Aller au contenu

Photo

in case of a no me-3 reboot.


  • Ce sujet est fermé Ce sujet est fermé
30 réponses à ce sujet

#1
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages
 Would you support and want to work on a mass effect alternate game created by the fans using the me3 tools.

I thought the gameplay in me3 was excellent and extremley fun with some few expections.
However its story was very lackluster and left much to be desired after m1+m2.

If the fans had full access game mod kit i think we could create a much better game+story.
At least it would be a story where you have more options and control over your shepard so you couldnt complain.


The potential is limitless: more reaper ground forces, decisions that matter, no more emo shep.
no crucible, not getting stuck on earth for six monthes doing nothing. no plot armor for kai leng, no magical avengers or predators.

Cerberus as viable faction. 

No stupidity retardness for the quarrians. if you didnt rewrite or destroy the heretics the geth will fight you.

No rachni at all since they left. or were left to die.

Add new characters, new mini games, new stories with fan vocals(as long as they use a good quite room) maybe even space battle, where you tell your pilot what to do or if its possibile to use the turrent cannon yourself!

Biggest problem is Shep voice actors.( other characters can be replaced) but they did do amazing things in bloopers and there are enough voice files to work with, and maybe even jennifer hale and mark meer will be interested in contribuing to the series that made them famous. meer did participate in a fan-mass effect film.

Modifié par erezike, 23 juin 2013 - 04:20 .


#2
Dextro Milk

Dextro Milk
  • Members
  • 1 167 messages
No.

And no, I don't want a reboot either.

#3
tonnactus

tonnactus
  • Members
  • 6 165 messages
First, Mass Effect 2 in his old form has to be erased from the so called trilogy. Only after that Mass Effect 3 can become good.

Everything after Mass Effect 1 seems like a weird nightmare/fantasy from Shepard...

Modifié par tonnactus, 23 juin 2013 - 04:45 .


#4
JamesFaith

JamesFaith
  • Members
  • 2 301 messages
No, thanks.

I saw some good point on BSN, but mostly I saw horrible ones so I have suspicion that anything bigger then small mod would be disaster.

Criticizing and throwing simple ideas is easy but creating something bigger from this is totally different league.

#5
Dextro Milk

Dextro Milk
  • Members
  • 1 167 messages

tonnactus wrote...

First, Mass Effect 2 in his old form has to be erased from the so called trilogy. Only after that Mass Effect 3 can become good.

Everything after Mass Effect 1 seems like a weird nightmare/fantasy from Shepard...

No.

And no.

#6
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
The arrogance in that OP post is amazing.

#7
Liamv2

Liamv2
  • Members
  • 19 037 messages

tonnactus wrote...

First, Mass Effect 2 in his old form has to be erased from the so called trilogy. Only after that Mass Effect 3 can become good.

Everything after Mass Effect 1 seems like a weird nightmare/fantasy from Shepard...


Hell no

#8
Back2Murder

Back2Murder
  • Members
  • 99 messages
You have no idea how much hard work and dedication will have to be put in such a project. There's not a chance such a fan project could ever live up to the expectations. You do realize Mass Effect 3 has been worked on by a huge team as a full time job?

I'm not saying Mass Effect 3 has the best story ever. But I highly doubt, we as a community could 'easily' do a better job. All the ideas you have been posting haven't been in the original game for a lot of reasons. One of them being that they take way to much time and resources to implement.

#9
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

Dextro Milk wrote...

No.

And no, I don't want a reboot either.



#10
Mcfly616

Mcfly616
  • Members
  • 8 988 messages

tonnactus wrote...

First, Mass Effect 2 in his old form has to be erased from the so called trilogy. Only after that Mass Effect 3 can become good.

yeah.....or have most of it completely rewritten. Project Lazarus? Erased. Collectors? Not necessary whatsoever. Railroaded into joining Cerberus? Nope. Human Reaper Fetus? Erased.


