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POLL: Multiplayer in Dragon Age:Inquisition


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#126
IC-07

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Urazz wrote...

IC-07 wrote...

C'mon, people, MP will make more players buy the game, not just download the pirate version for SP.

No it won't.  Some game series are single player series and switching several games into multiplayer won't increase that.  Dragon Age is one of those series and so was the Mass Effect trilogy.

Did you think the ME3 multiplayer increased sales for ME3?  Not really as everyone I know bought it for the single player.  Sure the multiplayer for ME3 was fun but it wasn't that good to sell the game to people that like multiplayer games over single player games.  It wasn't nearly as developed enough to make it that appealing.


No, you are wrong regarding multiplayer. :mellow:

Modifié par IC-07, 30 juin 2013 - 10:38 .


#127
Urazz

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IC-07 wrote...

Urazz wrote...

IC-07 wrote...

C'mon, people, MP will make more players buy the game, not just download the pirate version for SP.

No it won't.  Some game series are single player series and switching several games into multiplayer won't increase that.  Dragon Age is one of those series and so was the Mass Effect trilogy.

Did you think the ME3 multiplayer increased sales for ME3?  Not really as everyone I know bought it for the single player.  Sure the multiplayer for ME3 was fun but it wasn't that good to sell the game to people that like multiplayer games over single player games.  It wasn't nearly as developed enough to make it that appealing.


No, you are wrong regarding multiplayer. :mellow:

Err...How am I wrong?  You really aren't offering any kind of logical arguments on why multiplayer would help DA:I.

#128
IC-07

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Urazz wrote...

IC-07 wrote...

Urazz wrote...

IC-07 wrote...

C'mon, people, MP will make more players buy the game, not just download the pirate version for SP.

No it won't.  Some game series are single player series and switching several games into multiplayer won't increase that.  Dragon Age is one of those series and so was the Mass Effect trilogy.

Did you think the ME3 multiplayer increased sales for ME3?  Not really as everyone I know bought it for the single player.  Sure the multiplayer for ME3 was fun but it wasn't that good to sell the game to people that like multiplayer games over single player games.  It wasn't nearly as developed enough to make it that appealing.


No, you are wrong regarding multiplayer. :mellow:

Err...How am I wrong?  You really aren't offering any kind of logical arguments on why multiplayer would help DA:I.


You don't sound like a good person to give arguments and engage in polemics. :mellow:
I'll just say that I'm an example of buying ME3 because of multiplayer and I'm not alone in this.
Conversation over. :mellow:

Modifié par IC-07, 01 juillet 2013 - 02:44 .


#129
Train00

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I rather not have any kind of multiplayer in it, i don't want a WOW kind of game. But Co op would be nice.

#130
IceHawk-181

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IC-07 wrote...

You don't sound like a good person to give arguments and engage in polemics. :mellow:
I'll just say that I'm an example of buying ME3 because of multiplayer and I'm not alone in this.
Conversation over. :mellow:


General reviews and reception to ME3 that spans more than just your singular experience tends to disagree with you.


Multiplayer provided some further life to ME3 but it was not a game changer nor did EA or Bioware ever claim that its inclusion boosted sales. Furthermore, the consensus opinion on ME3 multiplayer seems to be that it is relatively stale.
 
Also ME3 and ME3 multiplayer cemented the slide for the MEU from RPG w/3rd Person Shooter elements to 3rd Person Shooter with RPG elements.
 
Personally I would argue Multiplayer has a tendency to mean that the game itself has been reduced to a more simplistic action system. I simply do not see the concept of a "Deathmatch" system aligning well with the Tactical Gameplay these kinds of RPGs supposedly offer.
 
I purchase Bioware games for high-end Single Player tactical gameplay and industry standard story-lines and companion arcs.
 
If I want to "Boom-Headshot" my friends I will move on to CoD or something as intricate as Battlefield.
 
 
 

#131
IC-07

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IceHawk-181 wrote...

IC-07 wrote...

You don't sound like a good person to give arguments and engage in polemics. :mellow:
I'll just say that I'm an example of buying ME3 because of multiplayer and I'm not alone in this.
Conversation over. :mellow:


General reviews and reception to ME3 that spans more than just your singular experience tends to disagree with you.


Multiplayer provided some further life to ME3 but it was not a game changer nor did EA or Bioware ever claim that its inclusion boosted sales. Furthermore, the consensus opinion on ME3 multiplayer seems to be that it is relatively stale.
 
Also ME3 and ME3 multiplayer cemented the slide for the MEU from RPG w/3rd Person Shooter elements to 3rd Person Shooter with RPG elements.
 
Personally I would argue Multiplayer has a tendency to mean that the game itself has been reduced to a more simplistic action system. I simply do not see the concept of a "Deathmatch" system aligning well with the Tactical Gameplay these kinds of RPGs supposedly offer.
 
I purchase Bioware games for high-end Single Player tactical gameplay and industry standard story-lines and companion arcs.
 
If I want to "Boom-Headshot" my friends I will move on to CoD or something as intricate as Battlefield.
 
