HQ official screenshots from the trailer (update 05.07)
#76
Posté 25 juin 2013 - 04:18
#77
Posté 25 juin 2013 - 04:49
Cheylus wrote...
We're more likely to get this castle (source).
Do remember that was put up when we had the original announcement so it may change, but granted the one in the trailer not secluded enough for the inquisition. I do like that castle in the image Cheylus looks very defensible, if not a little small.
Can't wait to see the upgrades avaliable and i better get my giant war-room map and arm chair for dramatic decision making poses.
#78
Posté 25 juin 2013 - 05:01
I'm hoping for a "customizable" castle, like Suikoden - more allies = more layers/activities.I do like that castle in the image Cheylus looks very defensible, if not a little small.
The castle in Awakening AND the castle in the facebook game may be good hints too
Modifié par Cheylus, 25 juin 2013 - 05:02 .
#79
Posté 25 juin 2013 - 05:26
Anthreya wrote...
I'm sorry,but they look like a flock of chickens to me.Cheylus wrote...
Uh -oh, They are coming after Shale! The armoured were chicken platoon.
#80
Posté 25 juin 2013 - 05:33
#81
Posté 25 juin 2013 - 05:38
Cheylus wrote...
We're more likely to get this castle (source).
Hunh, I'd forgotten about that tweet.
Guess it sorta confirms the player castle was the concept art they tweeted, though plans could still have changed.
(Notice the red flags on the castle; red seems to be a common colour for Inquisition-related areas and clothing we've seen in concept art.)
#82
Posté 25 juin 2013 - 05:49
Cribbian wrote...
What's up with the skull on the table. Morte cameo?
You may call him Murray!
#83
Posté 25 juin 2013 - 05:53
Cheylus wrote...
We're more likely to get this castle (source).
That's good too, but that's just concept art, right? It could be that was the concept that morphed into the one in the screencap.
#84
Posté 25 juin 2013 - 05:59
Its weird.
#85
Guest_Puddi III_*
Posté 25 juin 2013 - 06:03
Guest_Puddi III_*
Yep that's all I got.
#86
Posté 25 juin 2013 - 06:04
Modifié par happy_daiz, 25 juin 2013 - 06:05 .
#87
Posté 25 juin 2013 - 06:09
#88
Posté 25 juin 2013 - 06:15
On topic however the castle seems at this point to be confirmed as it keeps getting mentioned and it was mentioned since E3 that party gathering in a camp was returning which would work well with a central base(castle).
#89
Posté 25 juin 2013 - 06:17
BioWareMod04 wrote...
Why the hell are the arms of those heavy armored dudes completely without protection and left completely vulnerable? Bioware ***?
Bioware designers: armor is made to protect the wearer from injuries, not to look cool. One of the most important parts to protect were the hands and arms of the wearer, if your hand or arm is injured you cant wield your weapon anymore and you are defenseless. You want to avoid that at ALL costs.-
Do your homework *********.
Look at Lorica Segmentarta, or Lamellar armor, or most chain mail, or hopolite armour, they all bare at least part of the arm, because joints are the most difficult and expensive part of armour to make, breast plate, pauldrons, gorgets tassets, greaves and vermbraces can be made to fit fairly easily, but getting the placing of joints in fully articulated armour right is hard work. For heavy men at arms they have damn good armour actually, better than most medieval men at arms had, not the same complexity and protection as a full harness, but since that represented possibly the most expensive item anyone could buy (comparable to a super car in modern terms) equipping an entire army as knights is strecthing things.
It's is basically transitional plate armor


Also: Cassandra isn't wearing a studded tabbard, that is most likely Brigandine, the rivets are holding the steel plates in between the layers of leather.
http://t1.gstatic.co...1iGvOaljNzz8NsQ
Modifié par Vilegrim, 25 juin 2013 - 06:29 .
#90
Posté 25 juin 2013 - 06:18
My favorite suit of armor:happy_daiz wrote...
Mayhap they're channeling Demon's Souls? (This one can only hope).

Its good to finally see how the game is looking. Atmosphere is just as important as story, characters, etc and DAI is not dissapointing.
Modifié par BouncyFrag, 25 juin 2013 - 06:19 .
#91
Posté 25 juin 2013 - 06:53
Vilegrim wrote...
Also: Cassandra isn't wearing a studded tabbard, that is most likely Brigandine, the rivets are holding the steel plates in between the layers of leather.
No, that's definitely a studded tabard. You can see it being worn over her brigandine and a leather(?) cuirass.
#92
Posté 25 juin 2013 - 07:34
The Baconer wrote...
Vilegrim wrote...
Also: Cassandra isn't wearing a studded tabbard, that is most likely Brigandine, the rivets are holding the steel plates in between the layers of leather.
No, that's definitely a studded tabard. You can see it being worn over her brigandine and a leather(?) cuirass.
Ah, I see what you mean now, rank marks maybe? Service studs?
Leather would not be to much of a stretch, thick leather with boiled leather inserts (or just plain boiled leather) Was used as armor sometimes to keep weight and cost down. It could also be a leather gambeson, would have some disadvantages, in that it would not 'breath' right, but also would be water proof, so arguablly could work.
Modifié par Vilegrim, 25 juin 2013 - 07:36 .
#93
Posté 26 juin 2013 - 02:41
I really hope the bird helmet gets a bit of a remodel for appearance sake. Even this would be more appealing.
#94
Posté 26 juin 2013 - 03:31
The foliage needs a bit more work on as well.
#95
Posté 26 juin 2013 - 05:05
#96
Posté 26 juin 2013 - 05:13
I swear to god that image is an actual helmet in the Infinity engine games.Bekkael wrote...
We actually made it to page 4 just from 2 screenshots. Speculation!
I really hope the bird helmet gets a bit of a remodel for appearance sake. Even this would be more appealing.
#97
Posté 26 juin 2013 - 12:55
What I don't like is Cassandra's hair - and Morrigan's, as well -, they seem to follow the same philosophy as DAII "let's paint some paper and glue it on your head".
#98
Posté 26 juin 2013 - 06:01
#99
Posté 26 juin 2013 - 06:23
#100
Posté 26 juin 2013 - 06:25





Retour en haut








