thedas and RL is clear: they're valid if they illustrate the point in question. Which should become clear in the next section.

[2] On the comparison of magic with knives: if one harps on the threat of magic-as-weapon, it amounts to a contrafactual frame of war to forbid its comparison to anything but swords and knives. If I were to insist that there are significant degree differences between weapons, then it is a covert contradiction for me to only compare magic to other weapons of lower degrees. I would actually be foreclosing the unrivalled danger of magic a priori, under the guise of observation and common sense.

Yes. On the other hand, comparisons can illustrate the defining difference between magic and other weapons. I've compared a mage who can cast fireballs with a person who carries a barrel of gaatlok around. Or several barrels. If they're competent, the environment of both the mage and the non-mage is relatively safe unless they want to create havoc, and I'd say even the likelihood of accidents because of factors out of the individual's control may be comparable. Still, there is one defining difference left, and it's one of quality, not of degree: if they both behave irresponsibly or criminally, you can't divest the mage of his weapon without destroying his personality, while it's rather easy with the non-mage.

You can draw different conclusions from this of course, but I think the most obvious one is that the danger mages may present does not justify an exception to the principle of justice that a decision about things like who should be interned should only be made on an individual basis and not without precedent.

[3] Lyrium is a wild card in the discourse of magic. The nature of lyrium is far from being fully understood, and it is especially not clear where Lyrium comes from. If it is some kind of geological biomass, or has some other plot-altering nature or origin, then the debate may get turned on its head. In relation to this, it can be reasonably said that anti-magic technology in Thedas is neither negligible nor mundane. I acknowledge the relative balance-of-force between the "robber and the guard." I also acknowledge the imbalance-of-force between the "mage and the guard." What I do not acknowledge, however, is the debate trick of using "mage and the guard"  to automatically establish to an imbalance-of-force between "mage and templar," using non-magic as a veneer.

I do not think anyone has done that, at least not that I'm aware of. In fact, one typical pro-templar argument is that templars have their role to protect other non-mages from mages exactly because they are a match for mages while other non-mages aren't. I don't think anyone has claimed that mages have an advantage over templars.

(I'll repond to your other points later since I have something RL-related to do)

#763
Iakus

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Ieldra2 wrote...

iakus wrote...

Ieldra2 wrote...
Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.


World of Thedas book suggests otherwise, 

"Was there a reign of terror?  Perhaps.  But all evidence shows they were just as vigilant in their protection of mages as they were of regular people.  Any time they intervened, an ad hoc trial was convened to determine the guilty party.  This even application of justice led to their poor reputation, as teh Seekers came down on every group at one time or another. thier "Inqisition" gaining notoriety as being on no one's side but their own"

Sounds to me like the Inquisition was basically wandering bands of adventurers ;)

Point taken - but that makes naming them "Inquisition" a rather odd choice. I appreciate the attempt to subvert the historical associations, but using it in the game title? Shouldn't a game title tell people something of what they can expect from the game? When I heard it first, I was thinking we're going to be forced into a pro-Chantry stance on magic, and I'm still not quite convinced that won't happen, in spite of what Bioware's saying.  

Edit:
Also, what LobselVith8 said.


Well the Inquisition seemed to be about justice and holding Thedas together following the chaos of the First Blight, the Exalted March, and other chaos that was going on at that time.  Now we have a civil war among Chantry factions, dragon attacks, and some nasty-looking tear in the Veil.  And the Inquisition appears to be forming to protect Thedas from that chaos.  One could say "Inquisition" is a case of history repeating itself.  
Whether it follows the historical analogue or subverts it is (hopefully) up to the player.

I also hope that we won't have to toe the Chantry line (not that I'm opposed to being able to voluntarilly do so) But then, I also wanted Shepard to not have to sell his/her soul to the Reapers, so yeah, I'm concerned about that too.

As to what LobselVith8 said. Genetivi may well be biased in favor of the Chantry, but the Inquisition predates the Chantry, and its  activities are generally seen as a "reign of terror"  Genetivi's assertions actually go against common belief of teh Andrastrians

#764
Ieldra

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Ukki wrote...

Ieldra2 wrote...

Yes, but they were anti-magic. Reputedly, and that's what they became eventually, so having a mage in charge seems decidedly odd. On the other hand, perhaps we're going to establish the new group with the goals of fighting magical events that endanger civilization. In that case, having a mage in charge might be a good move. Anyway, the problem here is that such an organization doesn't appear out of nowhere. I can see that the Fade tear would trigger its formation as the first Blight triggered the formation of the Grey Wardens, but there needs to be story told here. Having the "New Inquisition" suddenly appear out of nowhere without being appointed by anyone and without a signficant backstory seems odd. This practically screams for a playable origin story.


