Robosexual wrote...
drayfish wrote...
-don't like your answer therefore you never answered it-
That's nice, but I answered your question, trying to dismiss it because you don't like the answer doesn't change anything, and your opinion on the matter doesn't change anything either.
Now can you answer mine? What point are you making by saying it's "racist"? Because that's not a point, it's an observation.
Thanks for this reply. It proves what I've been suspecting for the past couple of days.
You have no answer. In fact, you clearly have no idea. Which helps, because now I know that there is no possible answer coming.
When pressed to elaborate on how these endings - in which horror is repeatedly handwaved away as necessary, and beneficial, and heroic, and universally beloved - could in any
possible way
be considered 'hard' you simply (rather sadly) disappear in a cloud of cliche, spouting the words 'difficult choices' and 'morally grey' with absolutle nothing to back any of it up.
It would be hysterical if it weren't being used to obfuscate something so revolting.
To answer your cheap distraction: the destroy ending can be called 'racist' because it validates the mindset of anyone who believes that the Geth weren't really alive anyway, and that their 'right to life' was merely humouring them all along. The fact that the game
utterly ignores their death and 'sacrifice' in the end, concentrating instead on the 'everything' that can be 'rebuilt', rewards anyone who believed that they weren't worth saving anyway. Saying that this is 'difficult', when the game goes out of its way to only sing your praises, and shamelessly placates your actions, is laughable.
It's the same with synthesis. It rewards anyone who thinks it was okay to ignore other people's basic personal freedoms for the greater good. After all, everyone is way better afterwards. And there is world peace. And they are all happy. You probably even get a Ferarri. It
rewards you for embracing forced eugenics. There is no downside. Calling that a 'hard' choice is ridiculous.
And precisely the same with control. It gratifies anyone who believes that the universe
does need a dictator - and especially if that dictator is
you. And if you had any reservations about it, well, hey, don't worry about it: cause the universe loves you, guy! And there is world peace. And everything's fine. And you get to ascend to the status of a god and live forever. And how is that Ferrari going? How you could claim this is 'hard' is mystifying.
Indeed, it is the most childish wish fulfillment nonsense (all the endings are) that could possibly be conceived, and the fact that they mix in some atrocities
and overtly celebrate them just so that voices like yours can convince themselves they are thinking 'deep' thoughts while being mindlessly placated is legitimately sad.
The game strips away any negative connotations from these actions (even so far as to all but ignore the annihilation of a race and making defiling peopes personal freedoms
something they gleefully thank you for) and throws a parade in your honour, gushing over how wonderful and brave and marvelous
you are.
I am literally tired of typing this sentence (because it is obviously never going to crack through the way that this game shamelessly massages your ego), but:
That is why they are not hard choices. Asking someone to choose between three
awesome endings where
everything turns out okay because, 'Hey, seriously, guy: none of that bad stuff mattered - in fact, it wasn't even
bad stuff, it was
fantatsic stuff! - is not difficult. It is gratuitous pandering. And thinking that it makes you 'profound' to have willful ignorance rewarded and complex moral and ethical issues reduced to asinine win-states, is merely a sign that you enjoy being shamelessly indulged.
But you would think that. After all, you are a witch.
Modifié par drayfish, 29 juin 2013 - 12:34 .