KaiserShep wrote...
Mass Effect 2 made the top 20 list on Wired. IGN also has it listed as one of the best of XBox's titles released for that year. Quote from their listing:
"Stunning environments, unforgettable characters, a gripping story, and kick-ass combat are just some of the many reasons Mass Effect 2 surpassed every other game launched on the Xbox 360."
Why its no shame to do a remake
#51
Posté 01 juillet 2013 - 08:56
#52
Posté 01 juillet 2013 - 08:58
Mr.House wrote...
]ME2 was nowhere near the best game of 2010.
Pc
http://www.metacriti...r_selected=2010
Xbox
http://www.metacriti...r_selected=2010
http://www.imdb.com/...0125/?ref_=sr_3
Its no shame to be wrong.
http://www.forbes.co...of-video-games/
Modifié par erezike, 01 juillet 2013 - 09:08 .
#53
Posté 01 juillet 2013 - 09:02
#54
Posté 01 juillet 2013 - 09:05
Mr.House wrote...
I miss the days when people based games on their own merits, not on the awards or list they appeared on. It's not the best game of 2010, just because list say so does not mean anything, I judge the game on it's merits along with other games that came out and it was nowhere near the best. You can think it's the best all you want, that does not mean others will and list will not prove that. Those lists are as useful as ripped toilet pa
per.
You miss what other people are saying and focus only on what you are saying. i understand you dont like me2
but when i put up two links that show which game the users chose to be the best for 2010 with a large enough sample of users.( sorry monkey island 2 remake)
You have to take it for what it is.
For me mass effect 2 is the best game of all time. i am one of many.
#55
Posté 01 juillet 2013 - 09:40
Then we can all play this ME3 remake in our retirement homes with virtual reality interface and such.
#56
Posté 01 juillet 2013 - 09:45
#57
Posté 01 juillet 2013 - 09:54
Zjarcal wrote...
Lol @ this threadMr.House wrote...
ME2 was nowhere near the best game of 2010.
It totally was for me, [...].
Haha.
Modifié par BioWareMod04, 02 juillet 2013 - 09:52 .
#58
Posté 10 juillet 2013 - 05:40
TheMyron wrote...
ME1 mechanics beats the other in these two ways:
1.) You can crouch
2.) Sprint/Take Cover/Interact are all on separate keys like they should be.
I do like ammo power style of ME2 and ME3 better.
P.S. NO MORE AUTO-DIALOGUE. It completely destroyed the RPG feeling.
You forgot that you could holster your weapon. God that irritated me so much in ME3.
And yes. FU auto-dialog. If they did it like DA2 where if your character was more aggressive you would have aggressive lines when your companions talked to you outside the dialog wheel, that would have been fine (though weird considering the rep of the game). But I played a full paragon throughout the entire series... So why does she sound like a dick?
#59
Posté 10 juillet 2013 - 08:22
Right now the only people who purchase a ME3 remake would be the hardest of the hard core fans, which are always a tiny minority in any fanbase. In short, it would be a bad business move for Bioware. They wouldn't sell a lot of copies.
#60
Posté 10 juillet 2013 - 09:07
the amazing spiderman went air on 2012 and grossed 750,000 million dollars it recieve 7.1 on imdb.
thats five years for a remake and its still featured an extremely successful gross. it should be noted that the budjet for spider man 3 is 28 million dollars higher, 258$
the key with doing a succesful remake, is staying loyal to the core of the game.
Me3 betrayed that, by forcing shepard to be locked in earth. forcing the quarrains to go dumb, making the reapers stroll into the galaxy in their superpowerful form. and by a writing a weak plot overall.
The future for the franchise right now looks bleak, which is why hudson has toyed with spinoff using garrus or kai leng.
Prequells of the first contact war.
A remake could make all these problems go away. and give the franchise the true ending it deserves.
By a remake - i mean a complete remake, scrap the entire plot of me3 and walters comics. and start from scratch
#61
Posté 10 juillet 2013 - 01:23
There have always been remakes. Good and bad ones.
Remember the Speedball remake? No? No wonder - it was horrible.
But now have a look at X-Com: Enemy unknown. That was a marvellous game, even they dropped a few features from the original.