Actually, no....you're right. ME2's plot needs to be rewritten from scratch. That mess was so pointless.

#11
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages
Ok, i dont know why you call this arrogance.
mass effect 3 had a full team working on it for a year, maybe 2.
they created a lot of things a fan made expansions would not need to create. and thus saving a lot of work.
I dont understand why there is need to disregard something that only comes as an extra feature, free of charge. to me it seems only pro and no cons.
There has been many good fan creations for other games in the past. the elders scrolls fan made addons only made it better.

I have one very good extra fan mane expansion which come to mind http://www.giantbomb...mera/3030-7372/
Chimera was a myth 2 fan made creation, fully voice acted. that added more fun to the original game.
Myth2 had a full mod kit released with it. it was an incredible game. due to it success the company who made is later on was sold to microsoft and made one of the most succesful and famous franchises in gaming- the halo series.

as to what will be created. it will be up to the fans who participate in its creation.
it could start small and move on to bigger creations.

And yes me3 had a terrible story http://www.metacriti...c/mass-effect-3
its only 4.8 because of the story. the gameplay is excellent. mass effect 2 had good story telling which is why it 8.6 http://www.metacriti...c/mass-effect-2
I post these examples in order to clarify i am not speaking without a backing. and i do this not to insult bioware. but in order to promote improvements to its product

#12
JonathonPR

JonathonPR
  • Members
  • 409 messages

tonnactus wrote...

First, Mass Effect 2 in his old form has to be erased from the so called trilogy. Only after that Mass Effect 3 can become good.

Everything after Mass Effect 1 seems like a weird nightmare/fantasy from Shepard...


Yes to both.

Setting and story consistancy are very important to a franchise. The player must feel that the story plays out in the setting because of core characteristics in the setting that continue themsleves throughout the series. I will use the Belgariad as an example. When magic is introduced the reader does not know how it works but can infer rules based on observation. Later in the series the basic rules are explained. The previous events become clearer in what was happening. Further into the series a character does something with those rules that had not been done previosly that was startalingly different from previous uses while enforcing the rules within how they had been explained. The same thing must occur for characters. Motivation and behavior flow into each other. Characters develope and motivations can change over time but it must be beleivable. Soveirgn, Harbinger, and Starboy each have drasticly different motivations but game says they are a unified force.

The first and true Mass Effect felt like soft science fiction. ME2 and ME3 felt like science fantasy/space opera. I enjoy those gneres quite a lot but the problem is that they should have been consistant thoughout the story and setting as to character behavior, in game technology, and story focus.

I would be quite interested in brainstorming ideas for a fan game for the setting at least. If there is a group or forum area I would be glad to expand on my Mass Effect: Alternity ideas.:D

#13
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
You seem to dismiss the teams hard work in creating this game while propping up the fans ability to create new content for the game better than the actual development team could using less resources and time.

That sounds pretty damn arrogant to me.

#14
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages

Darth Brotarian wrote...

You seem to dismiss the teams hard work in creating this game while propping up the fans ability to create new content for the game better than the actual development team could using less resources and time.

That sounds pretty damn arrogant to me.


Arrogance, is claiming something isnt possibile when you havent even tried.

there are already fans trying to work on new content. i could see no harm in giving us all the full tools to try out best.
I am sure you will be suprised at the results.

Afcourse creating a full game will not likely be possibile.
but think what creating one good polished chapter at the length of a dlc will do.


Hard work, doesnt indicate a lot.
It indicate only one thing. that you worked hard.

You could work not so hard an achieve better results than another person who work hard. that is one of the sad truths in life. this is why it suggested to plan what you do carefully before you go at it. so you wouldnt do hard work for nothing.

And yes the story in me3 is bad and because of that the hard work of the gameplay department and the graphic department werent as appriceated as they could have been.

The avenger-predator and kai leng armor are not acceptable in a 2012 video game.

Modifié par erezike, 23 juin 2013 - 05:33 .


#15
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages

erezike wrote...

