CrutchCricket wrote...
The precendent of paid DLC would be the same, except there'd be even more of an incentive for other to pull this **** because they could also make some money off it (or at least not incurr the loss the cost of the "fix" DLC would bring). The way it'd be worse for gamers is obvious.
But they would have made money off of DLC anyway. You are saying that pissing off your fanbase and then releasing ending DLC to "fix it" and make money is better than just doing normal DLC and making money without all the controversy? No, I'm sorry, I don't buy that.
As for internet discussions, what is it pro-enders always go on about, "that's only a vocal minority"? Yeah, that.
Too many people did. And your rep isn't based on what you fixed but what people perceive you fixed and the fact that they perceive an effort at all. Being seen as acknowledging and fixing your mistake can raise you higher than not having made the mistake at all. People don't notice when everything goes according to plan.
I don't think any company is going to risk the reputation of making bad games(which is what it turned into, as evidenced by the ratings bombings on Amazon and MC) in order to gain a reputation of fixing their mistake.
Modifié par CronoDragoon, 24 juin 2013 - 06:13 .





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