I'd say "Why not".
#62
Posté 10 juillet 2013 - 02:32
Doesn't mean that you can't have both in one series: the first Tomb Raider reboot (2006–2008) included a remake of the original 1996 Tomb Raider as one of the episodes of the new trilogy. And this reboot was a response to a really bad episode, Tomb Raider: The Angel of Darkness.
I think a reboot of the Mass Effect series could be implemented in the same way: a remake of the original Mass Effect would open a way to different sequels that wouldn't involve things like the Arnold: the Human-Reaper, the CatalyStalin, the Crucible or the miserable endings.
Reebots are a good way to deal with very bad moments in the franchise. Batman & Robin, Tomb Raider: The Angel of Darkness and Star Trek: Nemesis were fellowed by excellent reboots.
Some people here suggested 10 or 15 years before the reboot, but I believe 5 years are enough.
That's actually a good idea if they're not willing to correct their mistakes. I'd rather see the franchise dead after ME3 than a sequel to it.mosesarose wrote...
Just let ME die, no more. Nuff said.
#63
Posté 10 juillet 2013 - 03:32
#64
Posté 10 juillet 2013 - 05:55
erezike wrote...
spiderman 3 went air in 2007 and gross 890,000 million dollars, 6.3 on imdb
the amazing spiderman went air on 2012 and grossed 750,000 million dollars it recieve 7.1 on imdb.
thats five years for a remake and its still featured an extremely successful gross. it should be noted that the budjet for spider man 3 is 28 million dollars higher, 258$
the key with doing a succesful remake, is staying loyal to the core of the game.
Me3 betrayed that, by forcing shepard to be locked in earth. forcing the quarrains to go dumb, making the reapers stroll into the galaxy in their superpowerful form. and by a writing a weak plot overall.
The future for the franchise right now looks bleak, which is why hudson has toyed with spinoff using garrus or kai leng.
Prequells of the first contact war.
A remake could make all these problems go away. and give the franchise the true ending it deserves.
By a remake - i mean a complete remake, scrap the entire plot of me3 and walters comics. and start from scratch
Remake =/= reboot
Remakes - Flight of Phoenix (1965,2004), The Omen (1976,2006) or The Magnificent seven (originally Seven samurai).
- very similar plot, copied situations, nearly same characters and so on
Reboots - Batman begins, Casino Royal, The Amazing Spiderman, Man of Steel or Battlestar Galactica
- similar starter situation, but different story and character development later and some features are completely changed
#65
Posté 10 juillet 2013 - 06:03
#66
Posté 10 juillet 2013 - 06:15
#67
Posté 11 juillet 2013 - 11:12
TheMyron wrote...
ME1 mechanics beats the other in these two ways:
1.) You can crouch
2.) Sprint/Take Cover/Interact are all on separate keys like they should be.
I do like ammo power style of ME2 and ME3 better.
P.S. NO MORE AUTO-DIALOGUE. It completely destroyed the RPG feeling.
ME1 was loaded with 'auto-dialog' it was just hidden behind coversation wheel options that said exactly the same line regardless of what you chose.
#68
Posté 12 juillet 2013 - 01:01
TheMyron wrote...
ME1 mechanics beats the other in these two ways:
1.) You can crouch
2.) Sprint/Take Cover/Interact are all on separate keys like they should be.
I do like ammo power style of ME2 and ME3 better.
P.S. NO MORE AUTO-DIALOGUE. It completely destroyed the RPG feeling.
I have no idea why crouch is such an important aspect, for I am pretty sure if they brought it back there would be endless complaints about how it doesn't work right, just like I remember from Mass Effect 1. As far as the multi-use buttons its been a long time since I played Mass Effect 1 on a console didn't they have everything mapped to one button as well? I just think having sprint/cover/interact on the exact same button was a mistake.
As far as auto-dialogue I agree with the poster above me, it was in Mass Effect 1 (and I think it was worse there) because there were many options where no matter what you picked you got the same answer and it was delivered the same way, the only difference would be purely how you think it was being delivered and if you got Paragon/Renegade/nothing reputation change.





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