Darth Brotarian wrote...

You seem to dismiss the teams hard work in creating this game while propping up the fans ability to create new content for the game better than the actual development team could using less resources and time.

That sounds pretty damn arrogant to me.


Arrogance, is claiming something isnt possibile when you havent even tried.

there are already fans trying to work on new content. i could see no harm in giving us all the full tools to try out best.
I am sure you will be suprised at the results.

Afcourse creating a full game will not likely be possibile.
but think what creating one good polished chapter at the length of a dlc will do.



No, that's dismissiveness. I'm glad I'm better at you at using language, in fact, I bet I could outpreform a professional writer in writing, since I'm so damn good at it.

That is arrogance, see the difference?

#16
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages

erezike wrote...


Hard work, doesnt indicate a lot.
It indicate only one thing. that you worked hard.

You could work not so hard an achieve better results than another person who work hard. that is one of the sad truths in life. this is why it suggested to plan what you do carefully before you go at it. so you wouldnt do hard work for nothing.

And yes the story in me3 is bad and because of that the hard work of the gameplay department and the graphic department werent as appriceated as they could have been.

The avenger-predator and kai leng armor are not acceptable in a 2012 video game.




You keep on dismissing the dev teams work to little more than them sucking at their jobs while boasting your own opinion on what is or is not acceptable and that you and the team of fans you would bring together would do a better job with the same or less amount of work than the actual team who worked on it, with no actual proof of such claims. Where are the mods you worked on? Where is the content you created to make you feel like you can do a better job? Where is the fanmod whose quality is actually on par with the official product?

It reeks of arrogance, an attitude of superiority manifested in an overbearing manner or in presumptious claims or assumptions.

#17
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages

Darth Brotarian wrote...

erezike wrote...

Darth Brotarian wrote...

You seem to dismiss the teams hard work in creating this game while propping up the fans ability to create new content for the game better than the actual development team could using less resources and time.

That sounds pretty damn arrogant to me.


Arrogance, is claiming something isnt possibile when you havent even tried.

there are already fans trying to work on new content. i could see no harm in giving us all the full tools to try out best.
I am sure you will be suprised at the results.

Afcourse creating a full game will not likely be possibile.
but think what creating one good polished chapter at the length of a dlc will do.



No, that's dismissiveness. I'm glad I'm better at you at using language, in fact, I bet I could outpreform a professional writer in writing, since I'm so damn good at it.

That is arrogance, see the difference?



The only point you have manged to raise here, is that you believe bioware worked hard on me3 and no one will be able to do things better than them for me it sounds like arrogance because you have no idea or facts that you can base your claim on. bioware has been heavly for mass effect 3 short development span, unpolished cutscenes, cheesy dialouges, plot holes and cutting corners with decisions and shepard.


There is nothing to lose here. only to gain. 
I dont see why there is need to try to make this a personal matter. its not about me or you. its about giving the players full opportunities and freedom. take pride in fans great creations, not shame that you didnt do this yourself in the first place.

Modifié par erezike, 23 juin 2013 - 05:43 .


#18
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages
neverwinter 1 had a lot mods that innovated the gameplay. there were many wonderful mods to be playeyed with wonderful stories. that yes, were better than the offical campaign which was created by bioware.
Neverwinter 1 was one of those great games. that was so great because it introduced mechanics that allowed players to add their own stories and adventures.

#19
Cainhurst Crow

Cainhurst Crow
  • Members
  • 11 374 messages
I won't argue and derail this thread, but let me tell you something right now.

You do not know the amount of pain, hardship, or disappointment that lies on this path. You will see just how much, or how little, people have commitment to a long, months or year worth of work, thst it would take to make your mod of quality with the rest of thr game.

And getting people to work hard on something they have no incentive in completing should things get hard will bring out the worst in them.