Why would magic endanger civilization? Maybe its the templars who cause the eruption and release spririts from the fade?

It just annoys me that people think automatically that magic and mages are the source of evil and chaos (not meaning you specially).

I should have qualified: those magical events which endanger civilization, as opposed to those magical events who don't. I think we can say with some conviction that the Fade tear might qualify, and it is undoubtedly a magical event. Who or what has caused it is a separate issue.

Modifié par Ieldra2, 02 juillet 2013 - 04:00 .


#765
The Red Onion

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Ieldra2 wrote...

alexbing88 wrote...
At the risk of joining the fray, here are just some of the partial questions regarding the dialectic tension as a whole.

[1] If we want to take refuge in the disconnect between Thedas and Real Life (assuming both realms are somehow monolithic), how do we substantiate the degrees-of-difference between magical and non-magical weapons? More generally, it will lead to a paradigmnamical failure if we arbitrarily hide back and fourth between the contradictory premises of "Thedas is analogous to RL" and "Thedas is not analogous to RL" to bolster whatever position we may have, especially if we do so covertly. (eg. if we're allowing genocides to come into discussion, then it's highly shifty waters)

I don't understand what you're saying. Which covert position shifting is done if I say that the Chantry's policy on mages results in a creeping genocide?
My position on comparisons between Thedas and RL is clear: they're valid if they illustrate the point in question. Which should become clear in the next section.


I think I owe a clarification: I am saying that if anyone declares that genocide is acceptable in any given context, it would be highly questionable to suggest the same context to be anologous to RL. If someone says "Chantry genocide on mages is justified," but then suggests that such a decision can be derived from RL morals, then such a person would have some serious explaining to do.

Modifié par alexbing88, 02 juillet 2013 - 04:28 .


#766
Ieldra

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alexbing88 wrote...

Ieldra2 wrote...

alexbing88 wrote...
At the risk of joining the fray, here are just some of the partial questions regarding the dialectic tension as a whole.

[1] If we want to take refuge in the disconnect between Thedas and Real Life (assuming both realms are somehow monolithic), how do we substantiate the degrees-of-difference between magical and non-magical weapons? More generally, it will lead to a paradigmnamical failure if we arbitrarily hide back and fourth between the contradictory premises of "Thedas is analogous to RL" and "Thedas is not analogous to RL" to bolster whatever position we may have, especially if we do so covertly. (eg. if we're allowing genocides to come into discussion, then it's highly shifty waters)

I don't understand what you're saying. Which covert position shifting is done if I say that the Chantry's policy on mages results in a creeping genocide?
My position on comparisons between Thedas and RL is clear: they're valid if they illustrate the point in question. Which should become clear in the next section.


I think I owe a clarification: I am saying that if anyone declares that genocide is acceptable in any given context, it would be highly questionable to suggest the same context to be anologous to RL. If someone says "Chantry genocide on mages is justified," but then suggests that such a decision can be derived from RL morals, then such a person would have some serious explaining to do.

Ah yes, I've seen that from the pro-Templar side. I found it....baffling. Needless to say, the explanation wasn't forthcoming.

#767
LobselVith8

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The Hierophant wrote...

@LobselVith8 - The thing about Genetivi is that his description of the Inquisition matches what DG described in the interview that you posted a link for a few times in the past. For this one instance it seems like Genetivi is the author's/writer's surrogate in regards to old Inquisition. (mind you this post assumes that the interview isn't fake)


I remember him saying that the Chantry was hypocritical about magic, but I don't recall him addressing the inception of the proto-templars.

#768
dragonflight288

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LobselVith8 wrote...

The Hierophant wrote...

@LobselVith8 - The thing about Genetivi is that his description of the Inquisition matches what DG described in the interview that you posted a link for a few times in the past. For this one instance it seems like Genetivi is the author's/writer's surrogate in regards to old Inquisition. (mind you this post assumes that the interview isn't fake)


I remember him saying that the Chantry was hypocritical about magic, but I don't recall him addressing the inception of the proto-templars.


I kind of remember that as well, but for the life of me I can't remember where.

Hmm. It would help if we had the source to provide some context here. I know that the phylacteries are a form of blood magic that the templars and the chantry use, and I know that the Chantry welcomed the magister Adralla because she was studying blood magic to create a way to combat it, and thus created the Litany which prevents a blood mages mind domination....maybe that's the hypocrisy.

