daaaav wrote...
I've always been a little uneasy with all the wipe this civilization out or murder that character senarios. Other than the act itself, what mainly irks me is that the protagonist would appear to be unbelievably competent in the departments of genocide and murder. Regardless of the characters motivations in these areas be they dastardly or of noble intent, i think that the protagonists actions should have some unexpected outcomes.
And I do not believe that it fits to give the protagonist the options to act like a complete psychopath... In my opinion, the choice to destroy the Dalish in DAO is completely unjustified whilst the choice to end the geth sits a little better in the grey area.
You're kidding right? You need an army to fight the Darkspawn and you are given a choice between elves, good archers but frail, or WEREWOLVES, monster slaying machines of death and destruction. Now which do you choose?
Of course I almost always choose elves OR end curse option cause I usually play a goody-two-shoes, but when I play an evil/sadistic/sociopath or an eminently practical character I have fun slaughtering the Elves and taking my bad-ass werewolves into battle.
Come on, they're fricken WEREWOLVES.
In ME3 wiping out the Geth seemed to be presented well, as a potentially viable choice, but siding with the Geth seemed, well silly. Maybe the Geth are a bit better at fighting than Quarians but their fleet is at best equal to Quarians. It seems very odd to be able to sacrifice your established allies for new MACHINE allies when your main enemy has not only showed an ability to control the Geth but are MACHINES themselves. It just seems so out of character, no matter what type of character you played none were really homocidal maniacs bent on destroying entire races.