 
 


You can download a pirate version if you're on PC, but MP will be blocked. Do you understand what I'm trying to say? :mellow:

#132
IceHawk-181

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That you are one of those children who steals products when he feels like it and only purchases a game when it has an online content pass restriction and assumes everyone else is like him?

Yes, I understood that.

#133
IC-07

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IceHawk-181 wrote...

That you are one of those children who steals products when he feels like it and only purchases a game when it has an online content pass restriction and assumes everyone else is like him?

Yes, I understood that.


Wow, you are such a problematic fellow. :mellow:

#134
Adela

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no offense but ppl steal games even if they are MP so that doesnt necessarily stop those who pirate them unless they go BLIZZARD style and have an authentication code

#135
IC-07

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ag99 wrote...

no offense but ppl steal games even if they are MP so that doesnt necessarily stop those who pirate them unless they go BLIZZARD style and have an authentication code


Yes, there are... Complicated people who will resort to piracy regardless. But not all of them the same.
A good game deserves to be bought.

Modifié par IC-07, 01 juillet 2013 - 03:41 .


#136
Cyberstrike nTo

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I'm not against MP but as long as there is no connection to the SP. I hated that in Mass Effect 3 it felt that I was FORCED to play MP to get the high war assetts/GA to get the breath scene red ending.   

#137
Adela

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IC-07 wrote...

ag99 wrote...

no offense but ppl steal games even if they are MP so that doesnt necessarily stop those who pirate them unless they go BLIZZARD style and have an authentication code


Yes, there are... Complicated people who will resort to piracy regardless. But not all of them the same.
A good game deserves to be bought.


i agree with u on a good game desevres to be bought i love the dragon age series and i hope they keep up the good work and if  they do add MP  the ONLY  thing im hoping for is that it doesnt affect the SP thats all im asking if its something separate or whatever then im cool with that

#138
IceHawk-181

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Any game that you play a copy of deserves to be purchased, regardless of game quality.

Back on topic; An interesting question for MP is how it would function within the DAU. You cannot pause the game, gear would need to be highly standardized within reason, and balance would be...interesting to say the least.

#139
Heimdall

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I'm not opposed to MP, nor would I care if it was not included. It could be interesting, if they made it an arena type affair in, say, Tevinter's grand proving arena in Minrathrous. I like having a lore connection. Even better if it has group dungeons with a plot like SWTOR flashpoints. As long as its connection to SP is limited to something like bonus items, I'd be thrilled to have those things.

(The understanding here being that, as you do not play as Shepard in ME3 MP but a special forces soldier, you would not play as the Inquisitor in DAI MP but a gladiator or some such)

Modifié par Lord Aesir, 01 juillet 2013 - 06:55 .


#140
Killdren88

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It can survive without MP. They need to remove the idea of a game cannot be successful without MP. Look at Origins that perfect.

#141
Guest_npc86_*

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I'd prefer if there wasn't any multiplayer. In ME3 I wasn't keen on being forced to play MP to get the best ending in single-player. I'm hoping the same thing doesn't happen again in Inquisition.

#142
Heimdall

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AWT42 wrote...

I'd prefer if there wasn't any multiplayer. In ME3 I wasn't keen on being forced to play MP to get the best ending in single-player. I'm hoping the same thing doesn't happen again in Inquisition.

Give that they removed that requirement in a patch, I think they realized their mistake.  I wouldn't worry about it.

#143
Morgora

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I'm against multi-player in the base game. I do not want multi-player to affect my single-player game. However, I'm ok with Bioware adding multi-player as a DLC for those who want it (provided that it doesn't affect the single-player campaign).

#144
Fast Jimmy

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Morgora wrote...

I'm against multi-player in the base game. I do not want multi-player to affect my single-player game. However, I'm ok with Bioware adding multi-player as a DLC for those who want it (provided that it doesn't affect the single-player campaign).


Yikes. Was this a thread that really had a lot of redeeming values and was worth bringing back from the dead? I think not - lot's of backbiting and argumentative non-arguments.

I have little doubt DA:I will have MP, in some shape or form. But I have reservations that it will enrich the game in any way that I find valuable.

#145
DarkKnightHolmes

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The only thing I'm willing to accept is co-op like Borderlands. Other than that, NO.

#146
Beerfish

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IceHawk-181 wrote...

General reviews and reception to ME3 that spans more than just your singular experience tends to disagree with you.

Multiplayer provided some further life to ME3 but it was not a game changer nor did EA or Bioware ever claim that its inclusion boosted sales. Furthermore, the consensus opinion on ME3 multiplayer seems to be that it is relatively stale.

Who's concensus?  When the BioWare people themselves when musing about mulitplayer said ME3 mp was a great success and the mp team hit the ball out of the park on it I'd say that is a good endorsment.

 
Also ME3 and ME3 multiplayer cemented the slide for the MEU from RPG w/3rd Person Shooter elements to 3rd Person Shooter with RPG elements.
 
Personally I would argue Multiplayer has a tendency to mean that the game itself has been reduced to a more simplistic action system. I simply do not see the concept of a "Deathmatch" system aligning well with the Tactical Gameplay these kinds of RPGs supposedly offer.