#769
The Hierophant

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http://swooping-is-b...om/1286233.html

DG: Yes. As a matter of fact the Templars were once all part of a group called the Inquisition. There was an Inquisition in Thedas. It existed around the time that the Chantry started to come to be. This was a time after the First Blight, after Andraste's March, when there was chaos everywhere, the Imperium had broken apart, you had the Old God cults, so a lot of blood magic. There was a lot of chaos, you had the cults of Andraste...and the Inquisition sort of arose as a group of people who said "Enough is enough, somebody has to do something about this magic that is tearing apart the world." And when the Chantry came to be they went to the Inquisition and said "Hey, we're of the same mind on this, why don't we pull together" and that's when the Inquisition turned into the Seekers and the Templar Order. They kind of merged.


My bad his response isn't how i remembered it, lulz. WoT seems like a revision of this earlier idea.

#770
Ieldra

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Relevant to the topic:

I just stumbled on this little tidbit in World of Thedas where it says that a mage's phylactery allows you to remotely cast spells on that mage and that the holder of a phylcatery essentially controls the mage (p 100). I always thought that might be the case, but since it was never mentioned before I thought the writers were intentionally ambiguous about it.

Well, not any more. Add one more evil to the system. Maybe I should add a passage to the manifesto about how the Chantry outlaws blood magic while using blood magic itself to control the mages.

Modifié par Ieldra2, 02 juillet 2013 - 08:17 .


#771
Hellion Rex

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Ieldra2 wrote...

Relevant to the topic:

I just stumbled on this little tidbit in World of Thedas where it says that a mage's phylactery allows you to remotely cast spells on that mage and that the holder of a phylcatery essentially controls the mage (p 100). I always thought that might be the case, but since it was never mentioned before I thought the writers were intentionally ambiguous about it.

Well, not any more. Add one more evil to the system. Maybe I should add a passage to the manifesto about how the Chantry outlaws blood magic while using blood magic itself to control the mages.

Does it really say that in WoT? Just one more nail in the coffin for the Templars. Every time I try to see something from their angle, they just dig themselves into a deeper hole.

#772
Ieldra

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eluvianix wrote...

Ieldra2 wrote...

Relevant to the topic:

I just stumbled on this little tidbit in World of Thedas where it says that a mage's phylactery allows you to remotely cast spells on that mage and that the holder of a phylcatery essentially controls the mage (p 100). I always thought that might be the case, but since it was never mentioned before I thought the writers were intentionally ambiguous about it.

Well, not any more. Add one more evil to the system. Maybe I should add a passage to the manifesto about how the Chantry outlaws blood magic while using blood magic itself to control the mages.

Does it really say that in WoT? Just one more nail in the coffin for the Templars. Every time I try to see something from their angle, they just dig themselves into a deeper hole.

Yep. Direct quote from the box on page 100:

"The phylactery can be used to track down or even remotely cast a spell on a fugitive mage. The holder of a mage's phylactery essentially controls that mage"

And it's not an opinion piece by an in-world character.

#773
BlueMagitek

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Ukki wrote...
Why would magic endanger civilization? Maybe its the templars who cause the eruption and release spririts from the fade?

It just annoys me that people think automatically that magic and mages are the source of evil and chaos (not meaning you specially).


Aside from already doing so (to the Elves), the eruption of a giant green rift in the sky was caused before by a magical Dalish artifact.

Keep in mind that a giant green rift in the sky here involves Morrigan, who disappeared through a magical Dalish mirror. :wizard:

#774
BlueMagitek

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Wait, if they have the ability to use a phylactery on a mage wherever they are, why haven't they done so in all the examples of escaped mages?

That would solve, like, 99% of the problems.

#775
Ieldra

Ieldra
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BlueMagitek wrote...
Wait, if they have the ability to use a phylactery on a mage wherever they are, why haven't they done so in all the examples of escaped mages?

That would solve, like, 99% of the problems.

Maybe they have. It would be an interesting explanation for the rampant mage insanity if someone among the templars insinuated "Use blood magic and call up demons" to have a justification for killing them all.
:P

Actually, no idea. Perhaps it's that you need a mage for doing anything more than tracking, and with things going as they did in DA2, there wasn't a mage willing to support the templars that far. Or anything more than tracking needs much more lyrium.  Or most of the escaped mages managed to destroy their phylacteries and the templars didn't tell because that would make them look incompetent.

Modifié par Ieldra2, 02 juillet 2013 - 09:24 .