#20
CptData

CptData
  • Members
  • 8 665 messages
If there's going to be a reboot!project (or BW rebooting the series), I definitely want to say only this:

"If you put in a certain character, make sure s/he gets a plot that justifies his/her presence throughout the entire story. If you intend to drop the ball in the middle of the plot, don't put said character in the game at all."
(Means: give Jacob some justice, same for Thane, most of the ME2-cast and the VS)

Also:

"If you create a plot and write yourself into a corner you can't leave without space magic, stop writing said plot and go back to a point where you can continue by following a different route."
(Means: no starchild!)

#21
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages

Darth Brotarian wrote...

I won't argue and derail this thread, but let me tell you something right now.

You do not know the amount of pain, hardship, or disappointment that lies on this path. You will see just how much, or how little, people have commitment to a long, months or year worth of work, thst it would take to make your mod of quality with the rest of thr game.

And getting people to work hard on something they have no incentive in completing should things get hard will bring out the worst in them.


I agree with what you wrote. but i think giving them the chance. is well worth what you recieve in the future.
And i would like to hear what harm could come from giving access to the mod kit and creating new stories with it.

#22
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests
Mass Effect 2 = 8.6 because it had an ending where you could win or lose based on decisions you made with characters and missions you did.

Mass Effect 3 = 5.1 because it had an ending that really wasn't based on anything that happened before in the game, except how much of a completionist or multiplayer player you were.

It has nothing to do with the overall plot, because if it did ME2 would be much, much lower.

Also, please explain to me how a character you kill has plot armor? Because he won a few fight? Oh Lord forbid your enemy doesn't get the floor wiped by you every time you face him. We didn't win every fight we had with Saren, does he have plot armor? I mean you could say that it's acceptable because Saren was written much better, but plot armor is a very, very poor argument for why Kai Leng wasn't a very good villan.

No doing nothing on Earth for six months? Right, because the government who didn't believe Shepard about the Reapers in the first place is really going to believe him after he blew up an entire system and killed thousand. Clearly, letting him go free wouldn't of led to any consequences whatsoever. Again, this was an issue that leads back to decisions made in ME2.

Also honestly, adding in characters, new maps, new mechanics, new lines and everything else would be a huuuuuuuuuuuuuuuuuge task for amateurs. Do you know how to code? Do you know how to create a level from scratch? Do you even know how to make a basic hit box so your enemies can take damage? There's nothing wrong with wanting the game to be better, but to suggest that a handful of fans who have never had any previous experience with game programming or design can create an experience better than people who have been doing this for years in less or even the same amount of time it took them is simply too much.

#23
Erez Kristal

Erez Kristal
  • Members
  • 1 656 messages
There is no need to code a new game, if there are those with the right experties among the fans as it is usually the case with such a large fan base who wish to participate and expand the code, why not to make their job easier?

as for modding, creating level and new stories anyone can can play with it as long as they have the right tools. they might not do as good job as bioware. but they will add conent many will be able to choose if they want or not want to play. you have only stated your fear. and how you support the current plot that is fine. there are many who think like you and a lot of other players who disagree with you. but if you liked or dislike mass effect 3 story isnt the point here.

The point is giving the fans the tools to create new stories.
The fans in many other games have proved they can create wonderful mods, and this is a fact which is backed by high player mod reviews.

#24
Guest_The Mad Hanar_*

Guest_The Mad Hanar_*
  • Guests
I don't really have a problem with mods, I just believe that wanting to create new characters and plots is a little much to ask for a mod, at least if you're looking to make it as cinematic as it currently is. Should someone have the option to try? I don't see why not. It would be a very, very tough road though.

#25
Eryri

Eryri
  • Members
  • 1 849 messages
I think releasing mod tools to the fan community would be a good idea. Mehem was made without such tools, and despite that it's a really good effort. Skyrim has a huge selection of mods, of admittedly variable quality, but they are well supported by Bethesda.

It would take years of effort to create a complete game experience though. By which time, the Mass Effect franchise may have been redeemed by a better effort from Bioware, or forgotten entirely.