Ariella wrote...
Vortex13 wrote...
*Pleas note I posted this before the anouncement of multiple races, but my initial point still stands. If we have multiplayer I would like to play as something other than humans or dwarves, or elves.
I highly doubt this is going to be the case considering the assets involved. Yes ME 3 allowed for it, but the genre is so different that the MP missions made sense. We have no clue how MP might be implemented. I would hope that if it is, that it is not just a match along the lines of ME3 MP. It'd be nice for it to have some depth.
On that note, I have no problem with MP as long as it does the following: DOES NOT have anything to do with the single player experience. Has its own assets and dev team (which I expect it will). Other than that I honestly don't care.
A man can dream though, a man can dream.
I would like some depth to a potential MP as well, but IMO, only having 3 races (4 if Qunari are playable) is too bland, especially since each one is essentially a human with one distingishing feature; short, usally bearded, pointy ears, and horns.
Plus if depth = story, the only way I could see that happening is if we get a co-op campaign. True one could go for a MP campaign, like SWTOR's Flashpoint system, but those got really old and repetitive after the second play through, even moreso because the Flashpoint was only (at most) an hour long. Once people complete the MP campaign, there wouldn't really be (IMO) an incentive to go back to it, unlike the ME 3 'horde mode' system. Obviously the ME 3 MP was shallow (in terms of story), but it did lend itself well to being able to be replayed.
I can see DA:I allowing for multiple non-human races simply due to the structure of the SP narrative; the Inquisitor needs to raise an army, and will undobtably have to go to unconventinal sources. The Warden was able to recruit Werewolves, and Golems, so I can see things like that cropping up in DA:I.
The thing I am really hoping for in a hypothetical DA MP is variety; yes I know humans, elves, and dwarves are technacally varitety, but really only in flavoring of the SP. My example of variety I would use would be Batman: Arkham City; Batman, Robin, Nightwing, and Catwoman all could accomplish the same task, but the varitety in fighting styles, strengths and weaknesses, and gadgets really made each character unique.
Thats what I would like, a character that plays different than the SP ones, not a reskin, but a completly different way of accomplishing the same goal. Playing as a Werewolf who uses only their claws and teeth to combat enemies, a Golem or Sylvain that can pick up foes (or boulders) and hurl them at enemies, ect.