Will we always have to play as a Human in future games?
#1
Posté 23 juin 2013 - 01:47
This can relate to the City Elf Origin story and the first part of Hawke's story as a refugee. I was thinking of a story of playing as an Elf who was born in the city dealing poverty and racism, who then runs away to join the Dalish with another relative like a sister. Then they try to adapt livng with the Dalish, have a few rough encounters with outsiders and magic beings. That's just a hypothetical idea of something I would think would be new.
#2
Posté 23 juin 2013 - 01:57
#3
Posté 23 juin 2013 - 02:04
#4
Posté 23 juin 2013 - 02:05
ANGRYWOLF1 wrote...
sadly yes.
That is not confirmed. It's easier for them to offer only one race option for the PC, but in future games they may allow for more options.
#5
Posté 23 juin 2013 - 02:06
I can see Bioware returning to a player-defined race again, but considering how expected voice-acting has become for protagonists that might be difficult (i.e. expensive).
#6
Posté 23 juin 2013 - 02:07
#7
Posté 23 juin 2013 - 02:11
#8
Posté 23 juin 2013 - 02:21
#9
Posté 23 juin 2013 - 02:22
#10
Posté 23 juin 2013 - 02:24
I think the real thing is that the current plotline kicked off by DAII and continued in DA:I deals heavily with the Andrastian Chantry, which is an almost exclusively human enterprise, albeit one that does threaten the entire world. Yes, there are Andrastian city elves and a handful of converts like Brother Burkel, but the repercussions affect the human nations of the world disproportionatley, and like it or not, Bioware feels the best way to address these in-story issues is through a human protagonist. Not having to splurge for 6 more voice actors for each race and gender is a plus, too, I'm sure.
So what do I think? I think we'll see race selection when the following things happen: The acceptable size for games becomes much larger (I think as it stands voice acting takes up a massive portion of the size of a game when you install it) which will probably be kicked off by either the next step in physical media (whatever comes after Bluray) or when we switch to a totally digital games market. And in-universe, something has to happen to bring all four races into relative parity with eachother: as it stands the dwarves and elves are disproportionately weak compared to humanity and the qunari. Either the dwarves and elves must be upgraded, or the humans and qunari must be brought down to their level. And with the events of DA:I shaping up to have pretty huge stakes, I wouldn't be surprised if that happens in this game.
#11
Posté 23 juin 2013 - 02:30
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
#12
Posté 23 juin 2013 - 02:34
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
No one asked for a voiced protagonist.
No it doesn't. Its just more races = more cost, more time, etc.
No.
#13
Posté 23 juin 2013 - 02:36
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
You have a bit of an attitude problem.
#14
Posté 23 juin 2013 - 02:38
FaWa wrote...
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
No one asked for a voiced protagonist.
No it doesn't. Its just more races = more cost, more time, etc.
No.
I've seen a lot of people saying Hawke/Shepard is better cuz he speaks and shows emotions, lol.
More cost, more time = not doing it cuz resources, lol.
#15
Posté 23 juin 2013 - 02:39
Why would that be?WittingEight65 wrote...
Voiced protagonist = One race.
It could certainly cause some problems. Now they've established the Dalish sound welsh, suddenly not doing so would be odd, but the limitations are fairly minor. It's not like Varric sounds especially short.
#16
Posté 23 juin 2013 - 02:44
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
Not strictly speaking, all races are voiced by humans after all. Provided that all races come from the same location (so they would all have the same accent), it can be handwaved by giving the three main races playable with the same voice (I believe that may be an acceptable tradeoff eh?), there are example of Mages in the Fereldan Circle (such as Wynne and the First Enchanter) using American accents, then associated with the elves (who also occupied the Circle). So they can have the options of Humans, City Elves and Surface Dwarves (the latter two likely being second generation), or even at the least, mixed race options.
Modifié par Thetford, 23 juin 2013 - 02:45 .
#17
Posté 23 juin 2013 - 02:55
WittingEight65 wrote...
FaWa wrote...
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
No one asked for a voiced protagonist.
No it doesn't. Its just more races = more cost, more time, etc.
No.
I've seen a lot of people saying Hawke/Shepard is better cuz he speaks and shows emotions, lol.
