Modifié par Fortlowe, 26 juin 2013 - 12:47 .
What do you think might disappoint you about DA3?
#151
Posté 26 juin 2013 - 12:43
#152
Posté 26 juin 2013 - 01:20
1) to have a troll store(typical EA money grubbing)
2) clunky game mechanics(bioware staple)
3) bugs galore(bioware again)
4) end game: bugs galore(EA pulling the plug, leaving a mess behind).
ME3 is an excellent example of this. As a result, I expect to not buy DA:I, even for $10USD because I find any of the above unacceptable being that I've already paid for such "features". Why pay for them again?
But, EAware is free to prove me wrong any time it wants. I wish them the best.
#153
Posté 26 juin 2013 - 03:35
#154
Posté 26 juin 2013 - 03:44
But nothing is perfect.
Things I expect to be dissapointed about:
1. Bugs. What else is there to say? I would like it to be smooth and bug free, but I expect there to be some bugs. Likely a few major ones, too.
2. "Community" element. I would like this to simply be the same as the last two games, with online profiles and whatnot (perhaps enhanced with the ability to upload/share saved games). But I expect to be saddened with some form of multiplayer shenanigans.
3. Import Continuity. I would love for all of the decisions we made previously to be relevant, big, and important in the next iteration of the franchise. But realistically, I expect it to be mostly cameos, a few minor altered lines of dialogue, and a few small side quests.
EDIT: 4. Lack of quality facial hair.
Modifié par Maclimes, 26 juin 2013 - 04:16 .
#155
Posté 26 juin 2013 - 03:45
Nightdragon8 wrote...
can we just drop the OSC crap plz? yes you don't like him we talked about this in the last forum THAT GOT LOCKED because of it. so please drop it and get back on topic. Which is screwed up topic anyway... *sigh* nevermind.
I feel your disappointment.
#156
Posté 26 juin 2013 - 03:59
That the plot ends up being a second rate rehash of Origins.
#157
Guest_BioWareMod01_*
Posté 26 juin 2013 - 06:13
Guest_BioWareMod01_*
#158
Posté 26 juin 2013 - 06:24
#159
Posté 26 juin 2013 - 06:49
BioWareMod01 wrote...
There is no need for all the OSC talk in this thread.
Hi.. Not trying to be funny or troll ... but what the heck is OSC?!?! (sorry, for asking)
#160
Posté 26 juin 2013 - 06:57
#161
Posté 26 juin 2013 - 07:11
jlmaclachlan wrote...
BioWareMod01 wrote...
There is no need for all the OSC talk in this thread.
Hi.. Not trying to be funny or troll ... but what the heck is OSC?!?! (sorry, for asking)
[smilie]http://social.bioware.com/images/forum/emoticons/unsure.png[/smilie]
The writer everyone was talking about on the previous page.
Anyway, back on topic:
Qyla wrote...
Sorry but we still don't know nothing about the game, how are we supposed to judge?
We can't.
We can only spend our time with idle speculations until it gets here.
#162
Posté 26 juin 2013 - 07:46
- too many returning characters, i want something fresh, new places = new people
- a canon story for the events from dao and da2
- enemies waves
- day one dlc
#163
Posté 26 juin 2013 - 09:58
I prefer not to expect that, however.
#164
Posté 26 juin 2013 - 10:10
So if I end up alone in a room with someone I want to kill and told to do their work for them, for the third game in a row, with no recourse otherwise, I will be disappointed yet again.
#165
Posté 26 juin 2013 - 10:11
#166
Posté 26 juin 2013 - 10:13
#167
Posté 26 juin 2013 - 10:31
More obvious devolution as we've seen with more combat and less role playing.
#168
Posté 26 juin 2013 - 10:48
Oh, wait.
#169
Posté 26 juin 2013 - 11:01
That they are just sidenotes in the codex, railroaded into one outcome. That is for example that the Warden who followed Morrigan through the portal just turns out to be dead or something.
2. They continue with the comical, almost childish style of DA2
I loved DAO for its' rather dark atmosphere without taking itself too seriously. Why they suddenly decided it would be a good idea to make everything brighter, clean it all up and work towards anime-animations and characters is beyond me. Though I must admit it does look more promising in the DAI teaser.
3. They repeat this terrible console optimization with an outdated engine for outdated hardware
For its' year of release, DA2 was a mess to look at even with the highest possible resolution of texture mods. I wouldn't want to see that happen again. Make a PC game and tone it down for the consolers, not the other way around.
Modifié par Mr Massakka, 26 juin 2013 - 11:14 .
#170
Posté 27 juin 2013 - 01:35
Plaintiff wrote...
"People aren't allowed to be disappointed in Bioware unless it's for reasons I personally deem acceptable."
BSN in a nutshell.
On topic; I would also be dissapointed if they carry on making Alistair a spesul flower. However they have already done this to a ridiculous degree that I'm already fairly irritated about it and Fiona's annoying 'Look how awesome I am at everything' thing going down in the books. She's even worse than Tallis and that's saying something. So yeah, tone down on the "Alistair magic family" thing and I really hope Fiona isn't as annoying as she is in the books if she does show up in DAI.
Also, I want armour for mages. Lack of armour and numerous bathrobes would be dissapointing.
#171
Posté 27 juin 2013 - 01:54
2.) Broken Companion Quests/Speech Triggers - Again major quality of life issue, your interactions with these characters are what makes the RPG part of the story fun, don't make me come how one day and wonder why Merrill is crying over the mirror that I didn't know we had attempted to fix. (I can't remember which scene was out of order there)
3) Fiating every major character being alive to serve plot purposes - Leliana being alive pissed off a lot of people, heck even people who kept her alive because suddenly she had plot armor that not even the player could piece if he cut her head off. (I'd never do such a thing, but I understand the frustration) Obviously all those kind of decisions would be made by now, but for the love of Pete, if possible at least give some passing reference to the choice we made, I'm sure half the outrage over Leliana could've been satiated if the game detected your save said she was dead if when she was presenting yourself and travels with the warden came up she responded with something along the lines of "That heretic son of a **** left me to die for a dragon worshiping cult and only through the glory of Andraste was I saved! Thanks for bringing that up!"
#172
Posté 27 juin 2013 - 03:02
*Clears throat* Ahem, anyway... Yes, I want to see my PCs again. If I don't see them I would have a sad.
#173
Posté 27 juin 2013 - 03:22
#174
Posté 27 juin 2013 - 03:41
TrueMyst wrote...
I'm worried that Bioware will pander to the LGBT group and make everyone bisexual. I don't want EVERYONE to fancy my characterI get enough of that irl heh.
Your second statement is not neccessarily a given result of the first. I believe that it is possible for Bioware to create a system where all LI's are available to all PC characters without trivialising sexuality or breaking character developement.
We'll see how they go.
#175
Posté 27 juin 2013 - 07:43
I'm worried that Bioware will pander to the LGBT group and make everyone bisexual.
Prepare for disappointment. Future companions may be 'playersexual' rather than bisexual, but BioWare have shown no indication of returning to the DAO situation where straight PCs get a choice of love interests and gay PCs don't. Thank goodness.
Modifié par Andrastee, 27 juin 2013 - 07:43 .





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