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If the Warden and Hawke make a cameo, how do you want it done?


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#76
Cutlass Jack

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Darth Wraith wrote...

Offscreen, if it has to happen at all. There is no way to write/code a scenario where you meet "your" Warden and/or Hawke and still have them look like the two characters you played. They'd have to make them completely generic-looking NPCs, and that would defeat the purpose.

I say it's time to let the Warden and Hawke go. This is a new chapter set in a new setting with (mostly) new characters. I've seen Hawke's and the Warden's story play out, now it's time for another hero.


This. Not only will they not look like the one you played, they wont act like them either. There is no version where they appear as NPCs that would satisfy those who'd most care about them appearing. Heck, they haven't managed a satisfying reappearance of old companions with non variable appearances. If we can't play them again, let us at least keep our memories intact.

But if I'm in a tavern and overhear a rumor about my Hawke plundering a sea somewhere with Isabela, i'm good. Assuming that I'm using the import where that happened.
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#77
Jaison1986

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I'm amused of how people see face importing Hawke and the Warden as something that is decades aways from our current technology. I'm pretty sure that with all the resources that Bioware was given with the frostbite engine and new generation consoles, they will be able to find a way to adapt our characters appearances into Inquisition. I'm fine with both Hawke and the Warden showing up, though were they currently are would mostly depend on what the players did. Such as certain players decided to stay with the Wardens, other went with Morrigan in the Eluvian and etc. But taking of how these two are one of the best warriors Thedas currently have, it would make sense for the Inquisitor to try to hire them for the war effort.

#78
St. Victorious

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Jaison1986 wrote...

I'm amused of how people see face importing Hawke and the Warden as something that is decades aways from our current technology. I'm pretty sure that with all the resources that Bioware was given with the frostbite engine and new generation consoles, they will be able to find a way to adapt our characters appearances into Inquisition. I'm fine with both Hawke and the Warden showing up, though were they currently are would mostly depend on what the players did. Such as certain players decided to stay with the Wardens, other went with Morrigan in the Eluvian and etc. But taking of how these two are one of the best warriors Thedas currently have, it would make sense for the Inquisitor to try to hire them for the war effort.


I actually believe changing from Unreal to Frostbite is what makes it so implausible. Gauging by how everyone in the Fires Above trailer has a mouth waaaayyyy too big for their face, importing facial choices just seems like a pipe dream. Best keep them covered.

#79
happy_daiz

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Cutlass Jack wrote...

Darth Wraith wrote...

Offscreen, if it has to happen at all. There is no way to write/code a scenario where you meet "your" Warden and/or Hawke and still have them look like the two characters you played. They'd have to make them completely generic-looking NPCs, and that would defeat the purpose.

I say it's time to let the Warden and Hawke go. This is a new chapter set in a new setting with (mostly) new characters. I've seen Hawke's and the Warden's story play out, now it's time for another hero.


This. Not only will they not look like the one you played, they wont act like them either. There is no version where they appear as NPCs that would satisfy those who'd most care about them appearing. Heck, they haven't managed a satisfying reappearance of old companions with non variable appearances. If we can't play them again, let us at least keep our memories intact.

But if I'm in a tavern and overhear a rumor about my Hawke plundering a sea somewhere with Isabela, i'm good. Assuming that I'm using the import where that happened.
Image IPB

Agreed. Each time a NPC character has come back, they've looked nothing like they did before (remember cheese-faced Alistair?). I shudder to think of what they would do to my Warden/Hawke, looks-wise, and personality-wise. How can they possibly know what my pc would say?

I like the 'rumor' idea. It would be pretty cool to hear about how my previous characters moved on with their lives.

But no cameo, please. There's no need.

#80
Jaison1986

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happy_daiz wrote...

Cutlass Jack wrote...

Darth Wraith wrote...

Offscreen, if it has to happen at all. There is no way to write/code a scenario where you meet "your" Warden and/or Hawke and still have them look like the two characters you played. They'd have to make them completely generic-looking NPCs, and that would defeat the purpose.

I say it's time to let the Warden and Hawke go. This is a new chapter set in a new setting with (mostly) new characters. I've seen Hawke's and the Warden's story play out, now it's time for another hero.


This. Not only will they not look like the one you played, they wont act like them either. There is no version where they appear as NPCs that would satisfy those who'd most care about them appearing. Heck, they haven't managed a satisfying reappearance of old companions with non variable appearances. If we can't play them again, let us at least keep our memories intact.