More cost, more time = not doing it cuz resources, lol.
I'd LOVE to see you ask around on whether people on this forum prefer Hawke or the Warden. I'll garuntee 75% of this forum prefers the warden, and I'll use all the threads wondering if Hawke was the dead body in the trailer as evidence.
And ffs leave Mass Effect out of this.
The second point is correct. But that doesn't make it impossible.
#18
Posté 23 juin 2013 - 02:57
#19
Guest_Morocco Mole_*
Posté 23 juin 2013 - 03:04
Guest_Morocco Mole_*
I'd LOVE to see you ask around on whether people on this forum prefer Hawke or the Warden. I'll garuntee 75% of this forum prefers the warden, and I'll use all the threads wondering if Hawke was the dead body in the trailer as evidence.
And ffs leave Mass Effect out of this.
The second point is correct. But that doesn't make it impossible.
This forum is a very minor representation of the fanbase. And even then, it would be divided over who prefers the Hawke or Warden.
Modifié par Morocco Mole, 23 juin 2013 - 03:05 .
#20
Posté 23 juin 2013 - 03:06
MR_PN wrote...
i wish we could be stuck as an elf or dwarf for one game, that would be pretty kool. stupid humans..
They will NEVER release a game with a single Elf or Dwarf Origin. Only 5% played Dwarves in Origins. They want the game to sell.
And some of us played ALL of the Origins and enjoyed them EQUALLY
#21
Posté 23 juin 2013 - 03:06
Your feelings negate actual developor commentary on the issue?ANGRYWOLF1 wrote...
Believe as you wish. I feel no other races except in mp.
OP, the developers have stated on previous occasions that there is every possibility of being able to play a non-human in future games.
#22
Posté 23 juin 2013 - 03:11
This might be cynical but I suspect it has less to do with the nature of storytelling and more to do with marketability - with a face and a name already established you don't need to explain the nature of the game to the unfamiliar.
#23
Posté 23 juin 2013 - 03:13
Neither Wynne nor Irving have an American accent. That being said, it doesn't make sense for city elves and surface dwarves (who were born on the surface, at least) to have different accents than the majority of the population. A dwarf, human and elf who all grew up in Denerim should logically have the same accent.Thetford wrote...
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
Not strictly speaking, all races are voiced by humans after all. Provided that all races come from the same location (so they would all have the same accent), it can be handwaved by giving the three main races playable with the same voice (I believe that may be an acceptable tradeoff eh?), there are example of Mages in the Fereldan Circle (such as Wynne and the First Enchanter) using American accents, then associated with the elves (who also occupied the Circle). So they can have the options of Humans, City Elves and Surface Dwarves (the latter two likely being second generation), or even at the least, mixed race options.
#24
Posté 23 juin 2013 - 03:13
Anora's elven servant had an Orlesian accent, just like any human from Orlais would, and Zevran's accent was Antivan.Thetford wrote...
WittingEight65 wrote...
You guys asked for a voiced protagonist.
Voiced protagonist = One race. And the majority of the gamers will always prefer to play as a Human than any other race. So, human it is.
Deal with it.
Not strictly speaking, all races are voiced by humans after all. Provided that all races come from the same location (so they would all have the same accent), it can be handwaved by giving the three main races playable with the same voice (I believe that may be an acceptable tradeoff eh?), there are example of Mages in the Fereldan Circle (such as Wynne and the First Enchanter) using American accents, then associated with the elves (who also occupied the Circle). So they can have the options of Humans, City Elves and Surface Dwarves (the latter two likely being second generation), or even at the least, mixed race options.
So if the protagonist were to originate in Orlais or Antiva, the race-voice issue wouldn't exist. At least not for elves.
The cost of voice-acting is emphatically not one of the reasons why Bioware cut out races. They've stated that they could pay for multiple voice actors for the protagonist, and would if they felt it was worth it.
There are other reasons that the developers have given for making the protagonist of Inquisition human-only, such as the nature of the plot, and the difficulty of moving to a new engine. These problems would not necessarily exist for a future title.
#25
Guest_krul2k_*
Posté 23 juin 2013 - 03:15
Guest_krul2k_*





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