111987 wrote...
IanPolaris wrote...
Actually no. It was only established that the Reapers can not be defeated "conventionally" (by which I mean without a Reaper Off Button) at the start of ME3. In ME2 there were a number of hints that the Reapers could be sucessfully fought and Vigil seems to imply this as well in ME1 (see Klengendan Cannon as just one example).
In *this* cycle we frittered away our advantages and at the very end of the game, it's crucible or nothing, but it didn't have to be that way.
The Illusive Man even says that the Klendagon Cannon was likely a last 'FU' to the Reapers before they were annihilated. In any case, one dead Reaper isn't saying much when there are hundreds, if not thousands of them. That cannon was a one trick pony.
In ME2, during that same mission, EDI actually says Reaper shields are impervious to dreadnaught fire. So actually, ME3 made the Reapers more beatable by having the 4:1 ratio.
So you have a LOT of cannons of this sort. What's the problem? Yes sure there may be technical and engineering hurdles, but don't toss the word "impossible" at me unless something really is impossible.
Something like the Klengadon cannon should have at least been explored, and that's just one option.
The price is too high. You are essentially trusting that your number one enemy is telling the truth, and that you have to pick some horrific warcrime and hope that the Catalyst isn't lying (and it's most certainly able to lie). Now you personally might not agree that the price is too high, but if you pick REFUSE as a player, this is the choice that you are making in character, and Bioware needs to honor that choice.
How would you have them honor that choice? As stated, the Reapers cannot be defeated conventionally. As antagonists, that is how they are written. Anything other than Shepard's cycle being wiped out would be ridiculous in my opinion.
:nonono:
The Reapers can not be 'conventionally' defeated by the end of ME3 only in THIS cycle. There is no reason to think that another cycle with enough prep time, enough time to reserach and build, couldn't in fact defeat the Reapers. The Reapers have some pretty significant shortcomings like an inability to recover losses and they are technologically stagnant. It might be too late for *this* cycle to exploit those flaws, but you can not say that about ALL cycles.
Honoring our CHOICE not to use the crucible means allowing us to win the game without using the curcible period. That may mean (and I am fine with) that our cycle has to lose to a future cycle may win. That is sacrifice but that is a meaningful way to HONOR player choice.
No it's not a valid interpretation because it doesn't HONOR the choice the player made. That's ultimately the bottom line.
-Polaris
But see, that's just your interpretation of it. You say it doesn't honor the choice. I say it does.
These are all opinions. I say that your interpretation is valid. Why can't more than one be valid?
Because my way honors the choice of the player in an RPG and your's doesn't. That's why.
-Polaris





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