But if I'm in a tavern and overhear a rumor about my Hawke plundering a sea somewhere with Isabela, i'm good. Assuming that I'm using the import where that happened.
Image IPB

Agreed. Each time a NPC character has come back, they've looked nothing like they did before (remember cheese-faced Alistair?). I shudder to think of what they would do to my Warden/Hawke, looks-wise, and personality-wise. How can they possibly know what my pc would say?

I like the 'rumor' idea. It would be pretty cool to hear about how my previous characters moved on with their lives.

But no cameo, please. There's no need.


You can give an personality to Hawke though dialogue. So I would suppose Hawke would either be either nice, witty or ignorant while interacting with the Inquisitor, if he/she shows up at all that is...

#81
happy_daiz

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Right, but they won't look anything like what I originally created, which is pretty jarring in itself. Image IPB

#82
Chanda

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For Hawke, I want them to be dead, wrapped in burlap, laying amongst other corpses, with Varric kneeling and touching his/her face and looking sad.

For the Warden, dead, gone off to the Calling in the Deep Roads. And taking Alistair with them, unless he died already.

#83
Browneye_Vamp84

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All of it be in passing, like conversations and books.

#84
Taint Master

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If they finally just canonize the Warden/Hawke stories they can make as many appearances as the story dictates without having to tip toe around ambiguously.

It worked fine for SWTOR, it could work fine here too.

#85
Azrielon

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I would like to see Hawke (assuming they can do a facial import for the champion, as well as personality import) as a big-ish figure in the mage-Templar war part of the story. The warden, I'm a little more concerned about showing up tbh. I mean voicing it would likely be difficult and I'm afraid that elf wardens would look too different to be readily recognized by players. But I would want the Warden appearing during the siege we see on the apparent warden stronghold in the trailer.

#86
AmicusHumaniGeneris

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Away, doing other important stuff to save the world. The campaign setting has a lot of space. You're only one person. Sure, you're doing the final and maybe most important bit of win, but there's no reason to assume you're doing absolutely everything on your own. Somewhere, far away, the old heroes are doing their thing. We might hear about it from former companions/LI's, and there might be a letter asking to do something which will help the others, but whatever other stuff is, it's not really our problem. Removing those someone-else's-problems from our lap make our own epic ones (e.g. whom to bed) manageable, so we succeed . Issues solved.

tl;dr: Make former heroes the Adm. Hackett & Anderson of this campaign setting.

#87
Lordofn00bs

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Sable Rhapsody wrote...

KallianaTabris wrote...

Not much would ****** me off about the Dragon Age series, but this is one of the only things. Let the Warden and Hawke go.


This.  And if they have to turn up for the sake of Continuity Porn, make it a brief glimpse or a codex entry. 

But I like porn.

Modifié par Lordofn00bs, 26 juin 2013 - 06:15 .


#88
DG-95

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AstraDrakkar wrote...

Darth Wraith wrote...

Offscreen, if it has to happen at all. There is no way to write/code a scenario where you meet "your" Warden and/or Hawke and still have them look like the two characters you played. They'd have to make them completely generic-looking NPCs, and that would defeat the purpose.

I say it's time to let the Warden and Hawke go. This is a new chapter set in a new setting with (mostly) new characters. I've seen Hawke's and the Warden's story play out, now it's time for another hero.


This^

That's what Imports are for like in mass effect the faces may look different because of the FB3 engine but they'd look overall the same as long as they don't pull a Alistair and Teagan from DA2. Hawke Should sound and talk exactly like the Diplomatic/Sarcastic/Agressive Dialouge from DA2. Now the Warden I'd expect to sound a little older and Darker or more heroic depending on your DA:O choices since It's been nearly 10 yeas since the fith blight. I'd love to see them each in a small cameo with LI, I know my warden better show up with Morrigan because I went with her in DA:WH:bandit:, and My Hawke I imagine she's helping mages or on the run with Anders.:police:

#89
DG-95

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cindercatz wrote...

I want them voiced (especially the Warden), I want the option to choose from preset faces or remake them in the CC, and I want them both to have major roles in a particular scene or two. I want codex entries, sure, but that's not nearly enough for me. I didn't make them just to see them become rumors in later games. I made characters that I intend to interact with at some later point as other characters. Seeing them shunted off to oblivion with a wink and a nod would severely disappoint. Getting to interract with them directly, on the other hand, would be extremely cool.

The idea that their absense is sacrosanct and that doing the Warden's appearance right just couldn't be done is highly frustrating to me, because I know it can be done well, and I have the opposite motivation.

