What do you think might disappoint you about DA3?
#176
Posté 27 juin 2013 - 09:50
#177
Posté 27 juin 2013 - 09:53
"Oh, hey there Oghren -- oh, well I'll see you later".
"Morrigan who?"
#178
Posté 27 juin 2013 - 10:26
Based on the little information we have right now, my biggest concern would be performance on my current hardware setup. I can run Battlefield 3 quite well, but I'm hoping performance in Frostbite 3, and more specifically DAI, will be pretty much the same.
I see some people are concerned about the potential absence of old characters, but that doesn't really matter to me. While I love certain characters, such as Shale and Dog, I wouldn't be disappointed if they can't make it into this game. I think it's probably best if Justice/Vengeance returns in some capacity, since he started a war and all.
Modifié par Fredvdp, 27 juin 2013 - 10:31 .
#179
Posté 27 juin 2013 - 02:18
They're focusing on customization (armor, weapons and the castle) ; if there is microtransactions I will be disappointed.
Frankly, I'm not against some rare armor & weapons packs (as seen previously in ME or DA), but if you're making effort to improve customization, it shouldn't have to go through multiple, numerous, DLCs or, worse, an ingame store. You were still allowed to mod your game in DA or ME on PC. If I can't mod my game and if there is microtransactions it won't feel good at all.
I add this to my previous comment:
Two things would disappoint me:
- Using the Frostbite 3 to make a beautiful game but ignoring what it's capable of gameplay-wise.
- Focusing on fanservice. I don't want private jokes every 5 minutes (Calibrations, enchantment, etc.). This is the only aspect of the trailer that worries me (if you don't know anything about Dragon Age, how can you be excited by this game?). They keep saying they're listening to the fans and their audiences, I hope they'll listen to themselves
So basically, to sum it up:
Forget about fans, do what you want.
Forget about the the actual worst tendencies of the industry.
That's all folks
Modifié par Cheylus, 27 juin 2013 - 02:47 .
#180
Posté 27 juin 2013 - 02:37
#181
Posté 27 juin 2013 - 03:01
Allan Schumacher wrote...
Deleted some posts that I could not construe as being anything positive and would only lead to badness had it continued.
Fair enough. I really only meant this thread to be for constructive criticism or player opinions that could be helpful. But then again, this is BSN.
Modifié par Swoopdogg, 27 juin 2013 - 03:02 .
#182
Posté 27 juin 2013 - 03:04
#183
Posté 27 juin 2013 - 03:08
#184
Posté 27 juin 2013 - 03:09
#185
Posté 27 juin 2013 - 03:15
iakus wrote...
Is this still going on?
Has anyone here actually read one of his books? Based on what I've read human sexuality and legal issues concerning it don't really factor into the stories. He checks that stuff at the door.
Now if you want to go rant about an author who's peripherally (at best) connected to Dragon Age over Issues which he speaks out on as a private citizen but doesn't write about in his fiction (so far as I'm aware) kindly do it elsewhere.
I think it is perhaps you who is not as well versed in Card's writing as he believes he is. Try reading his "Hamlet's Father", where the characters of Shakespeare's play are all described as both gay and child molesters.
And demanding tolerance towards bigotry (especially bigotry who whishes to criminalize and imprison people for being who they are) is not "tolerance". It is a parody of tolerance.
#186
Posté 27 juin 2013 - 03:16
Cyberstrike nTo wrote...
The fact that some fans, it seems to me anyway will say or do anything to try and ruin the enjoyment of others, but there is not much that anyone can do about it.
Because most people want everyone else to have the same opinion as themselves (hey I do it sometimes). If they're not happy with a game, they want everyone else to be unhappy with it, too.
But I digress.
#187
Posté 27 juin 2013 - 03:18
It's not my main concern for DA:I but I am definitely interested too by what they have in store for a potential multiplayer.Volus Warlord wrote...
