ZoM_Head wrote...
chainsling wrote...
From Brenon Holmes
"There is a sound model, so certain things cause sound that the AIs can hear - footsteps, powers, gunfire, death... etc.
Footstep sounds only travel 3m though, if I recall correctly. So if you were to run past an enemy, they'd probably hear you - but they still wouldn't know exactly where you were once you passed outside of footstep range.
[Edit]
Just went and looked at the data - footstep hearing distance is somewhat variable from 3-6m depending on the enemy type."
So how can i get shot across the map while cloaked from any enemy?
Want a video for that?
Because the enemy started its attack cycle and had to finish it, regardless of whether you cloaked or not.
Seriously, at first I thought this was a legit thread highlighting bad design from biower, but now I can see you're just ignorant and complaining about stuff you don't know about/that's lag related.





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