Customized, reactive characters. CC customized appearance. Whatever issue they address in the story, either through words or action, allow us to assign their motivation/stance/attitude/whatever. (That bit would be nice, but not necessary. If assumptions are made based on the body of choices we made previously, I'm fine with that. I know that scares some people.) Beyond that, I don't need total control of the characters. Preferably they'll show up in scenes relevant to what we sent them off to do in their epilogues, but just tying those to any given scene would also work. I hope they show up with their LI at some point where it makes sense, such as with Morrigan. It'd be fantastic if they interacted with each other, as allies or adversaries. I just want them reactive to what I made them and to continue to be an active, visible part of my DA world until they're killed off in some way or retire. The Warden requires a little more work and expense for however much screentime they've got, but the payoff is immense if you treat it seriously.

Edit: I'd prefer their appearance be marketed as a feature, because it would be something unique and very cool. If not, I'm fine with the DLC idea. That does leave it entirely up to the player.

I completely agree^=]

#90
The dead fish

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I want them to close the warden'story without killing him. That's all I ask.

#91
Taleroth

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The same way Oblivion handled the Nereverine.

"Hey did you hear about the Warden Commander?" "Nobody knows where he is."

#92
SamFlagg

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Although I'm totally kidding about this, I'd love to walk in find them both and say "I desperately need your help!" and have both of them respond "Buzz off kid, I'm the Champion of Kirkwall who threw the damn Qunari out of the Free Marches single handedly and this is the Warden who stopped the 5th blight, I'm sure you have this whatever it is under control."

Truthfully I wouldn't mind meeting Hawke, largely because enough of his character was defined by 'not me' and as far as his reactions, bioware can import his class and his general demeanor (sarcastic) and probably get a pretty good feel of who he was when I played him.

The warden, I'd like either to watch him go out in a grand blaze of glory or not appear, but there be shrines and stainglass windows and stylized pictures of his grand deeds.

#93
El Dude 9

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I personally don't want them to show up in THIS game but I do want there to be in the game a character creation for Hawke and The Warden where maybe you go to Krikwall (I forget the name sorry) and there's a statue of Hawke but before you can see it you customize Hawke. The maybe in one scene you are told about The Warden and it cuts away to a CC for him/her. Then in DA 4 you get Hawke The Warden AND the Inquisiter as companions. I know I'm in the few but this is what I want.

#94
Oasis_JS

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Baelyn wrote...

Darth Wraith wrote...

Offscreen, if it has to happen at all. There is no way to write/code a scenario where you meet "your" Warden and/or Hawke and still have them look like the two characters you played. They'd have to make them completely generic-looking NPCs, and that would defeat the purpose.

I say it's time to let the Warden and Hawke go. This is a new chapter set in a new setting with (mostly) new characters. I've seen Hawke's and the Warden's story play out, now it's time for another hero.


Except we haven't seen Hawke's story play out. It was left unfinished on purpose. Bioware had every intention of finishing it in an expansion which later got scraped and rolled into DAI.

Hawke's story needs resolution and I am quite sure we are going to get it in DAI.

I would love to see my Warden again, I just have no idea how they could do it in a satisfactory manner. Hoping I will at least her of him in detail from Morrigan, as he did have a child with her and leave through the Eluvian with her.



YEAH hand down..  hawke for sure non mod, most likly will have to pop out to give the resolution, since he/she fled kirwalk and most likly might have taken off with the warden or is doing their own thing about this war.

i can see hawke poping out big time.. as for the warden most likly codex..because it will be a lot of damn work for the players  non mod warden to be popping out in the story( i dunno i just feel it will be )  he or she mostly likly will be talk about from other characters and as well  codex of the warden

 , where i can see them having hawke. since they just need to code he/she  with her famous clothes and that's about it.. yse they have to do the voice work for each emotion.of how you set up your hawke chocies,lover, and so on. (cant explain but i feel it will be more easier for them to work on hawke ) . i just  dont see them doing it for warden.

as people say just let hawke go..cant happen..because hawke..was the rock throw in the lake,createing  the ripple effects, hawke some how will be needed to help calm the war, because she was the spark of the build up that was happening for many years .

  ( as how I think my  hawke would make cameo..hmm. I would like  let's see...well we know they were planning to  do a after da2 with the expansion call exalted march.. so maybe what ever they plan in their will go into DA:I but most likly non playable version..where I guess , I will see what my hawke did..during that post DA2 and  because how my hawke choose to defend her sister and the mages at the end of da 2 ..i guess  she will be shown as a mage supporter and hopefully  trying to end the war. and the new character for DA:I will express to hawke  how they can go about ending the war and fighting the real threat, what ever it is)




forgive my bad spelling =P

Modifié par Oasis_JS, 27 juin 2013 - 07:25 .


#95
Peer of the Empire

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Warden King of Ferelden, hitting young Anora every day