I don't see it.  ME3 mp had zero effect of ME3 single player game other than their galatic readiness gaff.  MP strips down the use of abilities because it is all real time but it did nothing to limit the single player game at all.

 
I purchase Bioware games for high-end Single Player tactical gameplay and industry standard story-lines and companion arcs.
 
If I want to "Boom-Headshot" my friends I will move on to CoD or something as intricate as Battlefield.
 
 You never once have to see boom headshot or anything COD at all, MP is not at all mandatory and the vast consipracy that some form of MP destorys single player was shot down in ME3.  The ills of ME3 had nothing to do with the MP component and in more than a rare case people who were totally against the thought of MP ended up liking ME3 mp after they gave it a chance.
 

Modifié par Beerfish, 08 août 2013 - 04:17 .


#147
Vortex13

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Well since this thread has resurfaced I guess I can repost my thoughts on MP:

Vortex13 wrote...

I support MP, especially if said mode will allow me to play as and customize a character that is NOT human.

I get that Bioware wants to have the SP plot include a human protagonist; and that's fine; but I would really like to play as something else in MP; and not just the short humans with beards, or the humans with pointy ears, I'm talking (or writing) about playable Golems, Sylvains, Werewolves, Awakened, Malibari, ect.

I want to see the in-game world through the eyes of one of the more exotic and decidedly not human creatures of DA, I want to feel the lumbering power behind a golem's or Sylvain's strikes, and their effects on the environment and my enemies (Frostbite engine). I want to see the blood frenzy of a wolf man as I tear into enemy ranks, to see sync-kill animations as I knock down a foe and proceed to tear his throat out.


*Pleas note I posted this before the anouncement of multiple races, but my initial point still stands. If we have multiplayer I would like to play as something other than humans or dwarves, or elves.

#148
Ariella

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Vortex13 wrote...



*Pleas note I posted this before the anouncement of multiple races, but my initial point still stands. If we have multiplayer I would like to play as something other than humans or dwarves, or elves.


I highly doubt this is going to be the case considering the assets involved. Yes ME 3 allowed for it, but the genre is so different that the MP missions made sense. We have no clue how MP might be implemented. I would hope that if it is, that it is not just a match along the lines of ME3 MP. It'd be nice for it to have some depth.

On that note, I have no problem with MP as long as it does the following: DOES NOT have anything to do with the single player experience. Has its own assets and dev team (which I expect it will). Other than that I honestly don't care.

#149
elvici

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Share my Thedas missions with random, faceless 12-yr-olds? Oh, hellz no!  :pinched:


IceHawk-181 wrote...
 
I purchase Bioware games for high-end Single Player tactical gameplay and industry standard story-lines and companion arcs.
 
If I want to "Boom-Headshot" my friends I will move on to CoD or something as intricate as Battlefield.



^  ^  This, in a nutshell.  ^  ^  ^_^

Modifié par elvici, 08 août 2013 - 06:34 .


#150
Vortex13

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Ariella wrote...

Vortex13 wrote...



*Pleas note I posted this before the anouncement of multiple races, but my initial point still stands. If we have multiplayer I would like to play as something other than humans or dwarves, or elves.


I highly doubt this is going to be the case considering the assets involved. Yes ME 3 allowed for it, but the genre is so different that the MP missions made sense. We have no clue how MP might be implemented. I would hope that if it is, that it is not just a match along the lines of ME3 MP. It'd be nice for it to have some depth.

On that note, I have no problem with MP as long as it does the following: DOES NOT have anything to do with the single player experience. Has its own assets and dev team (which I expect it will). Other than that I honestly don't care.


A man can dream though, a man can dream.

I would like some depth to a potential MP as well, but IMO, only having 3 races (4 if Qunari are playable) is too bland, especially since each one is essentially a human with one distingishing feature; short, usally bearded, pointy ears, and horns.

Plus if depth = story, the only way I could see that happening is if we get a co-op campaign. True one could go for a MP campaign, like SWTOR's Flashpoint system, but those got really old and repetitive after the second play through, even moreso because the Flashpoint was only (at most) an hour long. Once people complete the MP campaign, there wouldn't really be (IMO) an incentive to go back to it, unlike the ME 3 'horde mode' system. Obviously the ME 3 MP was shallow (in terms of story), but it did lend itself well to being able to be replayed.

I can see DA:I allowing for multiple non-human races simply due to the structure of the SP narrative; the Inquisitor needs to raise an army, and will undobtably have to go to unconventinal sources. The Warden was able to recruit Werewolves, and Golems, so I can see things like that cropping up in DA:I. 

The thing I am really hoping for in a hypothetical DA MP is variety; yes I know humans, elves, and dwarves are technacally varitety, but really only in flavoring of the SP. My example of variety I would use would be Batman: Arkham City; Batman, Robin, Nightwing, and Catwoman all could accomplish the same task, but the varitety in fighting styles, strengths and weaknesses, and gadgets really made each character unique.

Thats what I would like, a character that plays different than the SP ones, not a reskin, but a completly different way of accomplishing the same goal. Playing as a Werewolf who uses only their claws and teeth to combat enemies, a Golem or Sylvain that can pick up foes (or boulders) and hurl them at enemies, ect.