Oh yes. I know it's a beloved topic, but MP is really the only thing I am looking forward to about DA:I. So if it's not around or if it's terrible.. yeah.
I liked what they did in ME3.
Modifié par Cheylus, 27 juin 2013 - 03:21 .
#188
Posté 27 juin 2013 - 03:19
#189
Posté 27 juin 2013 - 03:23
garrusfan1 wrote...
as long as we have an option key word option for an ending that is happy or at least have the main character and his LI live
This would be my main desire for DA3. I need happy endings in stories.
I don't play video games to have my hopes and dreams crushed. (A bit dramatic, but still)
Modifié par Swoopdogg, 27 juin 2013 - 03:24 .
#190
Posté 27 juin 2013 - 03:32
Cyberstrike nTo wrote...
The fact that some fans, it seems to me anyway will say or do anything to try and ruin the enjoyment of others, but there is not much that anyone can do about it.
Hmm, you will always get people that really dislike a game, especially when it comes to fans that love certain other games from Bioware sooooo much. I am one of those people. I make no secret about hating DA:2 for everything that it is, and that I think its a rushed piece, of console pandering garbage, with subpar story, characters, combat (Oh my god how they screwed the combat).... you get my point. Its because I love Baldurs Gate so much, and I was so hyped and pleased when I played DA:O.. it gave me that epic inject of good old rpg with updated graphics. But when you have fans that have so many strong feelings surrounding certain games, ofcourse you will get alot of negative feelings when they see something they don't like.
I really believe its not about ruining the experience for others. All the heated debate about which DA is better is more of a testament to how good games Bioware actually make.
If an experience truly was good for you, then no amount of negative posts will change that. It was good, and you should just stick to that.
#191
Posté 27 juin 2013 - 04:36
1) If I'm playing as a blood mage, I want someone to notice, unlike both previous games where my companions would all rage about blood mages while I've been stabbing myself every battle, yet they still love me.
2) I want to have some method of talking my way out of combat, like in DA:O.
But I'm confident both of those will be resolved for DA:I.
#192
Posté 27 juin 2013 - 05:07
#193
Posté 27 juin 2013 - 05:48
#194
Posté 28 juin 2013 - 03:59
But that being said, do you have high or low expectations for Inquisition?
High. It's almost dangerous. But I'm in love with the series so I don't think I'll be too disappointed if my expectations aren't met.
What would disappoint you about this game
A relatively short main plot that just sort of ends without any closure
What would you absolutely NOT want to see in DA3?
One choice that trumps all others. I understand that this may be unavoidable, but I'd rather my choices have more weight and meaning. If I can save everybody by just going to the mages then it's pointless. I want to have to sit and make a tough decision and maybe even sweat a little thinking about it.
And what would disappoint you if some sort of something did not make it into the game?
I'd be disappointed (mildly) if they didn't have new specializations and if they didn't bring back arcane warrior
#195
Posté 28 juin 2013 - 06:43
#196
Posté 28 juin 2013 - 07:02
#197
Posté 29 juin 2013 - 07:21
OMG that is the worst. Trying to fight the Arishok AND his friends is hell because of this.IC-07 wrote...
Enemy respawns during combat. It was the worst part of DA2, imo.
#198
Posté 29 juin 2013 - 07:34
fear they could have some significant part of the game (like the return of Leliana) dlc only so gamers like me with no home internet connection will miss out
#199
Posté 29 juin 2013 - 07:51
IC-07 wrote...
Enemy respawns during combat. It was the worst part of DA2, imo.
I agree, for me the biggest fear is that the combat will still be based around enemy waves, like, every fight you know that there are 2-3 waves of enemies. The DA2 dlcs sort of hid the respawning enemies, but the combat was still based around waves of enemies.
Why can´t we have stronger enemies instead, but restrict waves only to boss fights? The worst part of DA2 is going through the city at night, and having to deal with the endless waves of thugs that plague the streets.
#200
Posté 29 juin 2013 - 08:40





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