To clear this up as I am a mod designer and work across several game engines. These people have ported over the content from Mass Effect and put it into another game. This is NOT creating them from scratch, NOR is it copy and pasting.
It's a very easy concept in action but I'll put it simple like this. Mass Effect runs on the Unreal Engine, lets say its "German" and Half-Life 2 runs on Source Engine, lets say this is "English".
You could totally replace the Half-Life 2 revolver with the Carnifex, but first you have to "translate" (port) it into the engine. So this is exactly the way they did it, they took ME3's content and they translated it to work within Skyrim. This is the most non-techincal way I could explain it for anyone reading. People who know game design or modding? Problaby know what I'm talking about.
I doubt Bioware/EA can easily just give people access to their game and its content for use in other things, but if it is any comfort most of the time companies do not care about under the radar stuff such as this. I've seen plenty of conversions such as Mass Effect characters as Left 4 Dead survivors.
Modifié par Doommarine23, 12 juillet 2013 - 08:41 .