CDRSkyShepard wrote...
I'd have to agree with all of this. Skyrim is cool and all but I'm not big into sandbox RPGs for this very reason. Plus, you have to sacrifice some story to get a huge world like that, because there is only so much data to be had. (Unless they unlock the power of the Cloud for the next generation, but that won't be possible on the 360 or PS3.) I hope they do what they did in DA:O and KotOR where there are really big maps for you to explore, but it's not completely open-world.PhantomGinger wrote...
I think the only thing that would really disappoint me is if the open world they are creating is TOO open world. Take Skyrim for example: I love that game, but the story can be lost midst the side-quests and traveling; also the lack of consequences for my actions can make being an all powerful b*tch a bit boring. Sure, you're sent to jail and bounties are set, yet you can easily escape or pay them off, and fight off thugs and assassins without trying. It's not much of a consequence, more like a slap on the wrist. And yes, you are the Dragonborn and you are highly respected, but I'd think if you start abusing your power action should be taken against you.
*Snip*
However, they are also saying there will be quite a bit of consequence to your actions (of course, I take that with an enormous grain of salt thanks to ME3, but they might have learned their lesson). Possibly your choices from Origins will have a greater impact as well, since Morrigan is returning. And speaking of Morrigan, I'd be disappointed if she's not a large part of the plot, given the fact she narrated the first trailer.
This.





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